Player Matchup

Tyr
Tyr
BagOfChip
Tyr
Level 105
God Stats
4W - 3L
1,856 SR
Queue Stats
242W - 226L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
CuteFemboy
Gilgamesh
Level 106
God Stats
28W - 12L
1,782 SR
Queue Stats
190W - 173L
1,554 Elo+
Party 2
Janus
Janus
GameWarrior_23
Janus
Level 85
God Stats
3W - 6L
1,534 SR
Queue Stats
268W - 243L
1,542 Elo+
Party 2
Neith
Neith
Highesthalo4851
Neith
Level 38
God Stats
6W - 2L
1,673 SR
Queue Stats
57W - 52L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zuber83
Tsukuyomi
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 123L
1,582 Elo+
Party 2
Team Averages
Level 86
1,669 SR
1,559 Elo+

VS

Team Averages
Level 63
1,532 SR
1,560 Elo+
Sun Wukong
Sun Wukong
Pea1p
Sun Wukong
Level 35
God Stats
27W - 14L
1,697 SR
Queue Stats
318W - 299L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
PùssýDébrïs
Danzaburou
Level 45
God Stats
3W - 5L
1,448 SR
Queue Stats
274W - 298L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
VanRees
Ao Kuang
Level 125
God Stats
13W - 10L
1,492 SR
Queue Stats
300W - 270L
1,589 Elo+
Party 1
Ymir
Ymir
eatCHEEScakes
Ymir
Level 25
God Stats
8W - 4L
1,521 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Chang'e
Chang'e
eatFRUITcakes
Chang'e
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 128L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 5
12,784
511
17,456
28,426
26,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
CuteFemboy
Gilgamesh
20
16 / 3 / 8
13,863
555
37,603
23,489
11,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 8 / 5
12,352
494
10,123
15,889
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 11
13,428
537
13,761
14,407
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Zuber83
Tsukuyomi
18
3 / 6 / 8
11,413
457
14,890
23,160
9,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pea1p
Sun Wukong
20
6 / 4 / 9
13,694
548
19,750
28,890
28,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
PùssýDébrïs
Danzaburou
19
2 / 8 / 6
12,057
482
9,323
18,405
6,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
VanRees
Ao Kuang
20
14 / 6 / 6
15,054
602
24,510
31,750
14,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 6 / 6
12,410
496
5,391
22,311
21,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
20
2 / 6 / 11
12,893
516
14,413
22,224
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
30
Kills
26
26
Deaths
30
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
Gilgamesh
CuteFemboy
Gilgamesh
16
3
8
6.67
L
2
8
5
0.56
L
3
3
11
2.83
W
Sun Wukong
Pea1p
Sun Wukong
6
4
9
2.63
W
Danzaburou
PùssýDébrïs
Danzaburou
2
8
6
0.63
W
Ao Kuang
VanRees
Ao Kuang
14
6
6
2.83
L
Tsukuyomi
Zuber83
Tsukuyomi
3
6
8
1.17
W
2
6
6
0.83
W
Chang'e
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,833
Damage
73,387
105,371
Taken
123,580
60,866
Mitigated
79,474
35,260
Healing
43,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,456
2,299
0
9,405
28,426
26,464
0
10,015
18,411
0
76,657
L
Gilgamesh
CuteFemboy
Gilgamesh
37,603
10,702
0
8,480
23,489
11,546
0
9,194
14,295
0
94,885
L
10,123
416
0
1,358
15,889
6,627
0
11,547
4,342
98,997
0
L
13,761
6,510
0
7,261
14,407
6,817
2,370
4,343
10,064
0
89,968
W
Sun Wukong
Pea1p
Sun Wukong
19,750
3,279
0
8,808
28,890
28,693
1,307
1,602
27,288
0
81,182
W
Danzaburou
PùssýDébrïs
Danzaburou
9,323
4,444
0
6,186
18,405
6,596
4,027
649
17,756
0
75,704
W
Ao Kuang
VanRees
Ao Kuang
24,510
4,726
0
11,285
31,750
14,165
1,621
1,753
29,568
119,941
0
L
Tsukuyomi
Zuber83
Tsukuyomi
14,890
4,618
0
8,756
23,160
9,412
4
9,215
13,945
0
83,548
W
5,391
788
950
1,466
22,311
21,547
382
2,875
19,436
29,695
0
W
Chang'e
14,413
824
5,081
9,977
22,224
8,473
1,051
3,244
18,980
95,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,840
Gold Earned
66,108
726
Minions Killed
621
0
Camps Cleared
0
2,317,522
Distance Traveled
2,296,840
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,784
511
153
6
0
462,439
3
L
Gilgamesh
13,863
555
71
3
0
498,409
1
L
Janus
12,352
494
188
8
0
447,585
5
L
Neith
13,428
537
177
7
0
423,972
0
W
Sun Wukong
13,694
548
133
5
0
578,159
2
W
Danzaburou
12,057
482
143
6
0
424,410
0
W
Ao Kuang
15,054
602
153
6
0
450,071
6
L
Tsukuyomi
11,413
457
137
5
0
485,117
1
W
Ymir
12,410
496
30
1
0
441,092
1
W
Chang'e
12,893
516
162
6
0
403,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role