Player Matchup

Ullr
Ullr
ECLERHM
Ullr
Level 16
God Stats
19W - 9L
1,245 SR
Queue Stats
312W - 243L
1,627 Elo+
Solo
Bacchus
Bacchus
Linkinator1041
Bacchus
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
97W - 95L
1,587 Elo+
Solo
Bellona
Bellona
NMD13
Bellona
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 15L
1,657 Elo+
Solo
Janus
Janus
NoTSkilleD-_
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,636 Elo+
Solo
Hel
Hel
iNoskii
Hel
Level 29
God Stats
5W - 3L
1,306 SR
Queue Stats
295W - 218L
1,756 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,653 Elo+

VS

Team Averages
Level 22
1,655 SR
1,626 Elo+
Kali
Kali
FlurpSlooper
Kali
Level 29
God Stats
19W - 6L
1,802 SR
Queue Stats
242W - 192L
1,620 Elo+
Solo
Chernobog
Chernobog
Limxtz
Chernobog
Level 30
God Stats
12W - 11L
1,560 SR
Queue Stats
129W - 118L
1,583 Elo+
Solo
Ganesha
Ganesha
boxofsauce
Ganesha
Level 29
God Stats
5W - 7L
1,621 SR
Queue Stats
668W - 612L
1,589 Elo+
Solo
Tyr
Tyr
mapelacas
Tyr
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 41L
1,595 Elo+
Solo
Ah Puch
Ah Puch
xKunaiWithChain
Ah Puch
Level 15
God Stats
12W - 8L
1,794 SR
Queue Stats
112W - 81L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ECLERHM
Ullr
15
5 / 2 / 4
9,471
592
7,262
6,950
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 8
8,185
512
6,208
8,731
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
NMD13
Bellona
15
2 / 2 / 6
8,769
548
6,599
9,448
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 5
7,998
500
5,249
9,200
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
17
7 / 0 / 2
10,218
639
12,376
8,004
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,482
530
5,746
12,425
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Limxtz
Chernobog
14
6 / 4 / 2
8,558
535
8,317
12,130
4,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
boxofsauce
Ganesha
12
0 / 4 / 4
7,638
477
4,380
14,678
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 1
8,126
508
2,803
11,493
7,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 4 / 3
7,669
479
4,040
5,491
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
11
11
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
ECLERHM
Ullr
5
2
4
3.5
L
2
3
3
1.17
L
Chernobog
Limxtz
Chernobog
6
4
2
1.75
W
2
1
8
6
W
Bellona
NMD13
Bellona
2
2
6
2.5
W
2
6
5
0.75
L
Ganesha
boxofsauce
Ganesha
0
4
4
0.5
W
Hel
7
0
2
8
L
0
3
1
0.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
25,286
42,333
Taken
56,217
21,990
Mitigated
28,384
13,319
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
ECLERHM
Ullr
7,262
3,786
0
507
6,950
2,317
1,939
1,432
5,518
0
61,125
L
5,746
3,091
0
2,427
12,425
6,389
0
3,634
8,791
0
55,641
L
Chernobog
Limxtz
Chernobog
8,317
5,339
0
3,008
12,130
4,785
288
6,413
5,717
0
43,737
W
6,208
473
0
2,684
8,731
5,218
0
1,993
6,738
17,618
0
W
Bellona
NMD13
Bellona
6,599
2,386
0
3,749
9,448
6,616
386
1,372
8,076
0
59,941
W
5,249
467
0
863
9,200
2,822
0
2,564
6,636
44,899
0
L
Ganesha
boxofsauce
Ganesha
4,380
760
0
2,339
14,678
7,972
798
3,864
10,814
29,055
0
W
Hel
12,376
773
728
4,788
8,004
5,017
554
1,059
6,945
68,511
0
L
2,803
274
0
3,076
11,493
7,437
0
7,781
3,712
0
44,952
L
4,040
169
0
1,084
5,491
1,801
0
2,141
3,350
30,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
40,473
476
Minions Killed
376
0
Camps Cleared
0
1,572,386
Distance Traveled
1,419,748
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,471
592
113
7
0
318,266
5
L
Kali
8,482
530
94
6
0
327,051
6
L
Chernobog
8,558
535
84
5
0
292,786
2
W
Bacchus
8,185
512
22
1
0
331,906
6
W
Bellona
8,769
548
125
8
0
303,440
0
W
Janus
7,998
500
82
5
0
308,863
8
L
Ganesha
7,638
477
24
2
0
306,241
3
W
Hel
10,218
639
134
8
0
309,911
1
L
Tyr
8,126
508
105
7
0
292,599
0
L
Ah Puch
7,669
479
69
4
0
201,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role