Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HIFO W4NO
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
N0Obz VRCN
Danzaburou
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
39W - 45L
1,226 Elo+
Solo
Ymir
Ymir
TheWetMonkey845
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
jexial
Scylla
Level 28
God Stats
11W - 9L
1,552 SR
Queue Stats
162W - 148L
1,360 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,417 Elo+

VS

Team Averages
Level 11
1,505 SR
1,446 Elo+
Nemesis
Nemesis
Danuxz NF
Nemesis
Level 27
God Stats
23W - 18L
1,479 SR
Queue Stats
77W - 101L
1,313 Elo+
Solo
Kukulkan
Kukulkan
ElRueda9241
Kukulkan
Level 20
God Stats
15W - 13L
1,546 SR
Queue Stats
26W - 25L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Iraq_Greatest
Tsukuyomi
Level 1
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Topete_ivan666
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
topetexchevy
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 9 / 2
9,070
504
7,407
11,761
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
HIFO W4NO
Fenrir
13
4 / 10 / 3
8,755
486
5,701
14,322
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
N0Obz VRCN
Danzaburou
15
6 / 2 / 2
10,284
571
7,665
10,694
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
1 / 1 / 0
5,702
317
193
853
255
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
jexial
Scylla
16
11 / 5 / 5
10,457
581
9,188
10,142
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danuxz NF
Nemesis
14
5 / 4 / 1
9,580
532
7,906
10,572
4,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ElRueda9241
Kukulkan
15
0 / 7 / 3
9,058
503
5,845
11,964
4,298
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Iraq_Greatest
Tsukuyomi
18
16 / 4 / 2
11,486
638
15,662
15,097
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 11 / 3
7,342
408
2,283
8,731
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 3 / 0
5,267
293
21
2,375
816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
27
Kills
23
27
Deaths
29
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
9
2
0.67
W
Nemesis
Danuxz NF
Nemesis
5
4
1
1.38
W
Kukulkan
ElRueda9241
Kukulkan
0
7
3
0.21
L
Fenrir
HIFO W4NO
Fenrir
4
10
3
0.55
W
Tsukuyomi
Iraq_Greatest
Tsukuyomi
16
4
2
4.25
L
Danzaburou
N0Obz VRCN
Danzaburou
6
2
2
3.5
L
1
1
0
1
W
2
11
3
0.32
L
Scylla
jexial
Scylla
11
5
5
2.7
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
31,717
47,772
Taken
48,739
21,402
Mitigated
23,536
9,083
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,407
344
0
1,194
11,761
8,067
0
0
11,761
30,892
0
W
Nemesis
Danuxz NF
Nemesis
7,906
4,277
0
1,285
10,572
4,349
0
2,350
8,136
0
40,457
W
Kukulkan
ElRueda9241
Kukulkan
5,845
428
0
2,189
11,964
4,298
988
4,234
7,404
61,672
0
L
Fenrir
HIFO W4NO
Fenrir
5,701
792
0
1,845
14,322
5,346
0
989
13,333
0
45,421
W
Tsukuyomi
Iraq_Greatest
Tsukuyomi
15,662
5,049
0
4,169
15,097
10,985
0
5,986
8,835
0
70,454
L
Danzaburou
N0Obz VRCN
Danzaburou
7,665
3,303
0
3,277
10,694
4,293
4,402
1,462
9,232
0
57,348
L
193
155
0
0
853
255
0
0
853
1,539
0
W
2,283
1,331
0
180
8,731
3,088
81
2,924
5,747
0
16,932
L
Scylla
jexial
Scylla
9,188
600
0
2,767
10,142
3,441
70
3,415
6,727
46,346
0
W
21
0
0
114
2,375
816
0
452
1,829
1,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
42,733
309
Minions Killed
353
0
Camps Cleared
0
1,275,254
Distance Traveled
1,362,812
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,070
504
58
3
0
286,773
3
W
Nemesis
9,580
532
79
4
0
344,234
2
W
Kukulkan
9,058
503
138
8
0
323,804
0
L
Fenrir
8,755
486
64
4
0
327,720
0
W
Tsukuyomi
11,486
638
113
6
0
318,254
5
L
Danzaburou
10,284
571
94
5
0
301,921
5
L
Ymir
5,702
317
4
0
0
30,143
0
W
Artemis
7,342
408
22
1
0
291,743
4
L
Scylla
10,457
581
89
5
0
328,697
6
W
Ares
5,267
293
1
0
0
84,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role