Player Matchup

Vulcan
Vulcan
DeamWinchesterr
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,759 Elo+
Party 2
Cabrakan
Cabrakan
Joosse_10
Cabrakan
Level 158
God Stats
15W - 5L
1,689 SR
Queue Stats
268W - 212L
1,629 Elo+
Party 2
Rama
Rama
Serakc
Rama
Level 154
God Stats
2W - 1L
1,301 SR
Queue Stats
61W - 68L
1,584 Elo+
Party 2
Sun Wukong
Sun Wukong
crazor99
Sun Wukong
Level 159
God Stats
8W - 2L
1,893 SR
Queue Stats
62W - 78L
1,577 Elo+
Party 2
Ymir
Ymir
sariusblackwolf
Ymir
Level 26
God Stats
7W - 1L
1,654 SR
Queue Stats
73W - 16L
1,799 Elo+
Party 2
Team Averages
Level 103
1,607 SR
1,670 Elo+

VS

Team Averages
Level 48
1,473 SR
1,371 Elo+
Sol
Sol
Errasti24
Sol
Level 64
God Stats
56W - 50L
1,513 SR
Queue Stats
395W - 489L
1,399 Elo+
Party 1
Set
Set
Nimrods_Son_
Set
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
83W - 81L
1,462 Elo+
Solo
Izanami
Izanami
RichieLegend316
Izanami
Level 27
God Stats
22W - 38L
1,348 SR
Queue Stats
36W - 64L
1,265 Elo+
Party 3
Athena
Athena
basketnapper500
Athena
Level 54
God Stats
21W - 11L
1,514 SR
Queue Stats
285W - 298L
1,365 Elo+
Party 3
Gilgamesh
Gilgamesh
gaizkito
Gilgamesh
Level 57
God Stats
32W - 29L
1,489 SR
Queue Stats
332W - 354L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,118
712
3,551
3,199
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Joosse_10
Cabrakan
10
5 / 0 / 4
6,331
633
3,388
5,865
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Serakc
Rama
12
7 / 0 / 2
7,128
713
5,034
4,368
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
crazor99
Sun Wukong
12
3 / 0 / 3
6,771
677
6,031
6,585
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 1 / 8
6,020
602
2,672
7,629
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,238
424
1,636
5,113
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 0
4,545
455
1,918
6,788
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,447
445
2,297
4,720
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,836
484
2,387
7,568
3,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
gaizkito
Gilgamesh
6
0 / 2 / 0
4,383
438
1,564
5,210
1,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
21
Kills
0
1
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
5
0
0
W
Cabrakan
Joosse_10
Cabrakan
5
0
4
7
L
0
4
0
0
L
0
5
0
0
W
Rama
Serakc
Rama
7
0
2
8
L
0
5
0
0
W
Sun Wukong
crazor99
Sun Wukong
3
0
3
4.5
L
Gilgamesh
gaizkito
Gilgamesh
0
2
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
9,802
27,646
Taken
29,399
13,013
Mitigated
9,460
10,158
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,081
0
1,173
3,199
1,264
1,051
568
2,631
47,437
0
L
1,636
851
0
1,103
5,113
1,690
0
4,189
710
14,602
0
W
Cabrakan
Joosse_10
Cabrakan
3,388
460
0
3,053
5,865
3,567
480
644
5,221
25,392
0
L
1,918
965
0
1,260
6,788
2,002
0
1,679
5,087
0
17,284
L
2,297
1,436
0
223
4,720
1,135
0
724
3,996
0
18,072
W
Rama
Serakc
Rama
5,034
3,874
0
2,377
4,368
1,092
1,373
676
3,692
0
39,704
L
2,387
789
0
1,130
7,568
3,012
0
2,553
5,015
11,552
0
W
Sun Wukong
crazor99
Sun Wukong
6,031
1,885
0
2,167
6,585
3,337
65
590
5,995
0
43,067
L
Gilgamesh
gaizkito
Gilgamesh
1,564
470
0
1,555
5,210
1,621
0
230
4,980
0
17,244
W
2,672
848
0
1,388
7,629
3,753
420
1,545
6,084
10,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
22,449
357
Minions Killed
176
0
Camps Cleared
0
985,822
Distance Traveled
775,539
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,118
712
112
11
0
205,402
2
L
Sol
4,238
424
27
3
0
145,201
1
W
Cabrakan
6,331
633
51
5
0
199,418
3
L
Set
4,545
455
44
4
0
153,417
0
L
Izanami
4,447
445
36
4
0
133,089
0
W
Rama
7,128
713
83
8
0
191,020
0
L
Athena
4,836
484
26
3
0
198,473
1
W
Sun Wukong
6,771
677
94
9
0
198,290
1
L
Gilgamesh
4,383
438
43
4
0
145,359
0
W
Ymir
6,020
602
17
2
0
191,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role