Player Matchup

Nemesis
Nemesis
Big Bad DoyIe
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,046 Elo+
Party 1
Apollo
Apollo
Hl_lm_Dave
Apollo
Level 14
God Stats
8W - 12L
1,375 SR
Queue Stats
38W - 51L
1,234 Elo+
Party 1
Yemoja
Yemoja
TheyDonWaunIt
Yemoja
Level 11
God Stats
8W - 16L
1,293 SR
Queue Stats
21W - 42L
1,094 Elo+
Party 1
Chronos
Chronos
TotemicBear822
Chronos
Level 28
God Stats
1W - 4L
1,127 SR
Queue Stats
108W - 100L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
jwesley03
Sun Wukong
Level 28
God Stats
33W - 28L
1,533 SR
Queue Stats
88W - 91L
1,311 Elo+
Solo
Team Averages
Level 17
1,366 SR
1,224 Elo+

VS

Team Averages
Level 14
1,577 SR
1,427 Elo+
Ares
Ares
Motley_Crutons_
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NICKLAS1LP
Danzaburou
Level 13
God Stats
33W - 45L
1,695 SR
Queue Stats
65W - 90L
1,346 Elo+
Solo
Skadi
Skadi
Wya PAIN
Skadi
Level 27
God Stats
6W - 4L
1,532 SR
Queue Stats
12W - 12L
1,431 Elo+
Solo
Osiris
Osiris
Yumply S
Osiris
Level 28
God Stats
5W - 1L
1,660 SR
Queue Stats
86W - 88L
1,360 Elo+
Solo
Pele
Pele
studiangel
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 9 / 2
5,913
422
2,967
9,955
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Hl_lm_Dave
Apollo
11
3 / 6 / 0
7,107
508
4,853
10,455
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 5 / 2
6,339
453
2,641
9,757
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 0
6,013
430
4,991
13,212
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
jwesley03
Sun Wukong
13
6 / 7 / 0
8,708
622
9,761
13,764
6,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,719
551
8,953
9,368
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NICKLAS1LP
Danzaburou
12
3 / 2 / 8
7,648
546
7,731
7,803
2,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Wya PAIN
Skadi
13
5 / 2 / 8
8,063
576
7,449
8,739
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Yumply S
Osiris
14
7 / 2 / 2
8,288
592
7,960
8,791
7,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 1 / 2
8,494
607
6,942
9,087
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
9
Kills
31
34
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
9
2
0.11
L
Apollo
Hl_lm_Dave
Apollo
3
6
0
0.5
W
5
2
5
3.75
W
Danzaburou
NICKLAS1LP
Danzaburou
3
2
8
3.5
L
0
5
2
0.2
L
0
7
0
0
W
Skadi
Wya PAIN
Skadi
5
2
8
4.5
W
Osiris
Yumply S
Osiris
7
2
2
4
L
Sun Wukong
jwesley03
Sun Wukong
6
7
0
0.86
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
39,035
57,143
Taken
43,788
22,128
Mitigated
23,104
8,841
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,967
1,766
0
968
9,955
2,504
0
0
9,865
0
16,736
L
Apollo
Hl_lm_Dave
Apollo
4,853
3,763
0
2,289
10,455
3,424
233
4,358
6,097
0
42,225
W
8,953
615
0
420
9,368
7,310
161
1,783
7,585
31,172
0
W
Danzaburou
NICKLAS1LP
Danzaburou
7,731
4,651
0
1,668
7,803
2,689
1,926
2,608
5,195
0
37,154
L
2,641
866
463
543
9,757
5,690
277
4,595
5,162
18,320
0
L
4,991
1,839
0
2,999
13,212
3,883
0
0
13,152
33,151
0
W
Skadi
Wya PAIN
Skadi
7,449
4,254
0
2,567
8,739
2,863
1,497
1,577
7,162
0
38,305
W
Osiris
Yumply S
Osiris
7,960
3,303
0
1,252
8,791
7,113
486
432
8,359
0
36,871
L
Sun Wukong
jwesley03
Sun Wukong
9,761
2,590
0
1,579
13,764
6,627
217
0
13,284
0
38,379
W
6,942
1,383
0
3,732
9,087
3,129
884
1,232
7,855
0
44,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
40,212
272
Minions Killed
326
0
Camps Cleared
0
1,247,387
Distance Traveled
1,320,089
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,913
422
29
2
0
297,184
0
L
Apollo
7,107
508
79
6
0
246,554
0
W
Ares
7,719
551
42
3
0
283,459
2
W
Danzaburou
7,648
546
68
5
0
239,968
0
L
Yemoja
6,339
453
22
2
0
262,483
3
L
Chronos
6,013
430
61
4
0
208,506
1
W
Skadi
8,063
576
61
4
0
249,044
1
W
Osiris
8,288
592
75
5
0
258,088
0
L
Sun Wukong
8,708
622
81
6
0
232,660
1
W
Pele
8,494
607
80
6
0
289,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role