Player Matchup

Tyr
Tyr
AR_famous_amis07
Tyr
Level 30
God Stats
7W - 7L
1,452 SR
Queue Stats
12W - 23L
1,223 Elo+
Party 1
Ra
Ra
CTC_SYRE-
Ra
Level 21
God Stats
12W - 15L
1,560 SR
Queue Stats
66W - 75L
1,364 Elo+
Party 1
Fenrir
Fenrir
OlSaintNickalis
Fenrir
Level 67
God Stats
5W - 8L
1,500 SR
Queue Stats
91W - 135L
1,355 Elo+
Party 1
Team Averages
Level 39
1,504 SR
1,314 Elo+

VS

Team Averages
Level 55
1,515 SR
1,533 Elo+
Vulcan
Vulcan
Hero Obliviates
Vulcan
Level 123
God Stats
7W - 4L
1,517 SR
Queue Stats
30W - 27L
1,574 Elo+
Solo
Ymir
Ymir
RRegan132
Ymir
Level 16
God Stats
7W - 9L
1,634 SR
Queue Stats
9W - 13L
1,616 Elo+
Solo
Pele
Pele
YummyBentoBox
Pele
Level 26
God Stats
12W - 17L
1,394 SR
Queue Stats
122W - 140L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
11,391
633
12,017
18,509
7,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 7
11,425
635
14,171
15,658
5,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 5 / 2
12,182
677
19,440
20,689
9,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 9
12,698
705
20,264
12,922
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
1 / 5 / 11
10,988
610
4,286
23,831
21,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 6 / 5
13,734
763
18,058
23,284
10,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
17
17
Deaths
17
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
3
7
7
0.93
W
7
6
9
1.92
L
11
5
2
2.4
W
Ymir
1
5
11
1.3
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
42,608
54,856
Taken
60,037
22,093
Mitigated
36,956
9,491
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,017
2,000
774
2,908
18,509
7,111
209
8,005
10,164
0
27,358
L
14,171
1,631
1,575
4,180
15,658
5,831
77
8,634
6,684
65,068
0
W
20,264
7,128
709
3,000
12,922
4,789
0
1,425
11,497
59,101
0
L
19,440
3,617
0
54
20,689
9,151
453
6,944
13,393
0
48,099
W
Ymir
4,286
178
0
762
23,831
21,724
952
8,591
15,240
19,561
0
W
18,058
4,657
809
12,085
23,284
10,443
1,880
4,227
19,057
0
87,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
37,420
171
Minions Killed
175
0
Camps Cleared
0
886,572
Distance Traveled
980,074
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,391
633
29
2
0
301,670
0
L
Ra
11,425
635
106
6
0
287,157
1
W
Vulcan
12,698
705
64
4
0
323,967
1
L
Fenrir
12,182
677
36
2
0
297,745
2
W
Ymir
10,988
610
25
1
0
324,478
0
W
Pele
13,734
763
86
5
0
331,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role