Player Matchup

Terra
Terra
AFelineFamiliar
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FunkYoDaughta
Chang'e
Level 105
God Stats
8W - 3L
1,682 SR
Queue Stats
103W - 118L
1,493 Elo+
Party 2
Ares
Ares
GentlemanTim
Ares
Level 158
God Stats
5W - 8L
1,327 SR
Queue Stats
281W - 327L
1,521 Elo+
Party 2
Set
Set
LadyLea
Set
Level 151
God Stats
2W - 3L
1,692 SR
Queue Stats
305W - 364L
1,521 Elo+
Party 2
Medusa
Medusa
l4zer
Medusa
Level 145
God Stats
4W - 1L
1,769 SR
Queue Stats
257W - 273L
1,542 Elo+
Party 2
Team Averages
Level 142
1,594 SR
1,515 Elo+

VS

Team Averages
Level 83
1,480 SR
1,451 Elo+
Kumbhakarna
Kumbhakarna
BADR132
Kumbhakarna
Level 47
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 3
Xbalanque
Xbalanque
DemonicDuck360
Xbalanque
Level 53
God Stats
2W - 4L
1,556 SR
Queue Stats
149W - 154L
1,507 Elo+
Solo
Hercules
Hercules
Dopp1erEffect
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Novitanobi
Persephone
Level 156
God Stats
2W - 5L
1,549 SR
Queue Stats
162W - 147L
1,558 Elo+
Party 1
Nemesis
Nemesis
Touka_C
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,542
545
3,200
5,745
3,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
12
3 / 2 / 6
6,891
574
4,463
6,903
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 7
5,697
475
4,257
8,375
4,457
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Set
11
3 / 0 / 6
6,419
535
5,128
8,201
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
l4zer
Medusa
12
7 / 0 / 4
7,640
637
6,004
4,039
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BADR132
Kumbhakarna
9
0 / 4 / 2
5,739
478
1,736
6,320
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
DemonicDuck360
Xbalanque
10
2 / 4 / 1
6,205
517
5,374
7,347
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Dopp1erEffect
Hercules
12
0 / 1 / 0
6,711
559
2,850
9,505
5,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Novitanobi
Persephone
9
1 / 3 / 0
5,706
476
4,091
4,976
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Touka_C
Nemesis
9
0 / 4 / 1
5,381
448
1,936
7,061
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Kumbhakarna
BADR132
Kumbhakarna
0
4
2
0.25
L
Xbalanque
DemonicDuck360
Xbalanque
2
4
1
0.63
L
Hercules
Dopp1erEffect
Hercules
0
1
0
0
W
Chang'e
3
2
6
3
W
3
2
7
3.25
W
Set
3
0
6
6
L
Persephone
Novitanobi
Persephone
1
3
0
0.33
L
Nemesis
Touka_C
Nemesis
0
4
1
0.13
W
Medusa
l4zer
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
15,987
33,263
Taken
35,209
15,518
Mitigated
13,870
16,801
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,200
760
1,106
2,915
5,745
3,962
80
578
5,167
37,770
0
L
Kumbhakarna
BADR132
Kumbhakarna
1,736
129
0
1,316
6,320
2,741
0
2,319
3,932
12,514
0
L
Xbalanque
DemonicDuck360
Xbalanque
5,374
1,641
0
1,678
7,347
1,851
0
1,921
5,408
0
28,776
L
Hercules
Dopp1erEffect
Hercules
2,850
904
0
4,204
9,505
5,592
0
3,202
6,231
0
41,469
W
Chang'e
4,463
366
2,269
3,527
6,903
2,429
262
1,609
5,294
38,164
0
W
4,257
209
599
874
8,375
4,457
0
1,781
6,594
11,171
0
W
Set
5,128
2,031
0
3,599
8,201
3,354
0
1,157
7,044
0
37,186
L
Persephone
Novitanobi
Persephone
4,091
316
0
728
4,976
1,359
0
2,143
2,686
30,786
0
L
Nemesis
Touka_C
Nemesis
1,936
672
0
1,850
7,061
2,327
0
1,967
5,030
0
23,217
W
Medusa
l4zer
Medusa
6,004
3,090
0
1,912
4,039
1,316
0
702
3,337
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
29,742
316
Minions Killed
298
0
Camps Cleared
0
1,229,366
Distance Traveled
1,205,499
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,542
545
80
7
0
208,812
3
L
Kumbhakarna
5,739
478
24
2
0
242,042
0
L
Xbalanque
6,205
517
48
4
0
229,071
1
L
Hercules
6,711
559
113
9
0
250,033
1
W
Chang'e
6,891
574
77
6
0
245,094
3
W
Ares
5,697
475
11
1
0
258,231
6
W
Set
6,419
535
65
5
0
267,490
4
L
Persephone
5,706
476
53
4
0
235,561
7
L
Nemesis
5,381
448
60
5
0
248,792
0
W
Medusa
7,640
637
83
7
0
249,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role