Player Matchup

Ao Kuang
Ao Kuang
AgentJBoB
Ao Kuang
Level 26
God Stats
22W - 10L
1,500 SR
Queue Stats
351W - 330L
1,301 Elo+
Party 3
Neith
Neith
GiwrgosD
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Merlin
Merlin
M0zzzy
Merlin
Level 15
God Stats
2W - 5L
1,424 SR
Queue Stats
137W - 167L
1,187 Elo+
Party 3
Ares
Ares
SimonSire
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
o在劫难逃o
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,398 Elo+

VS

Team Averages
Level 12
1,409 SR
1,263 Elo+
Bellona
Bellona
CraciDeSugaci
Bellona
Level 6
God Stats
3W - 3L
1,259 SR
Queue Stats
21W - 22L
988 Elo+
Party 1
Skadi
Skadi
andorrra
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
knqE
Ullr
Level 6
God Stats
3W - 0L
1,829 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Ra
Ra
sourpretzel
Ra
Level 21
God Stats
20W - 33L
1,284 SR
Queue Stats
20W - 33L
1,280 Elo+
Party 2
Merlin
Merlin
teringleier
Merlin
Level 8
God Stats
10W - 27L
1,174 SR
Queue Stats
11W - 28L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentJBoB
Ao Kuang
13
2 / 4 / 2
7,907
416
3,589
13,505
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
GiwrgosD
Neith
12
1 / 9 / 2
7,342
386
5,163
11,828
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
M0zzzy
Merlin
10
0 / 5 / 2
6,622
349
2,559
6,201
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
9
0 / 9 / 1
6,433
339
4,066
18,100
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 1
8,473
446
4,634
11,858
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
9 / 2 / 5
10,868
572
13,243
9,341
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
andorrra
Skadi
15
4 / 0 / 2
9,703
511
5,716
5,277
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
knqE
Ullr
16
10 / 4 / 5
10,297
542
12,101
12,954
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 7
10,783
568
9,644
9,210
4,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
14
4 / 3 / 8
9,557
503
4,163
9,030
3,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
31
33
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AgentJBoB
Ao Kuang
2
4
2
0.75
W
Bellona
9
2
5
5.75
L
Neith
GiwrgosD
Neith
1
9
2
0.22
L
Merlin
M0zzzy
Merlin
0
5
2
0.2
L
Ares
0
9
1
0.06
W
Skadi
andorrra
Skadi
4
0
2
5
W
Ullr
knqE
Ullr
10
4
5
3.13
L
3
6
1
0.58
W
4
1
7
7.5
W
Merlin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
44,867
61,492
Taken
45,812
27,873
Mitigated
21,389
5,693
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AgentJBoB
Ao Kuang
3,589
1,002
0
2,263
13,505
5,505
285
2,446
11,059
21,155
3,424
W
Bellona
13,243
4,209
0
872
9,341
7,157
1,911
2,301
7,040
0
50,564
L
Neith
GiwrgosD
Neith
5,163
1,468
0
1,335
11,828
4,089
192
4,379
7,449
0
35,696
L
Merlin
M0zzzy
Merlin
2,559
35
0
0
6,201
1,652
212
1,990
4,211
27,710
0
L
Ares
4,066
1,042
0
430
18,100
12,921
0
3,151
14,949
12,637
0
W
Skadi
andorrra
Skadi
5,716
3,629
0
2,274
5,277
2,145
5,222
1,523
3,754
0
45,147
W
Ullr
knqE
Ullr
12,101
5,707
0
1,171
12,954
4,635
97
2,484
10,350
0
53,214
L
4,634
423
0
1,665
11,858
3,706
0
1,841
10,017
0
32,906
W
9,644
1,040
2,351
5,067
9,210
4,298
1,591
2,945
6,089
77,022
0
W
Merlin
4,163
519
0
2,629
9,030
3,154
245
491
8,539
46,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
51,208
260
Minions Killed
457
0
Camps Cleared
0
1,427,044
Distance Traveled
1,739,108
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,907
416
46
2
0
358,655
0
W
Bellona
10,868
572
94
5
0
390,878
7
L
Neith
7,342
386
76
4
0
315,975
0
L
Merlin
6,622
349
60
3
0
197,172
0
L
Ares
6,433
339
10
1
0
303,842
0
W
Skadi
9,703
511
86
5
0
336,467
4
W
Ullr
10,297
542
82
4
0
340,277
1
L
Thor
8,473
446
68
4
0
251,400
1
W
Ra
10,783
568
132
7
0
384,111
4
W
Merlin
9,557
503
63
3
0
287,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role