Player Matchup

Neith
Neith
CaltonWhite
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,336 Elo+
Solo
Fenrir
Fenrir
D1aM0nT
Fenrir
Level 22
God Stats
7W - 12L
1,426 SR
Queue Stats
25W - 43L
1,292 Elo+
Solo
Kali
Kali
IMGONEAFK
Kali
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
351W - 396L
1,450 Elo+
Solo
Chronos
Chronos
SHAKAABRAHH
Chronos
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
45W - 49L
1,353 Elo+
Solo
Ah Puch
Ah Puch
blobmanyaa
Ah Puch
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,130 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,312 Elo+

VS

Team Averages
Level 16
1,410 SR
1,307 Elo+
Bellona
Bellona
Flackedsito
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,501 Elo+
Solo
Arachne
Arachne
JuanMiDios1994
Arachne
Level 18
God Stats
54W - 45L
1,271 SR
Queue Stats
269W - 303L
1,285 Elo+
Solo
Hades
Hades
Matejmatsie
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,043 Elo+
Solo
Anhur
Anhur
gennyuwu
Anhur
Level 27
God Stats
11W - 9L
1,608 SR
Queue Stats
42W - 53L
1,405 Elo+
Solo
Khepri
Khepri
jtmaniskilla
Khepri
Level 16
God Stats
2W - 2L
1,172 SR
Queue Stats
17W - 33L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 2
13,905
449
12,995
14,381
5,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
D1aM0nT
Fenrir
20
3 / 10 / 3
14,423
465
10,274
23,533
10,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
19
3 / 3 / 9
13,976
451
13,660
23,636
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
SHAKAABRAHH
Chronos
19
3 / 3 / 5
13,914
449
12,174
14,785
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
blobmanyaa
Ah Puch
15
1 / 14 / 1
11,455
370
6,436
19,862
6,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flackedsito
Bellona
20
13 / 6 / 2
16,162
521
18,350
20,172
18,879
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 7
15,573
502
16,423
23,572
11,100
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
8,073
260
0
0
0
Anhur
gennyuwu
Anhur
20
7 / 6 / 10
16,559
534
21,766
28,570
13,070
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
20
1 / 1 / 9
15,254
492
5,991
11,269
11,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
16
Kills
31
33
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Fenrir
D1aM0nT
Fenrir
3
10
3
0.45
W
Bellona
Flackedsito
Bellona
13
6
2
2.33
L
Kali
3
3
9
2.5
W
10
3
7
4.5
W
0
0
0
0
L
Chronos
SHAKAABRAHH
Chronos
3
3
5
1.83
L
Ah Puch
blobmanyaa
Ah Puch
1
14
1
0.11
W
Anhur
gennyuwu
Anhur
7
6
10
2
W
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,539
Damage
62,530
96,197
Taken
83,583
37,989
Mitigated
54,616
20,202
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,995
5,920
0
4,232
14,381
5,255
2,458
1,374
13,007
0
77,035
L
Fenrir
D1aM0nT
Fenrir
10,274
2,517
0
5,080
23,533
10,932
2,710
1,517
22,016
0
80,214
W
Bellona
Flackedsito
Bellona
18,350
9,035
0
3,204
20,172
18,879
676
3,279
16,793
0
110,815
L
Kali
13,660
7,010
0
4,052
23,636
9,541
388
1,523
22,113
0
86,374
W
16,423
11,632
0
5,699
23,572
11,100
362
6,998
16,286
0
114,852
W
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
SHAKAABRAHH
Chronos
12,174
1,757
0
5,104
14,785
5,624
3,171
932
13,853
80,021
0
L
Ah Puch
blobmanyaa
Ah Puch
6,436
582
0
1,734
19,862
6,637
315
645
19,217
34,123
0
W
Anhur
gennyuwu
Anhur
21,766
14,740
0
11,662
28,570
13,070
3,963
6,713
21,605
0
135,958
W
Khepri
5,991
943
0
660
11,269
11,567
437
938
10,289
35,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,673
Gold Earned
71,621
547
Minions Killed
580
0
Camps Cleared
0
2,725,150
Distance Traveled
2,303,282
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,905
449
117
4
0
582,522
2
L
Fenrir
14,423
465
133
4
0
509,066
5
W
Bellona
16,162
521
168
5
0
555,358
0
L
Kali
13,976
451
134
4
0
539,570
0
W
Arachne
15,573
502
166
5
0
615,601
1
W
Hades
8,073
260
0
0
0
11,023
0
L
Chronos
13,914
449
114
4
0
617,862
1
L
Ah Puch
11,455
370
49
2
0
476,130
0
W
Anhur
16,559
534
184
6
0
529,405
3
W
Khepri
15,254
492
62
2
0
591,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role