Player Matchup

Jing Wei
Jing Wei
Bronze III
Donnerlord
Jing Wei
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Awilix
Awilix
Silver II
IncoMortalis
Awilix
Silver II
Level 124
God Stats
0W - 2L
1,481 SR
Queue Stats
22W - 25L
1,414 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
ektebruri
Cu Chulainn
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
mirage35
Kukulkan
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
zao01owned
Kumbhakarna
Silver III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,474 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,496 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,514 SR
1,482 MMR
Danzaburou
Danzaburou
Silver I
BabyDr1ver
Danzaburou
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
JusFlyy
Achilles
Gold III
Level 130
God Stats
4W - 4L
1,389 SR
Queue Stats
184W - 183L
1,465 MMR
Solo
Sylvanus
Sylvanus
Gold II
L0nnerlY
Sylvanus
Gold II
Level 107
God Stats
3W - 5L
1,611 SR
Queue Stats
203W - 202L
1,585 MMR
Solo
Ra
Ra
Gold III
RobMartin
Ra
Gold III
Level 159
God Stats
4W - 9L
1,424 SR
Queue Stats
77W - 82L
1,532 MMR
Party 1
Fenrir
Fenrir
Gold V
Sarmitar
Fenrir
Gold V
Level 66
God Stats
9W - 11L
1,646 SR
Queue Stats
93W - 101L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Donnerlord
Jing Wei
17
3 / 2 / 3
10,619
559
8,568
15,907
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
8 / 6 / 2
9,823
517
9,500
15,252
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
ektebruri
Cu Chulainn
15
2 / 7 / 3
9,392
494
9,000
21,104
13,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
mirage35
Kukulkan
14
1 / 7 / 4
8,752
461
8,453
12,495
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
zao01owned
Kumbhakarna
11
0 / 9 / 6
7,644
402
5,264
19,901
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTsukuyomiAthenaTiamatApollo

VS

Bans
GilgameshScyllaTyrJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyDr1ver
Danzaburou
16
4 / 2 / 7
10,856
571
9,780
14,765
6,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
JusFlyy
Achilles
18
7 / 2 / 14
12,038
634
17,484
20,238
20,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
L0nnerlY
Sylvanus
16
3 / 4 / 14
11,596
610
7,770
21,100
20,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 13
12,247
645
13,932
13,379
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sarmitar
Fenrir
18
10 / 4 / 13
12,209
643
18,774
19,854
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
14
Kills
31
31
Deaths
16
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabyDr1ver
Danzaburou
4
2
7
3.75
L
Jing Wei
Donnerlord
Jing Wei
3
2
3
2.25
L
Awilix
8
6
2
1.5
W
Achilles
JusFlyy
Achilles
7
2
14
7
W
Sylvanus
L0nnerlY
Sylvanus
3
4
14
2.5
W
7
4
13
3.38
W
Fenrir
Sarmitar
Fenrir
10
4
13
4.13
L
Cu Chulainn
ektebruri
Cu Chulainn
2
7
3
0.5
L
Kukulkan
mirage35
Kukulkan
1
7
4
0.43
L
Kumbhakarna
zao01owned
Kumbhakarna
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
67,740
84,659
Taken
89,336
45,970
Mitigated
62,067
12,766
Healing
44,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabyDr1ver
Danzaburou
9,780
4,897
0
5,769
14,765
6,120
10,388
3,606
11,087
0
66,561
L
Jing Wei
Donnerlord
Jing Wei
8,568
6,208
0
4,831
15,907
5,612
4,518
3,631
12,160
0
71,453
L
Awilix
9,500
4,339
0
480
15,252
9,867
201
4,211
10,911
0
58,683
W
Achilles
JusFlyy
Achilles
17,484
5,473
0
8,196
20,238
20,610
310
2,043
18,149
0
63,799
W
Sylvanus
L0nnerlY
Sylvanus
7,770
1,903
4,987
10,116
21,100
20,031
2,309
3,395
17,583
31,117
0
W
13,932
1,175
3,317
5,375
13,379
5,651
2,673
4,140
9,027
95,961
0
W
Fenrir
Sarmitar
Fenrir
18,774
6,974
0
6,718
19,854
9,655
2,292
2,380
17,134
0
77,052
L
Cu Chulainn
ektebruri
Cu Chulainn
9,000
1,230
0
4,186
21,104
13,234
0
3,242
17,766
0
53,339
L
Kukulkan
mirage35
Kukulkan
8,453
834
0
1,230
12,495
4,532
183
4,327
8,006
53,238
0
L
Kumbhakarna
zao01owned
Kumbhakarna
5,264
634
0
2,039
19,901
12,725
33
5,677
14,114
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,230
Gold Earned
58,946
464
Minions Killed
541
0
Camps Cleared
0
1,723,345
Distance Traveled
1,943,085
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,856
571
105
6
0
343,065
9
L
Jing Wei
10,619
559
121
6
0
351,899
3
L
Awilix
9,823
517
89
5
0
361,230
7
W
Achilles
12,038
634
113
6
0
426,335
6
W
Sylvanus
11,596
610
46
2
0
337,441
8
W
Ra
12,247
645
186
10
0
410,903
3
W
Fenrir
12,209
643
91
5
0
425,341
6
L
Cu Chulainn
9,392
494
114
6
0
332,454
5
L
Kukulkan
8,752
461
118
6
0
321,359
3
L
Kumbhakarna
7,644
402
22
1
0
356,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role