Player Matchup

Osiris
Osiris
JuanDaLaguna
Osiris
Level 88
God Stats
10W - 17L
1,402 SR
Queue Stats
778W - 737L
1,561 Elo+
Party 3
Artemis
Artemis
RunCoffeeRun
Artemis
Level 127
God Stats
34W - 21L
1,589 SR
Queue Stats
497W - 451L
1,593 Elo+
Party 3
Athena
Athena
Xx_BigBedWolf_xX
Athena
Level 50
God Stats
12W - 11L
1,609 SR
Queue Stats
111W - 118L
1,431 Elo+
Solo
Hades
Hades
lobo441viajero
Hades
Level 67
God Stats
12W - 12L
1,637 SR
Queue Stats
48W - 52L
1,448 Elo+
Solo
Set
Set
themasterIAV
Set
Level 55
God Stats
34W - 35L
1,540 SR
Queue Stats
602W - 522L
1,555 Elo+
Party 3
Team Averages
Level 77
1,555 SR
1,518 Elo+

VS

Team Averages
Level 81
1,483 SR
1,400 Elo+
Medusa
Medusa
Dourado_SNAKE
Medusa
Level 69
God Stats
0W - 2L
1,279 SR
Queue Stats
136W - 185L
1,271 Elo+
Party 1
Odin
Odin
S2 TOM S2040
Odin
Level 19
God Stats
1W - 1L
1,564 SR
Queue Stats
29W - 25L
1,464 Elo+
Party 2
Camazotz
Camazotz
Souzalsr
Camazotz
Level 150
God Stats
14W - 12L
1,632 SR
Queue Stats
529W - 547L
1,483 Elo+
Party 2
Tiamat
Tiamat
Yago HLM
Tiamat
Level 127
God Stats
16W - 15L
1,584 SR
Queue Stats
482W - 492L
1,481 Elo+
Party 2
Ymir
Ymir
yMaxx-_
Ymir
Level 40
God Stats
60W - 71L
1,356 SR
Queue Stats
201W - 281L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
15 / 3 / 7
13,826
576
15,670
21,041
20,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
RunCoffeeRun
Artemis
20
17 / 1 / 14
15,216
634
34,529
20,407
10,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 5 / 22
12,415
517
13,425
23,962
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 6 / 16
12,332
514
13,868
21,129
12,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 8
12,797
533
9,378
19,217
11,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 14 / 4
10,832
451
9,572
21,712
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 8 / 4
10,659
444
8,510
17,489
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Souzalsr
Camazotz
15
1 / 8 / 5
9,739
406
7,422
27,727
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Yago HLM
Tiamat
17
7 / 7 / 2
11,840
493
21,450
14,244
12,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
yMaxx-_
Ymir
12
0 / 13 / 7
8,678
362
9,012
23,555
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
50
Kills
16
17
Deaths
50
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
W
Osiris
15
3
7
6.17
W
Artemis
RunCoffeeRun
Artemis
17
1
14
24
L
4
8
4
0.75
L
Camazotz
Souzalsr
Camazotz
1
8
5
0.44
W
9
5
22
4
L
Tiamat
Yago HLM
Tiamat
7
7
2
1.14
W
5
6
16
2.17
W
4
2
8
4
L
Ymir
yMaxx-_
Ymir
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,870
Damage
55,966
105,756
Taken
104,727
82,666
Mitigated
61,559
39,008
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,572
5,653
0
1,817
21,712
7,222
1,088
3,927
17,785
0
52,618
W
Osiris
15,670
6,201
0
2,214
21,041
20,819
304
6,068
14,616
122
80,629
W
Artemis
RunCoffeeRun
Artemis
34,529
23,663
0
12,859
20,407
10,120
2,518
3,510
16,897
0
144,522
L
8,510
2,588
0
345
17,489
12,334
342
6,939
10,550
0
35,908
L
Camazotz
Souzalsr
Camazotz
7,422
3,075
318
8,137
27,727
9,375
0
5,270
22,457
0
54,483
W
13,425
3,305
0
5,526
23,962
27,733
447
9,249
14,538
25,494
0
L
Tiamat
Yago HLM
Tiamat
21,450
1,656
0
2,479
14,244
12,474
153
4,148
10,096
68,614
0
W
13,868
1,204
735
8,052
21,129
12,383
1,219
9,062
11,977
76,140
0
W
9,378
4,697
0
9,622
19,217
11,611
1,432
6,302
12,915
0
110,925
L
Ymir
yMaxx-_
Ymir
9,012
1,655
0
808
23,555
20,154
0
7,131
16,424
29,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
51,748
627
Minions Killed
415
0
Camps Cleared
0
2,186,158
Distance Traveled
1,919,726
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,832
451
78
3
0
354,503
1
W
Osiris
13,826
576
139
6
0
412,650
1
W
Artemis
15,216
634
171
7
0
438,650
1
L
Odin
10,659
444
81
3
0
398,464
1
L
Camazotz
9,739
406
91
4
0
382,748
0
W
Athena
12,415
517
26
1
0
438,857
1
L
Tiamat
11,840
493
120
5
0
389,092
1
W
Hades
12,332
514
116
5
0
399,738
8
W
Set
12,797
533
175
7
0
496,263
6
L
Ymir
8,678
362
45
2
0
394,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role