Player Matchup

Apollo
Apollo
LCJ_BATNARDO
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
NãoFuiEU
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 1
Fenrir
Fenrir
Unidracorn
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,699 Elo+
Party 1
Olorun
Olorun
centopeiahumana
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,350 Elo+
Party 2
Aphrodite
Aphrodite
maluco676
Aphrodite
Level 16
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 1
Team Averages
Level 13
1,555 SR
1,521 Elo+

VS

Team Averages
Level 21
1,461 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Krerveros
Gilgamesh
Level 28
God Stats
4W - 4L
1,139 SR
Queue Stats
46W - 48L
1,446 Elo+
Solo
Izanami
Izanami
LuizNetoTAVARES
Izanami
Level 24
God Stats
9W - 9L
1,452 SR
Queue Stats
73W - 85L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
SandSmesh2
Sun Wukong
Level 26
God Stats
3W - 2L
1,727 SR
Queue Stats
62W - 56L
1,497 Elo+
Solo
Ymir
Ymir
andreferrari77
Ymir
Level 25
God Stats
126W - 133L
1,488 SR
Queue Stats
208W - 253L
1,374 Elo+
Solo
Janus
Janus
pedriboii
Janus
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 103L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 6 / 1
4,323
432
1,668
5,957
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NãoFuiEU
Bellona
8
3 / 5 / 0
5,002
500
4,127
7,178
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Unidracorn
Fenrir
5
0 / 6 / 0
4,232
423
1,762
7,089
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 6 / 0
4,541
454
3,652
6,213
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
maluco676
Aphrodite
6
0 / 4 / 1
4,379
438
804
4,292
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Krerveros
Gilgamesh
10
8 / 1 / 5
6,382
638
5,241
5,905
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 5
6,867
687
4,385
4,312
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SandSmesh2
Sun Wukong
12
5 / 0 / 0
7,124
712
1,999
4,786
1,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 1 / 9
6,548
655
3,571
6,470
3,251
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
pedriboii
Janus
11
2 / 2 / 8
6,214
621
5,531
4,550
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
26
27
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Krerveros
Gilgamesh
8
1
5
10.5
L
Apollo
0
6
1
0.08
W
7
0
5
9.5
L
Bellona
NãoFuiEU
Bellona
3
5
0
0.6
W
Sun Wukong
SandSmesh2
Sun Wukong
5
0
0
5
L
Fenrir
Unidracorn
Fenrir
0
6
0
0
W
4
1
9
8.5
L
1
6
0
0.17
L
Aphrodite
maluco676
Aphrodite
0
4
1
0.13
W
Janus
pedriboii
Janus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,013
Damage
20,727
30,729
Taken
26,023
12,754
Mitigated
10,391
5,231
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Krerveros
Gilgamesh
5,241
1,607
0
1,836
5,905
2,606
300
255
5,650
0
23,969
L
Apollo
1,668
999
0
450
5,957
1,452
235
1,222
4,735
0
13,581
W
4,385
1,959
0
1,808
4,312
1,340
1,033
1,496
2,816
0
31,019
L
Bellona
NãoFuiEU
Bellona
4,127
1,668
0
370
7,178
5,633
0
2,780
4,176
0
11,766
W
Sun Wukong
SandSmesh2
Sun Wukong
1,999
713
0
1,280
4,786
1,840
296
0
4,786
0
42,802
L
Fenrir
Unidracorn
Fenrir
1,762
752
0
1,906
7,089
1,697
0
0
7,089
0
14,628
W
3,571
431
165
1,269
6,470
3,251
198
1,922
4,548
14,742
0
L
3,652
2,032
60
871
6,213
1,529
36
1,603
4,556
21,155
0
L
Aphrodite
maluco676
Aphrodite
804
539
552
1,022
4,292
2,443
0
3,017
1,071
4,116
0
W
Janus
pedriboii
Janus
5,531
621
0
475
4,550
1,354
0
783
3,767
36,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
33,135
131
Minions Killed
322
0
Camps Cleared
0
877,056
Distance Traveled
947,383
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,382
638
42
4
0
223,970
2
L
Apollo
4,323
432
33
3
0
153,719
0
W
Izanami
6,867
687
61
6
0
165,165
4
L
Bellona
5,002
500
20
2
0
187,360
4
W
Sun Wukong
7,124
712
106
11
0
198,805
4
L
Fenrir
4,232
423
33
3
0
188,760
0
W
Ymir
6,548
655
34
3
0
166,615
1
L
Olorun
4,541
454
38
4
0
158,329
0
L
Aphrodite
4,379
438
7
1
0
188,888
2
W
Janus
6,214
621
79
8
0
192,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role