Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CloudStrife45
Vamana
Level 152
God Stats
4W - 2L
1,589 SR
Queue Stats
84W - 73L
1,534 Elo+
Party 1
Kali
Kali
KUBED
Kali
Level 159
God Stats
2W - 1L
1,501 SR
Queue Stats
138W - 111L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
NocturnaLKnightx
Nu Wa
Level 122
God Stats
1W - 2L
1,260 SR
Queue Stats
105W - 80L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
turnshavetabled
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,259 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,473 Elo+

VS

Team Averages
Level 91
1,549 SR
1,515 Elo+
Cerberus
Cerberus
Avenger1031
Cerberus
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
148W - 124L
1,614 Elo+
Party 2
Cabrakan
Cabrakan
Demolisher1030
Cabrakan
Level 37
God Stats
9W - 4L
1,838 SR
Queue Stats
285W - 244L
1,584 Elo+
Party 2
Apollo
Apollo
HIddinBeast
Apollo
Level 66
God Stats
6W - 5L
1,287 SR
Queue Stats
296W - 250L
1,576 Elo+
Party 2
Nemesis
Nemesis
Shoryuken420
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,408 Elo+
Party 3
Ao Kuang
Ao Kuang
skeetorNhoze
Ao Kuang
Level 117
God Stats
1W - 4L
1,425 SR
Queue Stats
41W - 59L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 2 / 19
9,569
797
13,489
5,743
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 15
9,990
833
12,884
18,535
19,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
KUBED
Kali
15
4 / 4 / 12
9,391
783
12,671
14,248
8,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 3 / 11
10,022
835
13,348
7,530
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 3 / 13
11,154
930
15,115
16,656
12,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avenger1031
Cerberus
15
1 / 3 / 8
8,571
714
11,765
30,012
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
14
2 / 4 / 4
8,142
679
8,227
11,888
11,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
18
7 / 4 / 4
10,246
854
12,738
10,908
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Shoryuken420
Nemesis
14
2 / 6 / 3
8,310
693
4,136
11,858
5,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
skeetorNhoze
Ao Kuang
14
2 / 8 / 3
8,069
672
5,641
12,894
5,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
25
Kills
14
15
Deaths
25
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
19
6.25
L
Cerberus
Avenger1031
Cerberus
1
3
8
1.67
W
5
3
15
4.17
L
Cabrakan
2
4
4
1
L
Apollo
7
4
4
2.25
W
Kali
KUBED
Kali
4
4
12
2.5
W
7
3
11
4.17
L
Nemesis
Shoryuken420
Nemesis
2
6
3
0.58
L
Ao Kuang
skeetorNhoze
Ao Kuang
2
8
3
0.44
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
42,507
62,712
Taken
77,560
45,990
Mitigated
47,124
21,215
Healing
32,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,489
1,303
2,720
825
5,743
2,511
1,199
2,809
2,934
28,728
0
L
Cerberus
Avenger1031
Cerberus
11,765
979
1,745
15,911
30,012
19,839
162
14,289
15,499
23,226
0
W
12,884
5,658
1,262
4,657
18,535
19,075
1,108
7,482
11,053
0
18,509
L
Cabrakan
8,227
1,006
1,660
2,361
11,888
11,023
167
5,279
6,514
16,440
0
L
Apollo
12,738
9,084
1,288
2,820
10,908
5,120
824
7,074
3,734
0
37,369
W
Kali
KUBED
Kali
12,671
7,409
1,702
4,367
14,248
8,004
233
5,356
8,892
0
20,571
W
13,348
3,632
260
903
7,530
3,433
1,227
3,999
3,531
24,746
0
L
Nemesis
Shoryuken420
Nemesis
4,136
2,221
1,974
2,563
11,858
5,762
0
8,559
3,194
0
8,379
L
Ao Kuang
skeetorNhoze
Ao Kuang
5,641
1,293
661
1,934
12,894
5,380
731
6,107
6,667
11,429
0
W
15,115
587
1,858
2,661
16,656
12,967
158
5,987
10,669
33,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
43,338
116
Minions Killed
134
0
Camps Cleared
0
1,075,913
Distance Traveled
927,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,569
797
44
4
0
204,398
0
L
Cerberus
8,571
714
41
3
0
197,733
2
W
Vamana
9,990
833
8
1
0
223,998
1
L
Cabrakan
8,142
679
21
2
0
184,652
0
L
Apollo
10,246
854
47
4
0
202,540
2
W
Kali
9,391
783
8
1
0
206,016
0
W
Nu Wa
10,022
835
17
1
0
203,200
1
L
Nemesis
8,310
693
12
1
0
168,369
0
L
Ao Kuang
8,069
672
13
1
0
173,878
1
W
Cthulhu
11,154
930
39
3
0
238,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role