Player Matchup

Ne Zha
Ne Zha
FlukeTVZA
Ne Zha
Level 17
God Stats
6W - 16L
1,214 SR
Queue Stats
8W - 32L
1,171 Elo+
Party 1
Tiamat
Tiamat
HereMo
Tiamat
Level 5
God Stats
1W - 3L
1,306 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 1
Jormungandr
Jormungandr
scp52167
Jormungandr
Level 18
God Stats
19W - 31L
1,294 SR
Queue Stats
20W - 41L
1,197 Elo+
Party 1
Team Averages
Level 13
1,271 SR
1,183 Elo+

VS

Team Averages
Level 19
1,371 SR
1,332 Elo+
Thoth
Thoth
AngryRenba
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 85L
1,287 Elo+
Solo
Vamana
Vamana
NutBustinJustin
Vamana
Level 24
God Stats
3W - 2L
1,114 SR
Queue Stats
67W - 79L
1,657 Elo+
Solo
Bakasura
Bakasura
zorbvz
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FlukeTVZA
Ne Zha
18
7 / 7 / 4
15,906
663
16,129
17,583
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
HereMo
Tiamat
18
1 / 7 / 8
13,923
580
5,380
13,713
7,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
scp52167
Jormungandr
17
3 / 8 / 6
14,946
623
13,421
23,120
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
1 / 4 / 9
13,504
563
10,713
12,482
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
19 / 3 / 2
17,207
717
30,561
28,346
19,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
zorbvz
Bakasura
9
1 / 4 / 2
11,615
484
1,515
5,037
1,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
21
22
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
4
9
1.38
W
Ne Zha
FlukeTVZA
Ne Zha
7
7
4
1.29
W
Tiamat
HereMo
Tiamat
1
7
8
0.71
L
19
3
2
6.67
W
Jormungandr
scp52167
Jormungandr
3
8
6
0.75
L
Bakasura
zorbvz
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
42,789
54,416
Taken
45,865
42,618
Mitigated
25,267
6,416
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
10,713
691
0
1,533
12,482
3,772
216
4,504
7,978
58,824
0
W
Ne Zha
FlukeTVZA
Ne Zha
16,129
6,461
0
2,082
17,583
11,709
395
5,218
12,365
0
65,042
W
Tiamat
HereMo
Tiamat
5,380
746
0
3,146
13,713
7,201
1,043
2,081
11,632
36,650
0
L
30,561
20,948
0
6,793
28,346
19,859
743
12,108
16,238
0
107,778
W
Jormungandr
scp52167
Jormungandr
13,421
2,714
0
1,188
23,120
23,708
633
4,608
18,437
72,100
0
L
Bakasura
zorbvz
Bakasura
1,515
1,330
0
507
5,037
1,636
0
2,865
2,172
0
5,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
42,326
229
Minions Killed
209
0
Camps Cleared
0
1,234,108
Distance Traveled
1,007,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,504
563
83
3
0
385,570
0
W
Ne Zha
15,906
663
79
3
0
449,638
0
W
Tiamat
13,923
580
58
2
0
393,901
0
L
Vamana
17,207
717
105
4
0
449,260
0
W
Jormungandr
14,946
623
92
4
0
390,569
0
L
Bakasura
11,615
484
21
1
0
172,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role