Player Matchup

King Arthur
King Arthur
AnarchistDonut
King Arthur
Level 26
God Stats
2W - 3L
1,550 SR
Queue Stats
180W - 168L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
ArturTuts
Jormungandr
Level 28
God Stats
27W - 29L
1,514 SR
Queue Stats
332W - 304L
1,531 Elo+
Party 2
Neith
Neith
CJared
Neith
Level 5
God Stats
0W - 2L
1,735 SR
Queue Stats
64W - 65L
1,735 Elo+
Solo
Pele
Pele
mastorplank
Pele
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 82L
1,700 Elo+
Solo
Agni
Agni
uncaringcarebear
Agni
Level 24
God Stats
0W - 1L
1,771 SR
Queue Stats
13W - 11L
1,630 Elo+
Solo
Team Averages
Level 22
1,614 SR
1,629 Elo+

VS

Team Averages
Level 22
1,571 SR
1,574 Elo+
Sobek
Sobek
Hal3storm
Sobek
Level 24
God Stats
2W - 0L
1,692 SR
Queue Stats
22W - 27L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Valhserker
Heimdallr
Level 8
God Stats
5W - 6L
1,518 SR
Queue Stats
110W - 73L
1,783 Elo+
Solo
Arachne
Arachne
gerzac007
Arachne
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ialexastro
Nu Wa
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 58L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
tommykill02
Danzaburou
Level 24
God Stats
18W - 14L
1,646 SR
Queue Stats
102W - 77L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnarchistDonut
King Arthur
9
0 / 3 / 1
5,270
479
1,914
7,240
2,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
ArturTuts
Jormungandr
8
0 / 3 / 0
5,157
469
2,041
8,957
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
CJared
Neith
7
0 / 5 / 1
4,410
401
1,889
4,281
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,437
585
5,210
5,044
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 4
5,685
517
3,335
5,431
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hal3storm
Sobek
8
3 / 2 / 4
5,915
538
3,102
9,089
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Valhserker
Heimdallr
12
4 / 0 / 1
7,144
649
6,195
4,320
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
gerzac007
Arachne
11
1 / 1 / 1
6,031
548
2,191
7,334
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
10
0 / 3 / 6
5,820
529
3,984
3,989
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
tommykill02
Danzaburou
12
6 / 0 / 1
7,823
711
6,492
5,482
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
14
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnarchistDonut
King Arthur
0
3
1
0.17
L
Jormungandr
ArturTuts
Jormungandr
0
3
0
0
L
Neith
CJared
Neith
0
5
1
0.1
W
Sobek
Hal3storm
Sobek
3
2
4
2.5
W
Heimdallr
Valhserker
Heimdallr
4
0
1
4.5
W
Arachne
gerzac007
Arachne
1
1
1
1.5
W
Nu Wa
0
3
6
1
L
4
0
1
4.5
W
Danzaburou
tommykill02
Danzaburou
6
0
1
6.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
21,964
30,953
Taken
30,214
9,773
Mitigated
11,958
3,840
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnarchistDonut
King Arthur
1,914
308
0
1,146
7,240
2,894
0
642
6,598
0
24,559
L
Jormungandr
ArturTuts
Jormungandr
2,041
504
0
1,820
8,957
3,031
0
2,032
6,925
16,441
0
L
Neith
CJared
Neith
1,889
1,076
0
400
4,281
630
0
806
3,475
0
13,382
W
Sobek
Hal3storm
Sobek
3,102
610
0
2,689
9,089
4,732
68
1,819
7,178
12,540
0
W
Heimdallr
Valhserker
Heimdallr
6,195
3,134
0
2,407
4,320
1,525
334
326
3,958
0
41,215
W
Arachne
gerzac007
Arachne
2,191
911
0
3,155
7,334
2,893
160
974
6,304
0
37,560
W
Nu Wa
3,984
587
0
443
3,989
969
275
820
3,053
29,166
0
L
5,210
1,372
0
474
5,044
1,720
0
1,474
3,570
0
42,789
W
Danzaburou
tommykill02
Danzaburou
6,492
3,285
0
4,076
5,482
1,839
640
1,137
4,345
0
54,165
L
3,335
567
0
0
5,431
1,498
35
2,132
3,299
22,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
32,733
265
Minions Killed
356
0
Camps Cleared
0
1,034,794
Distance Traveled
998,951
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,270
479
51
5
0
267,641
3
L
Jormungandr
5,157
469
43
4
0
162,612
2
L
Neith
4,410
401
24
2
0
191,700
1
W
Sobek
5,915
538
16
1
0
200,722
3
W
Heimdallr
7,144
649
96
9
0
192,485
0
W
Arachne
6,031
548
80
7
0
234,647
4
W
Nu Wa
5,820
529
57
5
0
194,988
2
L
Pele
6,437
585
83
8
0
232,167
3
W
Danzaburou
7,823
711
107
10
0
176,109
4
L
Agni
5,685
517
64
6
0
180,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role