Player Matchup

Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CubanYork
Danzaburou
Level 160
God Stats
7W - 0L
1,501 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
JefferyImFraggin
Gilgamesh
Level 160
God Stats
14W - 4L
1,669 SR
Queue Stats
87W - 67L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Prince_Blz
Tsukuyomi
Level 152
God Stats
2W - 0L
1,704 SR
Queue Stats
69W - 69L
1,553 Elo+
Party 2
Team Averages
Level 148
1,575 SR
1,521 Elo+

VS

Team Averages
Level 60
1,622 SR
1,541 Elo+
Da Ji
Da Ji
Cr1xuss187
Da Ji
Level 45
God Stats
39W - 31L
1,625 SR
Queue Stats
524W - 527L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
JOlyrith
Danzaburou
Level 34
God Stats
1W - 1L
1,806 SR
Queue Stats
34W - 53L
1,412 Elo+
Solo
Khepri
Khepri
Robigus396
Khepri
Level 124
God Stats
9W - 12L
1,458 SR
Queue Stats
593W - 597L
1,599 Elo+
Party 1
Ra
Ra
ScalyStoic
Ra
Level 76
God Stats
2W - 3L
1,503 SR
Queue Stats
47W - 28L
1,566 Elo+
Solo
Hercules
Hercules
XDchow666
Hercules
Level 23
God Stats
3W - 10L
1,719 SR
Queue Stats
73W - 81L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 4 / 6
14,118
941
21,717
9,146
3,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
 
Sol
20
7 / 3 / 11
13,487
899
22,620
18,504
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
CubanYork
Danzaburou
15
0 / 7 / 12
10,204
680
8,789
14,820
6,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
20
7 / 0 / 11
14,185
946
13,788
15,346
15,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Prince_Blz
Tsukuyomi
19
11 / 4 / 14
13,852
923
15,222
15,649
7,481
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
9 / 7 / 2
13,282
885
13,504
17,744
13,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JOlyrith
Danzaburou
16
2 / 3 / 7
10,693
713
10,331
12,407
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Robigus396
Khepri
16
0 / 8 / 6
9,384
626
2,297
18,706
14,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 10 / 6
11,927
795
10,805
18,504
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
XDchow666
Hercules
15
2 / 9 / 5
10,072
671
9,469
25,902
19,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
37
Kills
17
18
Deaths
37
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
4
6
3.75
W
Sol
 
Sol
7
3
11
4.17
L
Da Ji
9
7
2
1.43
W
Danzaburou
CubanYork
Danzaburou
0
7
12
0.86
L
Danzaburou
JOlyrith
Danzaburou
2
3
7
1.83
W
Gilgamesh
7
0
11
12.5
W
Tsukuyomi
Prince_Blz
Tsukuyomi
11
4
14
4.5
L
Khepri
Robigus396
Khepri
0
8
6
0.38
L
4
10
6
0.7
L
Hercules
XDchow666
Hercules
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,136
Damage
46,406
73,465
Taken
93,263
40,470
Mitigated
62,750
21,888
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,717
558
0
2,373
9,146
3,346
329
2,887
6,161
41,984
0
W
Sol
 
Sol
22,620
8,917
284
12,080
18,504
7,786
3,286
3,320
15,064
67,888
0
L
Da Ji
13,504
3,040
0
2,346
17,744
13,030
0
7,759
9,925
0
35,228
W
Danzaburou
CubanYork
Danzaburou
8,789
3,929
0
3,234
14,820
6,495
704
3,309
11,179
0
27,498
L
Danzaburou
JOlyrith
Danzaburou
10,331
2,437
0
1,072
12,407
8,388
0
7,254
5,073
0
29,375
W
Gilgamesh
13,788
3,235
0
2,026
15,346
15,362
988
3,030
12,222
0
60,369
W
Tsukuyomi
Prince_Blz
Tsukuyomi
15,222
4,015
0
1,891
15,649
7,481
793
2,711
12,795
0
37,764
L
Khepri
Robigus396
Khepri
2,297
32
1,052
1,190
18,706
14,334
0
6,585
11,967
12,235
0
L
10,805
1,032
1,001
2,687
18,504
7,619
1
7,092
11,348
34,536
0
L
Hercules
XDchow666
Hercules
9,469
1,325
0
2,096
25,902
19,379
1
15,813
10,089
6,594
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,846
Gold Earned
55,358
358
Minions Killed
239
13
Camps Cleared
3
1,403,110
Distance Traveled
1,160,837
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,118
941
58
4
4
280,536
2
W
Sol
13,487
899
127
8
2
240,430
2
L
Da Ji
13,282
885
67
4
1
248,301
3
W
Danzaburou
10,204
680
30
2
0
226,769
1
L
Danzaburou
10,693
713
53
4
1
228,442
5
W
Gilgamesh
14,185
946
86
6
5
355,382
0
W
Tsukuyomi
13,852
923
57
4
2
299,993
1
L
Khepri
9,384
626
15
1
0
205,649
0
L
Ra
11,927
795
71
5
1
253,983
0
L
Hercules
10,072
671
33
2
0
224,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role