Player Matchup

Chang'e
Chang'e
CmrdMagicbook
Chang'e
Level 49
God Stats
3W - 1L
1,774 SR
Queue Stats
188W - 183L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Constantine988
Amaterasu
Level 65
God Stats
13W - 19L
1,324 SR
Queue Stats
385W - 483L
1,316 Elo+
Solo
Danzaburou
Danzaburou
The1stOGdangus
Danzaburou
Level 45
God Stats
0W - 4L
1,137 SR
Queue Stats
139W - 168L
1,357 Elo+
Solo
Cthulhu
Cthulhu
TheWitcher_YT
Cthulhu
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 163L
1,350 Elo+
Party 2
Bakasura
Bakasura
zrp_maroc
Bakasura
Level 19
God Stats
2W - 2L
1,710 SR
Queue Stats
27W - 63L
1,171 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,316 Elo+

VS

Team Averages
Level 61
1,496 SR
1,402 Elo+
Persephone
Persephone
JeffRex17
Persephone
Level 49
God Stats
6W - 0L
1,512 SR
Queue Stats
135W - 152L
1,390 Elo+
Party 1
Hercules
Hercules
SW0LLy Mamm0th
Hercules
Level 65
God Stats
2W - 2L
1,192 SR
Queue Stats
222W - 236L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
Thiagoo7878
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,386 Elo+
Solo
Bakasura
Bakasura
jayveoblaze
Bakasura
Level 88
God Stats
6W - 4L
1,778 SR
Queue Stats
41W - 48L
1,378 Elo+
Party 3
Bacchus
Bacchus
tornadoes-21
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 3 / 1
8,071
404
3,687
13,751
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Constantine988
Amaterasu
16
0 / 4 / 0
9,529
476
7,482
12,978
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
The1stOGdangus
Danzaburou
12
2 / 7 / 0
7,645
382
7,323
13,185
4,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
13
1 / 4 / 1
8,064
403
8,569
12,859
12,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
zrp_maroc
Bakasura
11
0 / 2 / 0
7,326
366
0
11,462
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JeffRex17
Persephone
17
2 / 1 / 3
11,217
561
8,769
6,104
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
1 / 0 / 1
10,641
532
4,448
10,833
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Thiagoo7878
Xbalanque
15
3 / 2 / 6
9,493
475
9,738
10,626
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
jayveoblaze
Bakasura
17
12 / 0 / 1
10,843
542
12,288
10,877
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
tornadoes-21
Bacchus
15
1 / 1 / 9
9,523
476
7,016
12,829
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
19
20
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
1
0.17
L
Amaterasu
Constantine988
Amaterasu
0
4
0
0
W
Persephone
JeffRex17
Persephone
2
1
3
3.5
W
Hercules
1
0
1
1.5
L
Danzaburou
The1stOGdangus
Danzaburou
2
7
0
0.29
L
Cthulhu
1
4
1
0.38
W
Xbalanque
Thiagoo7878
Xbalanque
3
2
6
3
W
Bakasura
jayveoblaze
Bakasura
12
0
1
12.5
W
Bacchus
tornadoes-21
Bacchus
1
1
9
5.5
L
Bakasura
zrp_maroc
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,061
Damage
42,259
64,235
Taken
51,269
33,960
Mitigated
27,289
17,426
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,687
405
762
4,683
13,751
4,726
626
7,343
5,299
35,840
0
L
Amaterasu
Constantine988
Amaterasu
7,482
3,030
301
2,351
12,978
8,262
0
1,704
10,271
0
58,388
W
Persephone
JeffRex17
Persephone
8,769
696
0
1,610
6,104
2,300
1,570
1,587
4,426
67,190
0
W
Hercules
4,448
852
0
6,264
10,833
7,266
1,029
0
10,833
0
55,189
L
Danzaburou
The1stOGdangus
Danzaburou
7,323
2,160
0
1,512
13,185
4,276
85
2,354
9,935
0
43,915
L
Cthulhu
8,569
917
406
2,049
12,859
12,824
20
3,958
8,679
39,394
0
W
Xbalanque
Thiagoo7878
Xbalanque
9,738
6,046
0
2,806
10,626
3,632
2,768
4,682
5,940
0
64,336
W
Bakasura
jayveoblaze
Bakasura
12,288
8,263
0
4,579
10,877
4,219
1,652
1,884
8,935
0
56,912
W
Bacchus
tornadoes-21
Bacchus
7,016
928
0
4,377
12,829
9,872
148
3,906
8,878
24,646
0
L
Bakasura
zrp_maroc
Bakasura
0
0
0
5,362
11,462
3,872
0
0
11,392
0
42,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
51,717
428
Minions Killed
485
0
Camps Cleared
0
1,783,720
Distance Traveled
1,840,154
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,071
404
83
4
0
346,713
4
L
Amaterasu
9,529
476
124
6
0
380,719
1
W
Persephone
11,217
561
122
6
0
350,815
4
W
Hercules
10,641
532
115
6
0
327,587
3
L
Danzaburou
7,645
382
64
3
0
351,175
5
L
Cthulhu
8,064
403
74
4
0
367,111
4
W
Xbalanque
9,493
475
108
5
0
331,167
1
W
Bakasura
10,843
542
110
6
0
450,604
0
W
Bacchus
9,523
476
30
2
0
379,981
0
L
Bakasura
7,326
366
83
4
0
338,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role