Player Matchup

Zhong Kui
Zhong Kui
Silver I
CandyKane107
Zhong Kui
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold IV
Eitrii
Apollo
Gold IV
Level 111
God Stats
1W - 4L
1,264 SR
Queue Stats
206W - 213L
1,364 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
TheDarkShadow772
Tsukuyomi
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver IV
aydetore
Nox
Silver IV
Level 61
God Stats
1W - 2L
1,608 SR
Queue Stats
7W - 12L
1,394 MMR
Solo
Sobek
Sobek
Gold V
madenmar
Sobek
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,474 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,558 SR
1,401 MMR
Cthulhu
Cthulhu
Silver I
Chicharropro
Cthulhu
Silver I
Level 47
God Stats
1W - 0L
1,228 SR
Queue Stats
16W - 18L
1,346 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
DragonzzSlayer
Nu Wa
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Halilix
Sun Wukong
Gold IV
Level 154
God Stats
8W - 4L
1,826 SR
Queue Stats
165W - 170L
1,398 MMR
Solo
Vulcan
Vulcan
Bronze III
LukDyC
Vulcan
Bronze III
Level 38
God Stats
2W - 0L
1,621 SR
Queue Stats
3W - 3L
1,400 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
sb678
Cernunnos
Gold IV
Level 109
God Stats
40W - 26L
1,615 SR
Queue Stats
282W - 279L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CandyKane107
Zhong Kui
15
2 / 4 / 3
9,699
462
9,987
18,060
12,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Eitrii
Apollo
18
5 / 6 / 1
11,391
542
7,175
14,609
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
16
5 / 5 / 3
9,997
476
11,014
16,937
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 3
9,816
467
3,367
10,212
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
madenmar
Sobek
14
1 / 4 / 6
9,212
439
5,924
18,597
15,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshSetTiamatScyllaAthena

VS

Bans
DanzaburouCerberusKhepriGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chicharropro
Cthulhu
16
7 / 2 / 7
11,381
542
13,869
16,044
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 4 / 7
10,789
514
10,120
9,873
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Halilix
Sun Wukong
19
8 / 4 / 4
12,455
593
9,874
17,499
15,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
LukDyC
Vulcan
17
4 / 2 / 8
10,642
507
15,484
9,915
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
sb678
Cernunnos
19
3 / 3 / 8
12,055
574
6,612
13,966
5,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
15
Kills
23
23
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CandyKane107
Zhong Kui
2
4
3
0.88
W
Cthulhu
Chicharropro
Cthulhu
7
2
7
5.25
W
1
4
7
1.13
L
Apollo
Eitrii
Apollo
5
6
1
0.92
W
Sun Wukong
Halilix
Sun Wukong
8
4
4
2.5
W
Vulcan
LukDyC
Vulcan
4
2
8
4
L
Tsukuyomi
5
5
3
1.3
L
2
4
3
0.88
L
Sobek
madenmar
Sobek
1
4
6
1
W
Cernunnos
sb678
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
55,959
78,415
Taken
67,297
43,990
Mitigated
46,422
23,558
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CandyKane107
Zhong Kui
9,987
1,009
0
7,796
18,060
12,924
0
12,282
5,674
57,713
0
W
Cthulhu
Chicharropro
Cthulhu
13,869
946
1,204
3,799
16,044
17,797
397
4,606
11,438
34,960
0
W
10,120
2,960
0
2,323
9,873
3,588
846
5,148
4,725
73,744
0
L
Apollo
Eitrii
Apollo
7,175
3,987
0
4,076
14,609
4,536
20
3,914
10,565
0
86,493
W
Sun Wukong
Halilix
Sun Wukong
9,874
1,494
0
1,584
17,499
15,755
130
4,187
13,312
642
87,564
W
Vulcan
LukDyC
Vulcan
15,484
6,829
0
2,952
9,915
4,141
1,042
4,174
5,741
66,003
0
L
Tsukuyomi
11,014
2,142
0
5,752
16,937
6,789
0
7,228
9,533
0
68,762
L
3,367
255
0
1,231
10,212
3,789
102
5,790
4,242
56,660
0
L
Sobek
madenmar
Sobek
5,924
802
0
4,703
18,597
15,952
0
10,089
8,316
22,843
0
W
Cernunnos
sb678
Cernunnos
6,612
2,736
0
9,009
13,966
5,141
1,984
1,163
12,803
0
110,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
57,322
554
Minions Killed
580
0
Camps Cleared
0
1,917,041
Distance Traveled
2,014,114
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,699
462
116
6
0
367,379
6
W
Cthulhu
11,381
542
39
2
0
418,389
5
W
Nu Wa
10,789
514
134
6
0
362,326
9
L
Apollo
11,391
542
167
8
0
402,602
7
W
Sun Wukong
12,455
593
137
7
0
437,323
3
W
Vulcan
10,642
507
103
5
0
407,607
2
L
Tsukuyomi
9,997
476
122
6
0
411,398
2
L
Nox
9,816
467
127
6
0
356,888
6
L
Sobek
9,212
439
22
1
0
378,774
0
W
Cernunnos
12,055
574
167
8
0
388,469
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role