Player Matchup

Xing Tian
Xing Tian
AcidSamxi1997
Xing Tian
Level 26
God Stats
1W - 6L
1,133 SR
Queue Stats
83W - 100L
1,479 Elo+
Solo
Nu Wa
Nu Wa
LickMyNick1020
Nu Wa
Level 27
God Stats
2W - 0L
1,564 SR
Queue Stats
99W - 84L
1,602 Elo+
Solo
King Arthur
King Arthur
echojulian
King Arthur
Level 16
God Stats
2W - 5L
1,338 SR
Queue Stats
31W - 19L
1,645 Elo+
Solo
Nemesis
Nemesis
irishmanPSC
Nemesis
Level 24
God Stats
24W - 15L
1,689 SR
Queue Stats
52W - 36L
1,655 Elo+
Solo
Neith
Neith
ssWSK_Muggz11
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,495 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,575 Elo+

VS

Team Averages
Level 17
1,601 SR
1,642 Elo+
Yemoja
Yemoja
Deathdude187
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Kukulkan
Kukulkan
H4NK-_-14
Kukulkan
Level 24
God Stats
5W - 6L
1,719 SR
Queue Stats
239W - 265L
1,551 Elo+
Solo
Bellona
Bellona
NMD13
Bellona
Level 3
God Stats
6W - 4L
1,812 SR
Queue Stats
17W - 15L
1,799 Elo+
Solo
Sol
Sol
TrashPlayer68
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
UmbranW
Da Ji
Level 27
God Stats
0W - 2L
1,472 SR
Queue Stats
21W - 22L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcidSamxi1997
Xing Tian
8
2 / 1 / 0
5,237
524
2,215
6,986
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 6
6,372
637
5,644
3,891
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
echojulian
King Arthur
10
1 / 2 / 2
5,378
538
3,197
7,755
3,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
irishmanPSC
Nemesis
11
9 / 0 / 2
6,710
671
5,327
5,404
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 2
4,609
461
2,291
4,525
1,071
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 2 / 1
4,519
452
683
2,693
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
H4NK-_-14
Kukulkan
9
1 / 4 / 0
5,367
537
1,645
6,203
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
NMD13
Bellona
10
1 / 2 / 1
5,606
561
4,109
6,405
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 2 / 0
6,126
613
5,633
7,401
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Da Ji
UmbranW
Da Ji
9
1 / 4 / 2
5,516
552
2,199
7,282
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AcidSamxi1997
Xing Tian
2
1
0
2
L
Yemoja
0
2
1
0.25
L
Kukulkan
H4NK-_-14
Kukulkan
1
4
0
0.25
W
2
0
6
5
L
Bellona
NMD13
Bellona
1
2
1
0.75
L
3
2
0
1.5
L
Da Ji
UmbranW
Da Ji
1
4
2
0.5
W
King Arthur
echojulian
King Arthur
1
2
2
1
W
Nemesis
irishmanPSC
Nemesis
9
0
2
10
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
14,269
28,561
Taken
29,984
12,178
Mitigated
11,535
7,951
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AcidSamxi1997
Xing Tian
2,215
352
0
1,047
6,986
4,357
0
3,020
3,926
13,858
0
L
Yemoja
683
240
480
42
2,693
924
0
1,078
1,615
4,178
0
L
Kukulkan
H4NK-_-14
Kukulkan
1,645
215
0
872
6,203
1,707
0
2,891
3,312
20,647
0
W
5,644
1,958
0
1,689
3,891
1,056
9
1,461
2,350
33,991
0
L
Bellona
NMD13
Bellona
4,109
1,066
0
1,924
6,405
4,987
0
265
6,140
0
28,441
L
5,633
1,854
0
4,383
7,401
1,826
1,172
2,825
4,576
34,765
0
L
Da Ji
UmbranW
Da Ji
2,199
729
171
1,757
7,282
2,091
0
800
6,482
0
26,698
W
King Arthur
echojulian
King Arthur
3,197
403
0
2,555
7,755
3,315
0
305
6,978
0
26,607
W
Nemesis
irishmanPSC
Nemesis
5,327
2,211
0
1,109
5,404
2,379
0
494
4,824
0
30,461
W
2,291
999
0
1,551
4,525
1,071
0
2,475
2,050
0
20,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
27,134
234
Minions Killed
264
0
Camps Cleared
0
886,911
Distance Traveled
754,639
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,237
524
15
2
0
168,522
3
L
Yemoja
4,519
452
4
0
0
80,196
0
L
Kukulkan
5,367
537
63
6
0
160,687
1
W
Nu Wa
6,372
637
60
6
0
177,021
6
L
Bellona
5,606
561
68
7
0
148,754
0
L
Sol
6,126
613
69
7
0
172,336
2
L
Da Ji
5,516
552
60
6
0
192,666
0
W
King Arthur
5,378
538
46
5
0
174,578
0
W
Nemesis
6,710
671
73
7
0
210,082
3
W
Neith
4,609
461
40
4
0
156,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role