Player Matchup

Nemesis
Nemesis
Catherwhy
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 29L
1,380 Elo+
Party 1
Sobek
Sobek
Jchs
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,380 Elo+
Party 1
Odin
Odin
Koprov
Odin
Level 5
God Stats
1W - 3L
1,204 SR
Queue Stats
80W - 66L
1,380 Elo+
Party 1
Chernobog
Chernobog
NKD02
Chernobog
Level 44
God Stats
0W - 3L
1,218 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 3
Izanami
Izanami
Triata
Izanami
Level 14
God Stats
2W - 3L
1,563 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 3
Team Averages
Level 15
1,397 SR
1,375 Elo+

VS

Team Averages
Level 20
1,500 SR
1,439 Elo+
Merlin
Merlin
LukaV89
Merlin
Level 24
God Stats
2W - 0L
1,717 SR
Queue Stats
189W - 215L
1,355 Elo+
Party 4
Hachiman
Hachiman
Mefios
Hachiman
Level 29
God Stats
22W - 15L
1,530 SR
Queue Stats
89W - 101L
1,387 Elo+
Solo
Chaac
Chaac
NL1FouR
Chaac
Level 18
God Stats
2W - 3L
1,254 SR
Queue Stats
20W - 22L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OnlyGreekGods
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,632 Elo+
Party 4
Sobek
Sobek
superdhj
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catherwhy
Nemesis
8
1 / 3 / 0
5,346
535
3,146
6,363
1,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Jchs
Sobek
5
0 / 7 / 1
4,136
414
1,952
8,553
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Koprov
Odin
7
0 / 6 / 0
4,298
430
3,063
6,632
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
NKD02
Chernobog
9
3 / 2 / 0
5,656
566
4,614
6,307
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Triata
Izanami
5
0 / 4 / 2
4,125
413
2,312
5,521
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LukaV89
Merlin
10
2 / 2 / 5
5,500
550
2,971
3,748
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Mefios
Hachiman
10
5 / 0 / 13
6,274
627
5,657
4,762
1,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
NL1FouR
Chaac
10
4 / 1 / 0
5,934
593
2,599
5,011
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
OnlyGreekGods
Tsukuyomi
9
3 / 0 / 8
5,850
585
3,931
5,941
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
superdhj
Sobek
9
8 / 1 / 7
6,488
649
4,942
6,275
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
22
22
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Catherwhy
Nemesis
1
3
0
0.33
L
Sobek
Jchs
Sobek
0
7
1
0.07
L
Odin
Koprov
Odin
0
6
0
0
W
Merlin
LukaV89
Merlin
2
2
5
2.25
W
Hachiman
Mefios
Hachiman
5
0
13
11.5
L
Chernobog
NKD02
Chernobog
3
2
0
1.5
W
Chaac
NL1FouR
Chaac
4
1
0
4
W
Tsukuyomi
OnlyGreekGods
Tsukuyomi
3
0
8
7
L
Izanami
Triata
Izanami
0
4
2
0.25
W
Sobek
superdhj
Sobek
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
20,100
33,376
Taken
25,737
12,897
Mitigated
12,576
3,964
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Catherwhy
Nemesis
3,146
1,811
0
1,350
6,363
1,568
0
1,092
5,235
0
24,875
L
Sobek
Jchs
Sobek
1,952
619
0
1,081
8,553
4,691
0
1,759
6,642
8,298
0
L
Odin
Koprov
Odin
3,063
1,498
0
390
6,632
3,560
0
1,286
5,280
0
15,224
W
Merlin
LukaV89
Merlin
2,971
155
0
270
3,748
989
0
230
3,518
21,983
0
W
Hachiman
Mefios
Hachiman
5,657
2,684
0
1,777
4,762
1,117
456
358
4,314
0
26,311
L
Chernobog
NKD02
Chernobog
4,614
1,798
0
453
6,307
1,874
758
2,369
3,599
0
23,531
W
Chaac
NL1FouR
Chaac
2,599
905
0
1,625
5,011
3,032
476
488
4,420
0
24,454
W
Tsukuyomi
OnlyGreekGods
Tsukuyomi
3,931
1,451
0
2,922
5,941
1,570
166
299
5,642
0
21,422
L
Izanami
Triata
Izanami
2,312
1,853
234
456
5,521
1,204
313
913
4,440
0
9,778
W
Sobek
superdhj
Sobek
4,942
819
0
1,489
6,275
5,868
400
577
5,518
12,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
30,046
152
Minions Killed
215
0
Camps Cleared
0
983,239
Distance Traveled
905,740
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,346
535
50
5
0
210,585
2
L
Sobek
4,136
414
10
1
0
173,787
3
L
Odin
4,298
430
25
3
0
205,540
1
W
Merlin
5,500
550
43
4
0
179,840
0
W
Hachiman
6,274
627
44
4
0
181,765
2
L
Chernobog
5,656
566
49
5
0
194,632
3
W
Chaac
5,934
593
62
6
0
147,453
0
W
Tsukuyomi
5,850
585
48
5
0
213,438
0
L
Izanami
4,125
413
18
2
0
198,695
0
W
Sobek
6,488
649
18
2
0
183,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role