Player Matchup

Apollo
Apollo
BarrelShoe91241
Apollo
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 192L
1,482 Elo+
Solo
Medusa
Medusa
Promenus
Medusa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 132L
1,556 Elo+
Solo
Ares
Ares
Stuff543
Ares
Level 149
God Stats
1W - 1L
1,583 SR
Queue Stats
40W - 40L
1,543 Elo+
Party 2
Arachne
Arachne
Tunderblaze
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,558 Elo+
Party 2
Zeus
Zeus
knivea
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,517 SR
1,528 Elo+

VS

Team Averages
Level 121
1,469 SR
1,517 Elo+
Ymir
Ymir
HyperDilis
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 22L
1,600 Elo+
Party 1
Pele
Pele
Kapfe97
Pele
Level 110
God Stats
1W - 1L
1,535 SR
Queue Stats
199W - 186L
1,520 Elo+
Party 3
Medusa
Medusa
Leikas
Medusa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 23L
1,415 Elo+
Party 1
Geb
Geb
rôsary
Geb
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,481 Elo+
Party 1
Merlin
Merlin
xXJumperXx97
Merlin
Level 107
God Stats
1W - 2L
1,308 SR
Queue Stats
188W - 166L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 9
8,375
698
6,925
14,367
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Promenus
Medusa
15
5 / 6 / 8
8,917
743
16,100
12,595
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
14
3 / 5 / 10
8,966
747
8,769
18,587
26,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Tunderblaze
Arachne
13
2 / 6 / 6
7,975
665
7,200
14,821
9,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
knivea
Zeus
17
5 / 2 / 9
9,340
778
20,876
7,265
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 18
10,514
876
6,059
19,568
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Kapfe97
Pele
19
12 / 3 / 12
11,966
997
17,616
15,998
10,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Leikas
Medusa
17
7 / 4 / 14
10,133
844
15,621
12,247
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
16
1 / 4 / 21
9,731
811
6,932
18,155
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
17
2 / 2 / 22
9,921
827
15,832
10,537
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
16
Kills
26
26
Deaths
16
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
4
3
18
4.33
W
Pele
Kapfe97
Pele
12
3
12
6
W
Medusa
Leikas
Medusa
7
4
14
3.5
L
Medusa
Promenus
Medusa
5
6
8
1.5
L
Ares
3
5
10
1.6
L
Arachne
Tunderblaze
Arachne
2
6
6
0.83
L
Zeus
knivea
Zeus
5
2
9
4.75
W
Geb
1
4
21
2.88
W
Merlin
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,870
Damage
62,060
67,635
Taken
76,505
50,750
Mitigated
64,568
16,309
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
2,610
2,412
2,586
14,367
6,493
0
6,810
7,557
0
14,771
W
6,059
673
2,240
2,455
19,568
22,553
367
7,257
11,909
12,554
0
W
Pele
Kapfe97
Pele
17,616
3,563
1,512
6,437
15,998
10,899
552
4,654
11,048
0
45,422
W
Medusa
Leikas
Medusa
15,621
8,815
2,883
1,573
12,247
7,105
3,452
4,344
7,697
0
35,182
L
Medusa
Promenus
Medusa
16,100
5,341
1,401
1,254
12,595
5,319
1,220
4,724
7,871
0
29,883
L
Ares
8,769
211
829
1,191
18,587
26,278
0
8,888
9,699
11,652
0
L
Arachne
Tunderblaze
Arachne
7,200
4,691
2,507
2,144
14,821
9,499
0
4,549
10,272
0
10,159
L
Zeus
knivea
Zeus
20,876
513
738
1,247
7,265
3,161
0
3,852
3,413
39,873
0
W
Geb
6,932
1,153
915
2,050
18,155
18,311
162
6,748
11,122
12,711
0
W
Merlin
15,832
856
2,011
1,920
10,537
5,700
1,312
5,109
5,084
36,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
52,265
116
Minions Killed
171
0
Camps Cleared
0
1,069,046
Distance Traveled
1,159,668
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,375
698
20
2
0
199,851
1
W
Ymir
10,514
876
15
1
0
233,781
6
W
Pele
11,966
997
60
5
0
232,371
0
W
Medusa
10,133
844
41
3
0
231,786
0
L
Medusa
8,917
743
29
2
0
224,376
1
L
Ares
8,966
747
7
1
0
194,701
0
L
Arachne
7,975
665
8
1
0
256,907
1
L
Zeus
9,340
778
52
4
0
193,211
1
W
Geb
9,731
811
11
1
0
249,296
6
W
Merlin
9,921
827
44
4
0
212,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role