Player Matchup

Merlin
Merlin
Bananatyp
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ellanoteama1456
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Sobek
Sobek
Row2K
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Sacaman0
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Sparky069
Bellona
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 63L
1,294 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,459 Elo+

VS

Team Averages
Level 13
1,548 SR
1,373 Elo+
Ravana
Ravana
Albertenvich
Ravana
Level 16
God Stats
2W - 1L
1,740 SR
Queue Stats
14W - 21L
1,357 Elo+
Party 1
Ra
Ra
FlexstarEZ
Ra
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Chernobog
Chernobog
LukaV89
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 215L
1,367 Elo+
Solo
Odin
Odin
Sigmar0
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,357 Elo+
Party 1
Khepri
Khepri
SmazzyBTW
Khepri
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 55L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bananatyp
Merlin
9
0 / 4 / 1
5,350
446
2,885
6,929
2,056
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 0
5,104
425
2,523
5,680
1,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Row2K
Sobek
8
0 / 2 / 0
5,024
419
2,744
8,009
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sacaman0
Neith
8
0 / 5 / 1
5,127
427
2,361
5,733
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sparky069
Bellona
10
6 / 1 / 0
6,419
535
4,030
6,680
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
5 / 4 / 0
6,089
507
5,759
5,797
2,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
4 / 2 / 4
6,311
526
7,932
5,526
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
LukaV89
Chernobog
12
5 / 1 / 2
6,859
572
3,669
5,576
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Sigmar0
Odin
8
2 / 2 / 4
5,658
472
1,988
5,760
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
SmazzyBTW
Khepri
9
1 / 0 / 7
6,101
508
3,390
6,424
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
17
17
Deaths
9
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
4
0
1.25
L
Merlin
Bananatyp
Merlin
0
4
1
0.13
L
1
5
0
0.2
W
4
2
4
3
W
Chernobog
LukaV89
Chernobog
5
1
2
6
L
Sobek
Row2K
Sobek
0
2
0
0
L
Neith
Sacaman0
Neith
0
5
1
0.1
W
Odin
Sigmar0
Odin
2
2
4
2
W
Khepri
SmazzyBTW
Khepri
1
0
7
4.5
L
Bellona
Sparky069
Bellona
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
22,738
33,031
Taken
29,083
14,238
Mitigated
11,191
5,584
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,759
1,355
0
1,216
5,797
2,124
0
0
5,407
0
18,087
L
Merlin
Bananatyp
Merlin
2,885
81
0
687
6,929
2,056
705
3,937
2,654
21,953
0
L
2,523
1,109
99
222
5,680
1,351
0
815
4,851
0
18,251
W
7,932
1,629
693
1,496
5,526
1,717
491
3,207
2,289
28,830
0
W
Chernobog
LukaV89
Chernobog
3,669
2,458
0
3,050
5,576
1,778
280
0
5,576
0
39,044
L
Sobek
Row2K
Sobek
2,744
442
0
2,254
8,009
5,236
0
4,441
3,396
9,911
0
L
Neith
Sacaman0
Neith
2,361
1,305
0
1,005
5,733
1,506
1,005
834
4,883
0
17,552
W
Odin
Sigmar0
Odin
1,988
940
0
1,634
5,760
1,587
0
641
5,053
0
21,029
W
Khepri
SmazzyBTW
Khepri
3,390
722
0
2,382
6,424
3,985
496
1,781
4,583
12,156
0
L
Bellona
Sparky069
Bellona
4,030
704
123
1,194
6,680
4,089
82
731
5,925
0
19,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
31,018
155
Minions Killed
232
0
Camps Cleared
0
1,024,645
Distance Traveled
1,056,086
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,089
507
35
3
0
201,786
1
L
Merlin
5,350
446
33
3
0
186,805
0
L
Nemesis
5,104
425
33
3
0
238,249
1
W
Ra
6,311
526
56
5
0
210,575
0
W
Chernobog
6,859
572
72
6
0
189,208
0
L
Sobek
5,024
419
12
1
0
215,451
2
L
Neith
5,127
427
32
3
0
176,992
2
W
Odin
5,658
472
43
4
0
217,166
1
W
Khepri
6,101
508
26
2
0
237,351
2
L
Bellona
6,419
535
45
4
0
207,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role