Player Matchup

Raijin
Raijin
Silver I
ChaosNacho
Raijin
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
DynTheArousing
Pele
Silver I
Level 108
God Stats
1W - 4L
1,502 SR
Queue Stats
108W - 141L
1,220 MMR
Solo
Ymir
Ymir
Bronze IV
Raptor686
Ymir
Bronze IV
Level 109
God Stats
4W - 5L
1,378 SR
Queue Stats
8W - 19L
1,225 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
keegan1234567890
Tsukuyomi
Gold V
Level 122
God Stats
23W - 16L
1,540 SR
Queue Stats
439W - 444L
1,259 MMR
Solo
Artemis
Artemis
Silver I
xnanx2
Artemis
Silver I
Level 157
God Stats
1W - 4L
1,418 SR
Queue Stats
206W - 225L
1,184 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,467 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,547 SR
1,325 MMR
Khepri
Khepri
Silver I
Quetko
Khepri
Silver I
Level 69
God Stats
4W - 2L
1,525 SR
Queue Stats
105W - 112L
1,066 MMR
Party 1
Janus
Janus
Bronze III
TheFirulays
Janus
Bronze III
Level 32
God Stats
6W - 4L
1,700 SR
Queue Stats
58W - 51L
1,354 MMR
Party 1
Cerberus
Cerberus
Silver II
dogeJDSC
Cerberus
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
idre20
Loki
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
lMaddl
Danzaburou
Silver III
Level 129
God Stats
2W - 1L
1,509 SR
Queue Stats
11W - 15L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChaosNacho
Raijin
10
1 / 2 / 1
6,211
565
4,709
6,374
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
4,971
452
1,659
6,853
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 1 / 3
5,400
491
1,496
6,860
2,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
11
3 / 0 / 1
6,242
567
6,771
5,839
1,726
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
xnanx2
Artemis
8
0 / 2 / 3
4,837
440
3,320
5,040
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetScyllaHeimdallrAthena

VS

Bans
BacchusKing ArthurGuan YuBaron SamediSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Quetko
Khepri
9
0 / 0 / 5
5,795
527
2,449
4,217
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,703
518
3,979
3,822
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
dogeJDSC
Cerberus
11
0 / 2 / 0
5,989
544
4,135
7,553
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Loki
idre20
Loki
11
4 / 0 / 2
6,263
569
5,063
6,459
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
lMaddl
Danzaburou
10
3 / 1 / 1
6,437
585
3,703
4,555
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
4
Kills
9
9
Deaths
4
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChaosNacho
Raijin
1
2
1
0.75
L
0
4
1
0.13
W
Khepri
Quetko
Khepri
0
0
5
2.5
L
Ymir
0
1
3
1.5
W
2
1
0
2
W
Cerberus
dogeJDSC
Cerberus
0
2
0
0
W
Loki
idre20
Loki
4
0
2
5
L
Tsukuyomi
3
0
1
3.5
W
Danzaburou
lMaddl
Danzaburou
3
1
1
3.5
L
Artemis
xnanx2
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
19,329
30,966
Taken
26,606
9,789
Mitigated
10,658
8,198
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChaosNacho
Raijin
4,709
456
0
1,767
6,374
1,929
0
3,477
2,897
36,736
0
L
1,659
466
0
2,236
6,853
1,989
0
1,215
5,638
0
25,557
W
Khepri
Quetko
Khepri
2,449
95
0
862
4,217
2,571
0
1,243
2,926
12,064
0
L
Ymir
1,496
117
0
750
6,860
2,784
0
1,248
5,612
12,358
0
W
3,979
326
0
1,660
3,822
1,213
0
1,835
1,813
32,859
0
W
Cerberus
dogeJDSC
Cerberus
4,135
52
0
2,187
7,553
3,357
58
576
6,935
36,169
0
W
Loki
idre20
Loki
5,063
728
0
150
6,459
1,976
0
1,436
4,904
0
33,074
L
Tsukuyomi
6,771
1,620
0
2,079
5,839
1,726
0
2,748
3,091
0
30,954
W
Danzaburou
lMaddl
Danzaburou
3,703
1,063
0
1,797
4,555
1,541
738
682
3,823
0
40,596
L
Artemis
xnanx2
Artemis
3,320
1,688
0
1,366
5,040
1,361
0
1,875
3,165
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
30,187
297
Minions Killed
332
0
Camps Cleared
0
959,864
Distance Traveled
1,026,945
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,211
565
102
9
0
184,522
1
L
Pele
4,971
452
59
5
0
224,332
2
W
Khepri
5,795
527
18
2
0
235,023
2
L
Ymir
5,400
491
21
2
0
207,991
4
W
Janus
5,703
518
59
5
0
190,012
4
W
Cerberus
5,989
544
93
8
0
191,375
2
W
Loki
6,263
569
68
6
0
224,453
2
L
Tsukuyomi
6,242
567
60
5
0
182,538
4
W
Danzaburou
6,437
585
94
9
0
186,082
4
L
Artemis
4,837
440
55
5
0
160,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role