Player Matchup

Yemoja
Yemoja
NASA_GOD_K1LLER
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
OutgoingFlame91
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Shadoworn
Heimdallr
Level 107
God Stats
3W - 11L
1,532 SR
Queue Stats
167W - 178L
1,471 Elo+
Party 2
Ravana
Ravana
ZebGar
Ravana
Level 34
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 1L
1,594 Elo+
Solo
Anubis
Anubis
bellcraner666
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 48
1,494 SR
1,457 Elo+

VS

Team Averages
Level 98
1,469 SR
1,539 Elo+
Cernunnos
Cernunnos
Dragon_Gasai_02
Cernunnos
Level 146
God Stats
1W - 0L
1,687 SR
Queue Stats
324W - 321L
1,577 Elo+
Party 1
Bakasura
Bakasura
VampiricShroud
Bakasura
Level 25
God Stats
5W - 5L
1,540 SR
Queue Stats
25W - 15L
1,603 Elo+
Party 1
Loki
Loki
YT_Quiles_Knight
Loki
Level 146
God Stats
3W - 1L
1,314 SR
Queue Stats
332W - 333L
1,593 Elo+
Party 1
Hachiman
Hachiman
ghost_5129
Hachiman
Level 109
God Stats
2W - 1L
1,302 SR
Queue Stats
136W - 125L
1,529 Elo+
Party 1
Geb
Geb
ninja347arisco
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 206L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,877
444
3,738
10,838
8,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
16
5 / 6 / 3
9,737
487
10,279
13,692
5,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Shadoworn
Heimdallr
17
3 / 6 / 6
10,380
519
10,839
17,538
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ZebGar
Ravana
6
0 / 4 / 5
4,834
242
0
5,271
1,180
14
0 / 14 / 5
8,191
410
9,922
17,169
7,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragon_Gasai_02
Cernunnos
19
9 / 2 / 3
13,054
653
16,300
19,288
7,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
13 / 4 / 0
14,498
725
12,039
17,016
6,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 3 / 4
11,601
580
8,462
14,165
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ghost_5129
Hachiman
17
3 / 2 / 4
11,245
562
10,653
15,512
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 5
10,114
506
5,611
16,653
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
11
Kills
33
33
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dragon_Gasai_02
Cernunnos
9
2
3
5.25
L
3
3
2
1.33
L
Kukulkan
5
6
3
1.08
L
Heimdallr
Shadoworn
Heimdallr
3
6
6
1
W
Bakasura
13
4
0
3.25
W
7
3
4
3
L
Ravana
ZebGar
Ravana
0
4
5
0.63
L
0
14
5
0.18
W
Hachiman
ghost_5129
Hachiman
3
2
4
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
53,065
64,508
Taken
82,634
33,976
Mitigated
36,314
13,271
Healing
34,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dragon_Gasai_02
Cernunnos
16,300
9,810
0
10,308
19,288
7,890
2,581
6,237
13,051
0
113,249
L
3,738
1,061
1,681
994
10,838
8,759
45
1,911
8,927
20,954
0
L
Kukulkan
10,279
1,331
0
3,287
13,692
5,665
0
379
12,933
51,833
0
L
Heimdallr
Shadoworn
Heimdallr
10,839
4,808
497
3,823
17,538
10,655
9
2,648
14,260
0
61,509
W
Bakasura
12,039
8,685
0
6,772
17,016
6,460
5,437
4,750
9,956
0
91,269
W
8,462
1,372
0
4,126
14,165
4,791
0
3,121
10,099
0
74,415
L
Ravana
ZebGar
Ravana
0
0
0
0
5,271
1,180
0
0
4,991
0
0
L
9,922
964
0
2,989
17,169
7,717
204
673
15,413
41,244
0
W
Hachiman
ghost_5129
Hachiman
10,653
5,490
0
8,243
15,512
5,400
3,120
4,804
10,708
0
77,476
W
5,611
232
0
5,311
16,653
11,773
60
6,640
10,013
31,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
60,512
262
Minions Killed
629
0
Camps Cleared
0
1,183,720
Distance Traveled
1,940,187
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,054
653
145
7
0
324,527
1
L
Yemoja
8,877
444
39
2
0
277,311
0
L
Kukulkan
9,737
487
76
4
0
352,990
3
L
Heimdallr
10,380
519
96
5
0
312,977
2
W
Bakasura
14,498
725
212
11
0
420,465
0
W
Loki
11,601
580
119
6
0
436,448
7
L
Ravana
4,834
242
0
0
0
0
0
L
Anubis
8,191
410
51
3
0
240,442
1
W
Hachiman
11,245
562
111
6
0
358,259
1
W
Geb
10,114
506
42
2
0
400,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role