Player Matchup

Pele
Pele
Polfinconexion
Pele
Level 16
God Stats
3W - 4L
1,409 SR
Queue Stats
28W - 35L
1,246 Elo+
Party 1
Thoth
Thoth
akuma1835
Thoth
Level 24
God Stats
27W - 24L
1,470 SR
Queue Stats
197W - 206L
1,479 Elo+
Solo
Kali
Kali
almaz016
Kali
Level 15
God Stats
10W - 7L
1,305 SR
Queue Stats
308W - 323L
1,365 Elo+
Solo
Bakasura
Bakasura
kevinator19
Bakasura
Level 9
God Stats
2W - 3L
1,527 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Chronos
Chronos
ppascual04
Chronos
Level 3
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Team Averages
Level 13
1,385 SR
1,319 Elo+

VS

Team Averages
Level 19
1,381 SR
1,340 Elo+
Ares
Ares
Andrew-241
Ares
Level 22
God Stats
29W - 25L
1,331 SR
Queue Stats
194W - 213L
1,352 Elo+
Party 2
Bellona
Bellona
Je-suisla-frite
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,339 Elo+
Solo
Da Ji
Da Ji
Roby1k
Da Ji
Level 19
God Stats
11W - 7L
1,593 SR
Queue Stats
306W - 347L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
TXG_Moelys
Baron Samedi
Level 8
God Stats
4W - 6L
1,217 SR
Queue Stats
5W - 8L
1,244 Elo+
Solo
Izanami
Izanami
WasteD2212
Izanami
Level 28
God Stats
1W - 0L
1,266 SR
Queue Stats
59W - 58L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 4
9,362
407
6,322
14,757
4,363
Thoth
akuma1835
Thoth
19
13 / 2 / 3
13,107
570
18,638
10,687
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
16
4 / 10 / 2
11,189
486
9,866
21,351
8,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bakasura
kevinator19
Bakasura
12
1 / 11 / 3
8,293
361
5,148
20,114
9,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
ppascual04
Chronos
12
1 / 16 / 5
9,076
395
8,162
21,209
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 11
13,537
589
7,337
13,720
12,883
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
14 / 1 / 0
13,938
606
18,461
16,881
14,541
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Roby1k
Da Ji
17
5 / 6 / 7
11,241
489
9,783
18,749
11,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TXG_Moelys
Baron Samedi
19
12 / 8 / 4
12,443
541
20,421
19,156
8,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WasteD2212
Izanami
18
9 / 5 / 12
12,628
549
13,039
15,826
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
22
Kills
50
50
Deaths
23
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
W
14
1
0
14
L
3
11
4
0.45
W
Da Ji
Roby1k
Da Ji
5
6
7
1.42
W
Baron Samedi
TXG_Moelys
Baron Samedi
12
8
4
1.75
W
Izanami
WasteD2212
Izanami
9
5
12
3
L
Thoth
akuma1835
Thoth
13
2
3
7.25
L
Kali
4
10
2
0.5
L
Bakasura
kevinator19
Bakasura
1
11
3
0.23
L
Chronos
ppascual04
Chronos
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,136
Damage
69,041
88,118
Taken
84,332
33,684
Mitigated
54,579
15,173
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
1,127
11
1,232
13,720
12,883
484
3,721
9,632
36,527
0
W
18,461
8,830
0
2,120
16,881
14,541
2,656
3,753
12,903
0
95,341
L
6,322
1,282
0
1,361
14,757
4,363
38
7,991
6,645
0
29,500
W
Da Ji
Roby1k
Da Ji
9,783
2,778
0
6,644
18,749
11,297
177
4,535
13,858
0
81,227
W
Baron Samedi
TXG_Moelys
Baron Samedi
20,421
3,547
934
3,475
19,156
8,495
2,406
7,121
11,389
65,112
0
W
Izanami
WasteD2212
Izanami
13,039
9,066
423
5,108
15,826
7,363
3,021
6,087
9,539
0
72,206
L
Thoth
akuma1835
Thoth
18,638
934
0
1,781
10,687
3,851
1,024
2,538
7,997
72,492
0
L
Kali
9,866
6,033
0
6,279
21,351
8,084
0
3,199
18,094
0
41,096
L
Bakasura
kevinator19
Bakasura
5,148
3,199
0
3,164
20,114
9,440
0
7,308
12,497
0
27,534
L
Chronos
ppascual04
Chronos
8,162
2,715
0
2,588
21,209
7,946
188
6,298
14,781
38,348
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
63,787
407
Minions Killed
538
0
Camps Cleared
0
1,831,043
Distance Traveled
2,104,572
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,537
589
49
2
0
423,690
5
W
Bellona
13,938
606
172
7
0
497,069
0
L
Pele
9,362
407
46
2
0
376,572
0
W
Da Ji
11,241
489
103
4
0
435,525
5
W
Baron Samedi
12,443
541
106
5
0
362,941
0
W
Izanami
12,628
549
108
5
0
385,347
2
L
Thoth
13,107
570
138
6
0
440,215
0
L
Kali
11,189
486
80
3
0
327,136
6
L
Bakasura
8,293
361
67
3
0
371,954
3
L
Chronos
9,076
395
76
3
0
315,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role