Player Matchup

Chaac
Chaac
Deadman Titan
Chaac
Level 24
God Stats
4W - 6L
1,579 SR
Queue Stats
68W - 110L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
DeprxssedFN
Danzaburou
Level 27
God Stats
6W - 3L
1,710 SR
Queue Stats
14W - 20L
1,488 Elo+
Solo
Nemesis
Nemesis
Doc5314
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 51L
1,500 Elo+
Solo
Janus
Janus
SlayCourage
Janus
Level 25
God Stats
11W - 12L
1,429 SR
Queue Stats
89W - 94L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
cveti_bg-Vladkas
Cthulhu
Level 17
God Stats
14W - 15L
1,501 SR
Queue Stats
26W - 27L
1,345 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,438 Elo+

VS

Team Averages
Level 18
1,612 SR
1,474 Elo+
Pele
Pele
Kassandro09
Pele
Level 29
God Stats
2W - 3L
1,784 SR
Queue Stats
10W - 14L
1,567 Elo+
Party 2
Poseidon
Poseidon
XxNightWolf89xX
Poseidon
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 9L
1,424 Elo+
Solo
Aphrodite
Aphrodite
mateus20070417
Aphrodite
Level 8
God Stats
7W - 6L
1,562 SR
Queue Stats
8W - 16L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
topher725
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Ullr
Ullr
xHAGAx
Ullr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 286L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
10,676
464
16,903
25,855
21,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DeprxssedFN
Danzaburou
17
13 / 4 / 9
12,009
522
21,972
16,118
7,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Doc5314
Nemesis
18
10 / 4 / 8
12,393
539
11,917
19,277
8,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 9
10,980
477
11,242
12,977
4,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 6
11,247
489
11,974
18,275
18,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
9,776
425
8,465
19,432
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
13
1 / 9 / 4
9,387
408
5,560
16,994
5,389
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
mateus20070417
Aphrodite
10
0 / 11 / 4
7,960
346
4,819
15,703
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
topher725
Baron Samedi
18
13 / 5 / 5
12,586
547
26,921
19,940
24,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
xHAGAx
Ullr
16
1 / 4 / 8
10,623
462
12,286
21,893
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
37
Kills
18
19
Deaths
37
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
W
Danzaburou
DeprxssedFN
Danzaburou
13
4
9
4.38
W
Nemesis
Doc5314
Nemesis
10
4
8
3.5
L
3
8
7
0.81
W
4
3
9
2.83
L
Poseidon
1
9
4
0.33
W
4
3
6
2.33
L
Aphrodite
mateus20070417
Aphrodite
0
11
4
0.18
L
Baron Samedi
topher725
Baron Samedi
13
5
5
3.1
L
Ullr
xHAGAx
Ullr
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,008
Damage
58,051
92,502
Taken
93,962
60,432
Mitigated
51,674
31,047
Healing
22,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,903
1,976
0
9,816
25,855
21,631
524
12,094
13,059
0
47,128
W
Danzaburou
DeprxssedFN
Danzaburou
21,972
10,554
160
8,107
16,118
7,229
4,012
7,164
8,608
0
55,039
W
Nemesis
Doc5314
Nemesis
11,917
7,294
0
6,404
19,277
8,307
3,472
3,827
15,208
0
80,218
L
8,465
1,573
723
2,748
19,432
6,581
0
3,633
15,647
0
20,764
W
11,242
789
0
3,071
12,977
4,446
2,182
4,435
8,312
55,023
0
L
Poseidon
5,560
1,316
0
0
16,994
5,389
665
5,442
11,432
46,939
0
W
11,974
807
1,518
1,971
18,275
18,819
213
7,704
10,015
40,686
0
L
Aphrodite
mateus20070417
Aphrodite
4,819
390
1,108
2,894
15,703
6,436
73
1,318
14,205
20,767
0
L
Baron Samedi
topher725
Baron Samedi
26,921
3,440
3,009
6,465
19,940
24,006
280
6,347
13,293
66,350
0
L
Ullr
xHAGAx
Ullr
12,286
9,713
0
5,905
21,893
9,262
628
6,476
15,025
0
65,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,305
Gold Earned
50,332
425
Minions Killed
315
0
Camps Cleared
0
2,140,914
Distance Traveled
1,889,907
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,676
464
64
3
0
438,133
2
W
Danzaburou
12,009
522
84
4
0
389,843
2
W
Nemesis
12,393
539
116
5
0
438,320
3
L
Pele
9,776
425
23
1
0
398,301
1
W
Janus
10,980
477
92
4
0
440,203
3
L
Poseidon
9,387
408
67
3
0
368,884
0
W
Cthulhu
11,247
489
69
3
0
434,415
6
L
Aphrodite
7,960
346
31
1
0
389,327
0
L
Baron Samedi
12,586
547
112
5
0
353,734
0
L
Ullr
10,623
462
82
4
0
379,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role