Player Matchup

Ah Puch
Ah Puch
DeadlyVengeance7
Ah Puch
Level 145
God Stats
26W - 26L
1,470 SR
Queue Stats
314W - 267L
1,541 Elo+
Solo
Neith
Neith
Demonking74475
Neith
Level 27
God Stats
146W - 137L
1,575 SR
Queue Stats
450W - 389L
1,516 Elo+
Solo
Jormungandr
Jormungandr
lezardboi
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,423 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,493 Elo+

VS

Team Averages
Level 62
1,571 SR
1,434 Elo+
Merlin
Merlin
Doom_2303
Merlin
Level 69
God Stats
1W - 2L
1,712 SR
Queue Stats
96W - 104L
1,396 Elo+
Party 1
Odin
Odin
Melopas_Chan
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo
Arachne
Arachne
Wh33lz1134
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
8,104
810
9,732
4,186
1,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
7,296
730
4,616
4,060
1,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
lezardboi
Jormungandr
10
2 / 1 / 3
7,190
719
1,882
3,980
2,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doom_2303
Merlin
9
0 / 4 / 1
6,091
609
3,316
6,064
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
5,908
591
78
6,828
3,628
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Wh33lz1134
Arachne
10
1 / 1 / 0
6,311
631
4,531
6,477
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
2
0
5
4.5
L
Merlin
Doom_2303
Merlin
0
4
1
0.13
L
0
3
1
0.17
L
Arachne
Wh33lz1134
Arachne
1
1
0
1
W
Jormungandr
lezardboi
Jormungandr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
7,925
12,226
Taken
19,369
5,410
Mitigated
8,018
4,746
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,732
178
0
2,270
4,186
1,842
0
601
3,435
47,186
0
W
4,616
1,515
172
2,242
4,060
1,269
537
1,584
2,260
0
21,464
L
Merlin
Doom_2303
Merlin
3,316
125
0
95
6,064
1,871
0
4,039
2,025
20,168
0
L
78
0
0
1,667
6,828
3,628
0
4,536
2,292
0
10,129
L
Arachne
Wh33lz1134
Arachne
4,531
2,795
0
2,371
6,477
2,519
0
3,048
3,429
0
13,974
W
Jormungandr
lezardboi
Jormungandr
1,882
346
0
62
3,980
2,299
0
593
3,135
19,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
18,310
164
Minions Killed
102
0
Camps Cleared
0
591,955
Distance Traveled
522,155
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,104
810
81
8
0
189,160
6
W
Neith
7,296
730
43
4
0
205,920
3
L
Merlin
6,091
609
50
5
0
163,899
3
L
Odin
5,908
591
20
2
0
157,593
1
L
Arachne
6,311
631
32
3
0
200,663
4
W
Jormungandr
7,190
719
40
4
0
196,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role