Player Matchup

Ymir
Ymir
Captainwow007
Ymir
Level 29
God Stats
195W - 120L
1,632 SR
Queue Stats
294W - 198L
1,589 Elo+
Party 2
Anhur
Anhur
KangarooCat
Anhur
Level 129
God Stats
2W - 2L
1,596 SR
Queue Stats
8W - 10L
1,342 Elo+
Party 2
Merlin
Merlin
SirGrimmTTV
Merlin
Level 26
God Stats
1W - 2L
1,337 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,372 Elo+

VS

Team Averages
Level 54
1,493 SR
1,469 Elo+
Loki
Loki
Lemon Jesus2890
Loki
Level 67
God Stats
14W - 14L
1,166 SR
Queue Stats
282W - 250L
1,492 Elo+
Party 1
Hades
Hades
Not validman
Hades
Level 81
God Stats
4W - 3L
1,710 SR
Queue Stats
409W - 279L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
vDioBrando
Gilgamesh
Level 14
God Stats
16W - 11L
1,603 SR
Queue Stats
22W - 30L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
10,727
825
8,525
14,917
15,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
14 / 2 / 6
11,767
905
13,889
8,855
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
4 / 2 / 13
9,933
764
6,693
5,682
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
9,039
695
7,703
11,476
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 6
8,173
629
6,253
11,371
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
vDioBrando
Gilgamesh
12
4 / 6 / 2
10,524
810
7,301
13,290
5,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
6
6
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
14
2
6
8.5
L
2
7
4
0.57
L
0
8
6
0.38
W
Merlin
4
2
13
5.25
L
Gilgamesh
vDioBrando
Gilgamesh
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,107
Damage
21,257
29,454
Taken
36,137
21,458
Mitigated
11,292
5,271
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,525
1,270
0
3,658
14,917
15,822
594
3,070
11,847
27,866
0
W
13,889
9,273
0
733
8,855
3,400
1,869
2,638
6,217
0
57,284
L
7,703
1,465
0
0
11,476
2,547
0
3,900
7,417
0
35,914
L
6,253
789
219
1,704
11,371
3,062
0
4,963
6,038
18,500
0
W
Merlin
6,693
456
0
880
5,682
2,236
328
988
4,694
21,238
0
L
Gilgamesh
vDioBrando
Gilgamesh
7,301
1,457
0
0
13,290
5,683
0
5,492
7,412
0
24,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
27,736
138
Minions Killed
118
0
Camps Cleared
0
692,775
Distance Traveled
678,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,727
825
35
3
0
225,931
1
W
Anhur
11,767
905
68
5
0
245,269
3
L
Loki
9,039
695
38
3
0
245,015
2
L
Hades
8,173
629
33
3
0
200,403
0
W
Merlin
9,933
764
35
3
0
221,575
0
L
Gilgamesh
10,524
810
47
4
0
233,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role