Player Matchup

Skadi
Skadi
Kevkevbacks
Skadi
Level 20
God Stats
18W - 19L
1,446 SR
Queue Stats
18W - 19L
1,292 Elo+
Party 2
Hel
Hel
MAGNAWES
Hel
Level 26
God Stats
14W - 15L
1,516 SR
Queue Stats
71W - 59L
1,408 Elo+
Party 3
Neith
Neith
PreciousBro7
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheLast_YouSee
Gilgamesh
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
37W - 42L
1,208 Elo+
Party 2
Artio
Artio
WH_Vesemir_Eskel
Artio
Level 32
God Stats
10W - 10L
1,580 SR
Queue Stats
49W - 53L
1,430 Elo+
Party 3
Team Averages
Level 22
1,549 SR
1,368 Elo+

VS

Team Averages
Level 16
1,546 SR
1,197 Elo+
Sobek
Sobek
Goronca ania
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
963 Elo+
Party 1
Fenrir
Fenrir
Kyasupa_10
Fenrir
Level 5
God Stats
14W - 19L
1,316 SR
Queue Stats
46W - 57L
1,124 Elo+
Party 1
Medusa
Medusa
Skinnyrod
Medusa
Level 27
God Stats
19W - 20L
1,551 SR
Queue Stats
176W - 179L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
polpsa
Ah Muzen Cab
Level 28
God Stats
14W - 4L
1,685 SR
Queue Stats
30W - 23L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
xavifan99
Gilgamesh
Level 16
God Stats
4W - 0L
1,677 SR
Queue Stats
66W - 43L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
9,821
409
16,418
16,637
5,773
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 3
11,647
485
8,687
17,503
8,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 6 / 2
7,908
330
4,150
9,206
3,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
TheLast_YouSee
Gilgamesh
14
4 / 10 / 7
9,708
405
16,452
26,531
27,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 2
8,169
340
4,928
16,295
14,043
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 10
10,648
444
4,168
21,907
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Kyasupa_10
Fenrir
15
2 / 6 / 6
11,013
459
7,490
27,277
15,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Skinnyrod
Medusa
17
14 / 2 / 5
12,466
519
19,868
14,717
6,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
polpsa
Ah Muzen Cab
20
6 / 0 / 7
13,412
559
18,376
12,380
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xavifan99
Gilgamesh
19
12 / 3 / 3
12,626
526
17,649
20,247
16,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
36
36
Deaths
18
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
7
10
1
L
4
9
6
0.78
W
Fenrir
Kyasupa_10
Fenrir
2
6
6
0.83
L
2
6
3
0.58
L
2
6
2
0.5
W
Medusa
Skinnyrod
Medusa
14
2
5
8.25
L
Gilgamesh
TheLast_YouSee
Gilgamesh
4
10
7
0.75
L
1
5
2
0.4
W
Ah Muzen Cab
polpsa
Ah Muzen Cab
6
0
7
9.5
W
Gilgamesh
xavifan99
Gilgamesh
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,635
Damage
67,551
86,172
Taken
96,528
58,810
Mitigated
72,448
13,918
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,168
846
0
3,861
21,907
26,936
189
843
21,064
15,085
0
L
16,418
11,878
0
702
16,637
5,773
0
1,201
15,436
0
47,616
W
Fenrir
Kyasupa_10
Fenrir
7,490
2,846
429
10,623
27,277
15,384
0
1,433
25,844
0
68,439
L
8,687
1,198
1,504
5,634
17,503
8,453
376
118
17,385
75,549
1,710
L
4,150
2,420
0
645
9,206
3,480
0
571
8,635
0
20,195
W
Medusa
Skinnyrod
Medusa
19,868
7,518
490
1,519
14,717
6,468
4,233
2,381
12,336
0
67,496
L
Gilgamesh
TheLast_YouSee
Gilgamesh
16,452
5,758
0
1,847
26,531
27,061
0
2,022
24,509
0
58,744
L
4,928
235
308
3,278
16,295
14,043
175
256
16,039
32,303
0
W
Ah Muzen Cab
polpsa
Ah Muzen Cab
18,376
10,598
0
7,301
12,380
7,218
10,950
2,279
10,101
0
100,902
W
Gilgamesh
xavifan99
Gilgamesh
17,649
5,326
0
4,898
20,247
16,442
1,000
6,610
13,637
0
68,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
60,165
420
Minions Killed
485
0
Camps Cleared
0
1,696,724
Distance Traveled
1,959,894
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,648
444
11
0
0
342,568
5
L
Skadi
9,821
409
80
3
0
328,203
3
W
Fenrir
11,013
459
85
4
0
364,277
1
L
Hel
11,647
485
160
7
0
422,531
1
L
Neith
7,908
330
39
2
0
266,701
1
W
Medusa
12,466
519
111
5
0
414,689
3
L
Gilgamesh
9,708
405
93
4
0
390,791
2
L
Artio
8,169
340
48
2
0
288,498
0
W
Ah Muzen Cab
13,412
559
181
8
0
426,592
2
W
Gilgamesh
12,626
526
97
4
0
411,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role