Player Matchup

Jing Wei
Jing Wei
BlackArceus
Jing Wei
Level 24
God Stats
3W - 1L
1,834 SR
Queue Stats
189W - 103L
1,696 Elo+
Party 1
Cerberus
Cerberus
DragonGuy
Cerberus
Level 149
God Stats
32W - 24L
1,657 SR
Queue Stats
411W - 292L
1,641 Elo+
Party 1
Chaac
Chaac
Patmas
Chaac
Level 148
God Stats
3W - 4L
1,401 SR
Queue Stats
147W - 87L
1,722 Elo+
Party 1
Thoth
Thoth
ScarletGremory
Thoth
Level 108
God Stats
1W - 1L
1,755 SR
Queue Stats
290W - 190L
1,660 Elo+
Party 1
Ratatoskr
Ratatoskr
leska22
Ratatoskr
Level 130
God Stats
22W - 11L
1,693 SR
Queue Stats
403W - 274L
1,694 Elo+
Party 1
Team Averages
Level 112
1,668 SR
1,683 Elo+

VS

Team Averages
Level 102
1,563 SR
1,525 Elo+
Ne Zha
Ne Zha
JeansMoleRat
Ne Zha
Level 158
God Stats
2W - 2L
1,551 SR
Queue Stats
295W - 263L
1,548 Elo+
Solo
Athena
Athena
Mlinis
Athena
Level 126
God Stats
14W - 11L
1,539 SR
Queue Stats
363W - 345L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
andrecciuto
Gilgamesh
Level 62
God Stats
3W - 4L
1,395 SR
Queue Stats
100W - 107L
1,420 Elo+
Solo
Skadi
Skadi
itWASezzz
Skadi
Level 39
God Stats
8W - 2L
1,839 SR
Queue Stats
96W - 76L
1,623 Elo+
Solo
Scylla
Scylla
xJazzus
Scylla
Level 127
God Stats
6W - 6L
1,489 SR
Queue Stats
151W - 134L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackArceus
Jing Wei
19
4 / 4 / 5
12,075
525
7,301
11,426
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DragonGuy
Cerberus
16
3 / 4 / 20
11,422
497
18,757
22,268
22,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Patmas
Chaac
20
19 / 4 / 12
13,760
598
34,272
27,873
25,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 10
12,124
527
15,238
12,267
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
leska22
Ratatoskr
19
9 / 3 / 15
13,177
573
21,727
35,672
29,049
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 9 / 7
9,272
403
10,778
20,931
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Athena
Mlinis
Athena
14
6 / 6 / 9
10,876
473
12,208
34,243
29,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
andrecciuto
Gilgamesh
16
2 / 11 / 3
10,107
439
20,475
27,249
21,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
itWASezzz
Skadi
17
5 / 7 / 2
11,841
515
16,680
21,684
7,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xJazzus
Scylla
16
4 / 7 / 3
10,493
456
8,875
16,755
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
40
Kills
18
18
Deaths
40
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlackArceus
Jing Wei
4
4
5
1.63
W
Cerberus
DragonGuy
Cerberus
3
4
20
3.25
L
Ne Zha
1
9
7
0.5
L
Athena
Mlinis
Athena
6
6
9
1.75
W
Chaac
Patmas
Chaac
19
4
12
6.25
W
5
3
10
3.33
L
Gilgamesh
andrecciuto
Gilgamesh
2
11
3
0.32
L
Skadi
itWASezzz
Skadi
5
7
2
0.86
W
Ratatoskr
leska22
Ratatoskr
9
3
15
5.5
L
Scylla
xJazzus
Scylla
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,295
Damage
69,016
109,506
Taken
120,862
86,937
Mitigated
73,035
45,573
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlackArceus
Jing Wei
7,301
6,249
0
2,921
11,426
4,227
4,889
819
10,607
0
85,360
W
Cerberus
DragonGuy
Cerberus
18,757
1,876
0
3,517
22,268
22,928
346
6,860
15,408
33,131
0
L
Ne Zha
10,778
3,493
0
4,599
20,931
8,067
0
4,986
15,739
0
52,237
L
Athena
Mlinis
Athena
12,208
2,954
0
5,196
34,243
29,636
194
12,380
21,579
34,723
0
W
Chaac
Patmas
Chaac
34,272
7,647
0
16,376
27,873
25,662
936
7,275
20,598
0
110,114
W
15,238
995
312
3,282
12,267
5,071
1,201
3,992
8,275
81,178
0
L
Gilgamesh
andrecciuto
Gilgamesh
20,475
5,481
0
4,133
27,249
21,820
0
4,353
22,819
7,983
47,518
L
Skadi
itWASezzz
Skadi
16,680
8,751
0
5,117
21,684
7,830
919
5,241
16,353
0
87,398
W
Ratatoskr
leska22
Ratatoskr
21,727
5,468
0
19,165
35,672
29,049
1,374
5,462
30,210
3,077
65,592
L
Scylla
xJazzus
Scylla
8,875
943
0
2,352
16,755
5,682
0
8,674
7,818
60,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
52,589
576
Minions Killed
489
0
Camps Cleared
0
2,172,713
Distance Traveled
1,961,154
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,075
525
154
7
0
443,932
3
W
Cerberus
11,422
497
38
2
0
426,779
3
L
Ne Zha
9,272
403
99
4
0
402,388
6
L
Athena
10,876
473
41
2
0
412,355
4
W
Chaac
13,760
598
134
6
0
446,689
3
W
Thoth
12,124
527
148
6
0
444,000
3
L
Gilgamesh
10,107
439
90
4
0
407,801
3
L
Skadi
11,841
515
146
6
0
358,026
0
W
Ratatoskr
13,177
573
102
4
0
411,313
0
L
Scylla
10,493
456
113
5
0
380,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role