Player Matchup

Chiron
Chiron
Ajrj07
Chiron
Level 83
God Stats
2W - 5L
1,721 SR
Queue Stats
596W - 651L
1,397 Elo+
Party 2
Merlin
Merlin
Danyers
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 2
Set
Set
HNC-CrackJesus
Set
Level 33
God Stats
3W - 6L
1,686 SR
Queue Stats
80W - 81L
1,311 Elo+
Solo
King Arthur
King Arthur
NuckleaR Kronoz
King Arthur
Level 76
God Stats
5W - 7L
1,648 SR
Queue Stats
120W - 126L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
l Samael l5339
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Team Averages
Level 46
1,611 SR
1,410 Elo+

VS

Team Averages
Level 82
1,508 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ADVANCEDemi9
Gilgamesh
Level 92
God Stats
5W - 7L
1,516 SR
Queue Stats
365W - 369L
1,476 Elo+
Party 1
Hera
Hera
RuskiSSaiyan
Hera
Level 102
God Stats
2W - 1L
1,289 SR
Queue Stats
23W - 34L
1,273 Elo+
Solo
Apollo
Apollo
pwick1
Apollo
Level 119
God Stats
15W - 9L
1,808 SR
Queue Stats
791W - 996L
1,322 Elo+
Solo
Da Ji
Da Ji
ttvjasonedu55
Da Ji
Level 46
God Stats
18W - 23L
1,427 SR
Queue Stats
342W - 362L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ajrj07
Chiron
18
7 / 1 / 1
11,009
524
15,799
12,622
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Danyers
Merlin
15
1 / 4 / 4
9,104
434
10,052
11,100
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 5
7,862
374
4,388
14,206
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NuckleaR Kronoz
King Arthur
14
1 / 5 / 2
8,571
408
10,656
23,898
13,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
12
2 / 7 / 6
8,052
383
11,638
16,579
12,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 4 / 13
9,954
474
9,979
18,436
13,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ADVANCEDemi9
Gilgamesh
18
9 / 1 / 10
11,885
566
19,902
17,254
17,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 4 / 4
9,711
462
11,698
12,123
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
pwick1
Apollo
16
1 / 3 / 8
9,643
459
7,184
14,338
5,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

18
9 / 0 / 7
11,490
547
12,841
13,968
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
12
Kills
24
24
Deaths
12
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
13
1.63
W
Gilgamesh
ADVANCEDemi9
Gilgamesh
9
1
10
14
L
Chiron
Ajrj07
Chiron
7
1
1
7.5
L
Merlin
Danyers
Merlin
1
4
4
0.75
L
1
7
5
0.5
L
King Arthur
NuckleaR Kronoz
King Arthur
1
5
2
0.4
W
5
4
4
1.75
L
Sylvanus
2
7
6
0.71
W
Apollo
pwick1
Apollo
1
3
8
1.67
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,533
Damage
61,604
78,405
Taken
76,119
38,488
Mitigated
46,599
22,600
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,979
270
831
4,241
18,436
13,154
506
4,178
13,956
41,387
0
W
Gilgamesh
ADVANCEDemi9
Gilgamesh
19,902
4,499
0
4,730
17,254
17,180
332
3,754
13,350
0
77,707
L
Chiron
Ajrj07
Chiron
15,799
7,233
846
8,058
12,622
4,521
519
2,710
9,912
0
89,787
L
Merlin
Danyers
Merlin
10,052
391
128
2,960
11,100
3,787
0
3,492
7,608
50,691
0
L
4,388
1,321
0
1,561
14,206
5,004
0
2,720
11,486
0
23,591
L
King Arthur
NuckleaR Kronoz
King Arthur
10,656
840
0
4,739
23,898
13,024
96
5,596
18,302
0
60,388
W
11,698
4,077
706
3,629
12,123
4,228
659
4,887
6,822
51,531
0
L
Sylvanus
11,638
3,358
1,522
2,786
16,579
12,152
68
7,159
9,420
23,729
3,780
W
Apollo
pwick1
Apollo
7,184
5,468
2
3,480
14,338
5,842
1,090
4,025
10,241
0
67,881
W
12,841
1,332
0
7,195
13,968
6,195
408
3,225
10,617
0
82,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
52,683
445
Minions Killed
529
0
Camps Cleared
0
1,867,687
Distance Traveled
1,996,254
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,954
474
58
3
0
421,642
1
W
Gilgamesh
11,885
566
118
6
0
400,042
2
L
Chiron
11,009
524
143
7
0
377,419
2
L
Merlin
9,104
434
120
6
0
343,494
3
L
Set
7,862
374
41
2
0
413,754
1
L
King Arthur
8,571
408
108
5
0
395,546
2
W
Hera
9,711
462
101
5
0
344,360
1
L
Sylvanus
8,052
383
33
2
0
337,474
7
W
Apollo
9,643
459
114
5
0
368,627
6
W
Da Ji
11,490
547
138
7
0
461,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role