Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Mrfresh1580
Neith
Silver IV
Level 70
God Stats
3W - 4L
1,688 SR
Queue Stats
97W - 135L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,563 SR
1,471 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,465 SR
1,377 MMR
Scylla
Scylla
Gold IV
AIOROS5629
Scylla
Gold IV
Level 120
God Stats
6W - 9L
1,485 SR
Queue Stats
110W - 115L
1,463 MMR
Solo
Medusa
Medusa
Bronze III
Paito22
Medusa
Bronze III
Level 31
God Stats
0W - 4L
1,409 SR
Queue Stats
0W - 10L
1,335 MMR
Party 1
Ymir
Ymir
Bronze III
sergiobg012
Ymir
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
8 / 2 / 5
8,541
854
10,612
4,127
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
 
Kuzenbo
10
1 / 1 / 10
7,982
798
4,078
8,317
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 0 / 5
7,509
751
3,194
2,614
934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
CthulhuAphroditeCabrakanDanzaburouChang'e

VS

Bans
GilgameshChaacKumbhakarnaCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AIOROS5629
Scylla
9
1 / 1 / 1
6,425
643
2,105
3,993
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Paito22
Medusa
9
1 / 6 / 2
6,677
668
3,400
7,332
2,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
6,002
600
1,443
10,645
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
2
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
5
5.25
W
Kuzenbo
 
Kuzenbo
1
1
10
6
L
Scylla
AIOROS5629
Scylla
1
1
1
1.5
W
4
0
5
6.5
L
Medusa
Paito22
Medusa
1
6
2
0.33
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
6,948
15,058
Taken
21,970
11,925
Mitigated
8,163
3,846
Healing
828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,612
851
0
324
4,127
1,557
536
722
3,405
42,748
0
W
Kuzenbo
 
Kuzenbo
4,078
1,745
0
2,991
8,317
9,434
299
2,321
5,996
14,555
0
L
Scylla
AIOROS5629
Scylla
2,105
127
0
333
3,993
1,266
0
2,142
1,851
24,680
0
W
3,194
627
0
531
2,614
934
1,905
581
2,033
0
15,270
L
Medusa
Paito22
Medusa
3,400
1,956
0
495
7,332
2,584
0
5,335
1,997
0
13,705
L
1,443
404
0
0
10,645
4,313
0
7,325
3,320
7,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
19,104
120
Minions Killed
77
0
Camps Cleared
0
494,298
Distance Traveled
479,522
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,541
854
82
8
0
165,280
2
W
Kuzenbo
7,982
798
9
1
0
172,792
1
L
Scylla
6,425
643
38
4
0
173,093
2
W
Neith
7,509
751
29
3
0
156,226
3
L
Medusa
6,677
668
32
3
0
141,444
1
L
Ymir
6,002
600
7
1
0
164,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role