Player Matchup

Fenrir
Fenrir
Ball In Tokyo
Fenrir
Level 21
God Stats
6W - 15L
1,275 SR
Queue Stats
7W - 17L
1,192 Elo+
Solo
Merlin
Merlin
HHL Chaoss
Merlin
Level 17
God Stats
1W - 3L
1,262 SR
Queue Stats
19W - 31L
1,317 Elo+
Solo
Cerberus
Cerberus
RavenAkBk88
Cerberus
Level 16
God Stats
28W - 38L
1,286 SR
Queue Stats
208W - 225L
1,294 Elo+
Solo
Chaac
Chaac
dracarys_val
Chaac
Level 29
God Stats
8W - 11L
1,567 SR
Queue Stats
200W - 222L
1,352 Elo+
Solo
Thanatos
Thanatos
starangelofdeath
Thanatos
Level 29
God Stats
10W - 13L
1,473 SR
Queue Stats
151W - 155L
1,374 Elo+
Solo
Team Averages
Level 22
1,373 SR
1,306 Elo+

VS

Team Averages
Level 42
1,469 SR
1,470 Elo+
Bastet
Bastet
Daddysquash2815
Bastet
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 46L
1,161 Elo+
Solo
Tyr
Tyr
General Zacario
Tyr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,592 Elo+
Party 1
Set
Set
KP61003
Set
Level 26
God Stats
4W - 1L
1,440 SR
Queue Stats
19W - 14L
1,510 Elo+
Solo
Chiron
Chiron
Laugherz
Chiron
Level 8
God Stats
14W - 5L
1,403 SR
Queue Stats
29W - 15L
1,585 Elo+
Party 1
Scylla
Scylla
Regrettz
Scylla
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 10
16,833
990
16,312
34,792
17,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
HHL Chaoss
Merlin
20
3 / 9 / 11
16,014
942
34,927
21,566
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
RavenAkBk88
Cerberus
20
2 / 10 / 14
16,215
954
17,485
41,676
25,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 1 / 11
15,554
915
7,870
23,157
20,936
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 7 / 10
17,717
1,042
17,893
23,180
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
12,691
747
443
1,726
538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
9 / 7 / 21
18,505
1,089
38,864
35,031
37,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
20
8 / 7 / 14
16,534
973
18,585
24,268
13,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chiron
Laugherz
Chiron
20
11 / 6 / 18
18,401
1,082
46,570
28,073
11,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Regrettz
Scylla
20
7 / 4 / 17
17,552
1,032
27,246
16,167
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
108
24
Kills
35
35
Deaths
24
56
Assists
73
Player
Kills
Deaths
Assists
KDA
L
7
8
10
1.5
W
0
0
3
1.5
W
9
7
21
2.79
L
Merlin
HHL Chaoss
Merlin
3
9
11
0.94
W
Set
8
7
14
2.14
W
Chiron
Laugherz
Chiron
11
6
18
3.33
L
Cerberus
RavenAkBk88
Cerberus
2
10
14
0.9
W
Scylla
Regrettz
Scylla
7
4
17
3.88
L
2
1
11
7.5
L
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,487
Damage
131,708
144,371
Taken
105,265
83,213
Mitigated
67,642
26,671
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,312
7,914
0
3,563
34,792
17,773
0
4,591
30,201
0
32,826
W
443
229
0
0
1,726
538
0
1,114
612
0
1,004
W
38,864
4,942
0
4,229
35,031
37,218
0
17,899
17,132
0
68,763
L
Merlin
HHL Chaoss
Merlin
34,927
1,767
0
0
21,566
9,623
0
2,729
18,837
72,735
0
W
Set
18,585
9,658
0
2,558
24,268
13,172
0
12,214
12,054
377
31,611
W
Chiron
Laugherz
Chiron
46,570
21,678
550
5,857
28,073
11,109
0
14,241
13,801
0
79,667
L
Cerberus
RavenAkBk88
Cerberus
17,485
2,864
0
5,501
41,676
25,486
0
9,433
32,243
48,210
0
W
Scylla
Regrettz
Scylla
27,246
1,709
0
972
16,167
5,605
0
6,944
9,223
65,280
0
L
7,870
848
0
8,055
23,157
20,936
0
4,328
18,829
0
37,321
L
17,893
2,373
0
9,552
23,180
9,395
0
6,274
16,906
0
39,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,333
Gold Earned
83,683
336
Minions Killed
260
13
Camps Cleared
3
1,665,866
Distance Traveled
1,240,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,833
990
36
2
1
321,942
0
W
Bastet
12,691
747
4
0
0
40,204
0
W
Tyr
18,505
1,089
57
3
0
353,430
0
L
Merlin
16,014
942
85
5
0
291,067
0
W
Set
16,534
973
39
2
3
296,500
0
W
Chiron
18,401
1,082
64
4
0
235,068
0
L
Cerberus
16,215
954
96
6
9
354,654
0
W
Scylla
17,552
1,032
96
6
0
314,808
0
L
Chaac
15,554
915
55
3
1
343,101
0
L
Thanatos
17,717
1,042
64
4
2
355,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role