Player Matchup

Danzaburou
Danzaburou
Gold I
AIucardo32
Danzaburou
Gold I
Level 106
God Stats
2W - 2L
1,560 SR
Queue Stats
54W - 48L
1,654 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Kazukσ
Cu Chulainn
Gold IV
Level 58
God Stats
0W - 1L
1,539 SR
Queue Stats
11W - 5L
1,767 MMR
Party 1
Janus
Janus
Platinum IV
Sjobert
Janus
Platinum IV
Level 151
God Stats
5W - 4L
1,603 SR
Queue Stats
65W - 69L
1,716 MMR
Solo
Osiris
Osiris
Gold V
Soоjin
Osiris
Gold V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,701 MMR
Party 1
Athena
Athena
Gold II
TurelDraco
Athena
Gold II
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
71W - 58L
1,628 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,498 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,661 SR
1,650 MMR
Pele
Pele
Gold V
Belq
Pele
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
EUWNevia
Sobek
Gold V
Level 159
God Stats
4W - 4L
1,556 SR
Queue Stats
105W - 108L
1,632 MMR
Party 3
Hercules
Hercules
Gold I
FRS26
Hercules
Gold I
Level 109
God Stats
5W - 2L
1,833 SR
Queue Stats
308W - 297L
1,627 MMR
Solo
Apollo
Apollo
Gold III
Kurement0
Apollo
Gold III
Level 159
God Stats
4W - 5L
1,711 SR
Queue Stats
112W - 113L
1,754 MMR
Party 3
Scylla
Scylla
Platinum IV
ShaneC2
Scylla
Platinum IV
Level 160
God Stats
12W - 3L
1,704 SR
Queue Stats
150W - 150L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIucardo32
Danzaburou
11
0 / 3 / 0
6,812
524
3,848
5,892
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kazukσ
Cu Chulainn
12
3 / 4 / 1
7,284
560
7,309
8,828
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Sjobert
Janus
14
2 / 2 / 1
8,344
642
6,034
6,166
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Soоjin
Osiris
14
1 / 2 / 1
7,520
578
8,268
8,067
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
TurelDraco
Athena
11
1 / 2 / 3
6,953
535
3,852
8,724
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
NemesisSetTsukuyomiTiamatAnhur

VS

Bans
GilgameshHeimdallrGebBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Belq
Pele
15
5 / 2 / 1
8,586
660
4,366
11,816
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
EUWNevia
Sobek
12
0 / 0 / 9
7,242
557
4,901
11,825
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
FRS26
Hercules
13
1 / 2 / 0
7,583
583
3,456
11,632
6,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Kurement0
Apollo
14
4 / 2 / 3
8,564
659
7,138
8,719
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ShaneC2
Scylla
13
3 / 1 / 2
7,421
571
3,422
4,936
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
13
13
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AIucardo32
Danzaburou
0
3
0
0
W
Pele
Belq
Pele
5
2
1
2.75
W
Sobek
EUWNevia
Sobek
0
0
9
4.5
W
Hercules
FRS26
Hercules
1
2
0
0.5
L
Cu Chulainn
Kazukσ
Cu Chulainn
3
4
1
0.88
W
Apollo
Kurement0
Apollo
4
2
3
2.75
W
Scylla
ShaneC2
Scylla
3
1
2
4
L
Janus
Sjobert
Janus
2
2
1
1.25
L
Osiris
Soоjin
Osiris
1
2
1
0.75
L
Athena
TurelDraco
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
23,283
37,677
Taken
48,928
16,651
Mitigated
25,118
8,329
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AIucardo32
Danzaburou
3,848
1,832
0
1,295
5,892
1,690
0
805
5,087
0
41,734
W
Pele
Belq
Pele
4,366
1,478
0
1,776
11,816
4,129
0
2,539
9,277
0
65,830
W
Sobek
EUWNevia
Sobek
4,901
699
0
5,342
11,825
9,618
0
3,967
7,858
17,118
0
W
Hercules
FRS26
Hercules
3,456
1,630
0
4,063
11,632
6,637
0
436
11,196
0
44,178
L
Cu Chulainn
Kazukσ
Cu Chulainn
7,309
1,761
0
361
8,828
3,882
0
2,044
6,784
0
46,070
W
Apollo
Kurement0
Apollo
7,138
4,277
0
4,932
8,719
2,984
0
708
8,011
0
66,769
W
Scylla
ShaneC2
Scylla
3,422
1,052
0
1,533
4,936
1,750
0
2,236
2,700
51,095
0
L
Janus
Sjobert
Janus
6,034
786
0
1,519
6,166
2,063
0
3,085
3,081
64,330
0
L
Osiris
Soоjin
Osiris
8,268
3,886
0
4,239
8,067
4,874
104
0
8,067
0
50,543
L
Athena
TurelDraco
Athena
3,852
1,273
0
915
8,724
4,142
0
2,389
6,335
18,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
39,396
433
Minions Killed
470
0
Camps Cleared
0
1,374,965
Distance Traveled
1,317,644
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,812
524
76
6
0
236,052
4
W
Pele
8,586
660
132
10
0
292,017
4
W
Sobek
7,242
557
24
2
0
260,307
4
W
Hercules
7,583
583
90
7
0
273,203
4
L
Cu Chulainn
7,284
560
84
6
0
270,411
2
W
Apollo
8,564
659
117
9
0
227,909
3
W
Scylla
7,421
571
107
8
0
264,208
6
L
Janus
8,344
642
141
11
0
298,164
6
L
Osiris
7,520
578
106
8
0
285,096
2
L
Athena
6,953
535
26
2
0
285,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role