Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Good_from_Russia
Skadi
Level 13
God Stats
24W - 17L
1,408 SR
Queue Stats
73W - 69L
1,186 Elo+
Party 3
Odin
Odin
Goronca ania
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,036 Elo+
Party 1
Fenrir
Fenrir
Kyasupa_10
Fenrir
Level 5
God Stats
14W - 19L
1,500 SR
Queue Stats
46W - 57L
1,167 Elo+
Party 1
Khepri
Khepri
eugen951
Khepri
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 35L
1,186 Elo+
Party 3
Team Averages
Level 14
1,482 SR
1,215 Elo+

VS

Team Averages
Level 18
1,589 SR
1,305 Elo+
Chiron
Chiron
David_Edm1
Chiron
Level 23
God Stats
2W - 0L
1,709 SR
Queue Stats
104W - 131L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
LoyalMaikel
Danzaburou
Level 25
God Stats
42W - 43L
1,589 SR
Queue Stats
107W - 147L
1,371 Elo+
Party 2
Ymir
Ymir
alanwiecz2010
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,205 Elo+
Solo
Loki
Loki
mr_fozzz
Loki
Level 11
God Stats
9W - 4L
1,549 SR
Queue Stats
12W - 8L
1,259 Elo+
Solo
Skadi
Skadi
wurstsaft361
Skadi
Level 20
God Stats
29W - 26L
1,595 SR
Queue Stats
89W - 120L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 0
6,689
478
5,064
8,774
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 1 / 2
7,123
509
5,603
5,598
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 9 / 0
5,823
416
2,330
10,971
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kyasupa_10
Fenrir
9
0 / 9 / 1
5,512
394
2,817
14,242
5,746
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
eugen951
Khepri
11
2 / 2 / 5
6,843
489
3,932
8,248
3,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
David_Edm1
Chiron
12
1 / 2 / 1
7,584
542
3,961
7,539
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
LoyalMaikel
Danzaburou
14
10 / 2 / 6
9,586
685
12,410
6,703
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 1
6,223
445
1,938
5,960
5,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
14
11 / 0 / 3
9,353
668
9,415
8,839
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,444
532
3,986
5,779
1,542
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
25
25
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Chiron
David_Edm1
Chiron
1
2
1
0.75
L
5
1
2
6
L
1
9
0
0.11
L
Fenrir
Kyasupa_10
Fenrir
0
9
1
0.06
W
Danzaburou
LoyalMaikel
Danzaburou
10
2
6
6.5
W
1
3
1
0.5
L
Khepri
eugen951
Khepri
2
2
5
2.25
W
Loki
11
0
3
12.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
31,710
47,833
Taken
34,820
24,599
Mitigated
15,423
8,598
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,064
2,323
0
2,252
8,774
4,663
752
0
8,774
0
32,476
W
Chiron
David_Edm1
Chiron
3,961
1,401
108
1,624
7,539
3,109
2,081
669
6,581
0
36,406
L
5,603
2,757
0
1,137
5,598
1,572
0
568
5,030
0
31,788
L
2,330
1,031
0
878
10,971
8,878
111
0
10,971
0
11,107
L
Fenrir
Kyasupa_10
Fenrir
2,817
611
111
1,494
14,242
5,746
0
0
14,242
0
21,564
W
Danzaburou
LoyalMaikel
Danzaburou
12,410
7,339
0
1,832
6,703
2,460
3,455
148
6,225
0
43,704
W
1,938
585
0
0
5,960
5,086
196
1,062
4,898
12,578
0
L
Khepri
eugen951
Khepri
3,932
543
0
2,726
8,248
3,740
0
1,370
6,878
10,853
0
W
Loki
9,415
2,915
0
2,746
8,839
3,226
0
902
7,822
0
52,167
W
3,986
2,454
270
1,715
5,779
1,542
460
1,150
4,569
0
34,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
40,190
182
Minions Killed
331
0
Camps Cleared
0
1,191,073
Distance Traveled
1,260,210
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,689
478
57
4
0
285,177
0
W
Chiron
7,584
542
71
5
0
281,144
0
L
Skadi
7,123
509
70
5
0
243,797
0
L
Odin
5,823
416
14
1
0
175,113
4
L
Fenrir
5,512
394
34
2
0
226,484
0
W
Danzaburou
9,586
685
78
6
0
225,637
0
W
Ymir
6,223
445
18
1
0
211,898
0
L
Khepri
6,843
489
7
1
0
260,502
5
W
Loki
9,353
668
102
7
0
318,526
0
W
Skadi
7,444
532
62
4
0
223,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role