Player Matchup

Discordia
Discordia
 
Discordia
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AlquienHD
Heimdallr
Level 39
God Stats
1W - 5L
1,350 SR
Queue Stats
28W - 70L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
CamperZone_
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 76L
1,293 Elo+
Party 1
Bellona
Bellona
S-A-N-T-I_4635
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,216 Elo+
Party 1
Athena
Athena
caku24
Athena
Level 23
God Stats
7W - 5L
1,699 SR
Queue Stats
23W - 42L
1,411 Elo+
Party 1
Team Averages
Level 38
1,510 SR
1,349 Elo+

VS

Team Averages
Level 95
1,582 SR
1,539 Elo+
Guan Yu
Guan Yu
ALEXKURE25
Guan Yu
Level 17
God Stats
3W - 2L
1,276 SR
Queue Stats
288W - 114L
1,617 Elo+
Party 2
Vulcan
Vulcan
Laki085
Vulcan
Level 160
God Stats
5W - 2L
1,541 SR
Queue Stats
356W - 165L
1,610 Elo+
Party 2
Izanami
Izanami
VardLock
Izanami
Level 115
God Stats
14W - 10L
1,639 SR
Queue Stats
134W - 140L
1,482 Elo+
Solo
Susano
Susano
bysenalo0o_Py
Susano
Level 147
God Stats
6W - 0L
1,949 SR
Queue Stats
368W - 221L
1,559 Elo+
Party 2
Odin
Odin
gutorpe0
Odin
Level 37
God Stats
8W - 8L
1,504 SR
Queue Stats
129W - 157L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 10 / 4
9,938
452
7,396
17,254
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
AlquienHD
Heimdallr
15
3 / 9 / 9
9,481
431
8,680
17,663
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
CamperZone_
Erlang Shen
14
6 / 10 / 3
9,732
442
4,645
18,717
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 5 / 4
8,864
403
5,540
21,763
10,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
caku24
Athena
14
2 / 8 / 12
9,832
447
8,949
35,250
19,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALEXKURE25
Guan Yu
17
7 / 5 / 18
12,853
584
12,605
24,191
23,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Laki085
Vulcan
20
26 / 0 / 5
15,989
727
45,380
10,593
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
VardLock
Izanami
18
4 / 6 / 5
12,327
560
9,612
16,813
8,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 13
11,957
544
12,729
19,868
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
1 / 2 / 11
13,016
592
9,024
16,556
15,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
16
Kills
41
42
Deaths
18
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
10
4
0.5
W
Guan Yu
ALEXKURE25
Guan Yu
7
5
18
3.2
L
Heimdallr
AlquienHD
Heimdallr
3
9
9
0.83
L
Erlang Shen
CamperZone_
Erlang Shen
6
10
3
0.75
W
Vulcan
Laki085
Vulcan
26
0
5
28.5
L
2
5
4
0.8
W
Izanami
VardLock
Izanami
4
6
5
1.08
W
3
5
13
1.9
L
Athena
caku24
Athena
2
8
12
1
W
Odin
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
89,350
110,647
Taken
88,021
49,808
Mitigated
61,040
15,848
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,396
114
0
1,816
17,254
5,858
99
10,878
6,376
50,060
0
W
Guan Yu
ALEXKURE25
Guan Yu
12,605
3,469
3,346
8,018
24,191
23,747
1,147
5,102
18,621
0
53,731
L
Heimdallr
AlquienHD
Heimdallr
8,680
4,884
0
2,644
17,663
5,713
415
6,661
11,002
0
43,379
L
Erlang Shen
CamperZone_
Erlang Shen
4,645
2,433
0
1,482
18,717
8,768
290
5,767
12,950
0
39,983
W
Vulcan
Laki085
Vulcan
45,380
11,551
258
3,179
10,593
5,459
1,977
2,220
8,020
155,287
0
L
5,540
1,573
0
1,099
21,763
10,126
0
8,995
12,768
0
33,487
W
Izanami
VardLock
Izanami
9,612
7,126
0
4,954
16,813
8,448
7,964
2,761
13,862
0
91,014
W
12,729
3,357
0
5,225
19,868
7,914
554
2,119
17,581
0
76,786
L
Athena
caku24
Athena
8,949
3,837
0
8,807
35,250
19,343
172
13,079
22,171
38,814
0
W
Odin
9,024
2,527
0
349
16,556
15,472
1,907
3,407
13,011
0
84,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
66,142
383
Minions Killed
687
0
Camps Cleared
0
1,972,416
Distance Traveled
2,189,010
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,938
452
88
4
0
357,445
4
W
Guan Yu
12,853
584
71
3
0
492,888
6
L
Heimdallr
9,481
431
76
3
0
364,368
2
L
Erlang Shen
9,732
442
85
4
0
407,187
1
W
Vulcan
15,989
727
209
10
0
518,900
9
L
Bellona
8,864
403
76
3
0
435,361
0
W
Izanami
12,327
560
143
7
0
368,592
6
W
Susano
11,957
544
116
5
0
417,261
3
L
Athena
9,832
447
58
3
0
408,055
2
W
Odin
13,016
592
148
7
0
391,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role