Player Matchup

Sun Wukong
Sun Wukong
LegitObj
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
OhSenaa
Neith
Level 28
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 7L
1,085 Elo+
Party 1
Sol
Sol
Tekurumoto
Sol
Level 143
God Stats
0W - 6L
1,395 SR
Queue Stats
27W - 44L
1,335 Elo+
Party 1
Agni
Agni
TheXSoulReaperX
Agni
Level 109
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
XSiLv3RsPiRiTX
Camazotz
Level 98
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,341 Elo+

VS

Team Averages
Level 71
1,553 SR
1,484 Elo+
Rama
Rama
Commander Anu
Rama
Level 69
God Stats
2W - 4L
1,367 SR
Queue Stats
61W - 52L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
CredibleTube122
Kukulkan
Level 78
God Stats
13W - 14L
1,556 SR
Queue Stats
93W - 104L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Kevinator128
Nu Wa
Level 49
God Stats
21W - 32L
1,564 SR
Queue Stats
74W - 85L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Nuke6998
Cthulhu
Level 73
God Stats
29W - 17L
1,803 SR
Queue Stats
77W - 74L
1,451 Elo+
Solo
Medusa
Medusa
Real Log Dawg
Medusa
Level 88
God Stats
3W - 3L
1,474 SR
Queue Stats
77W - 70L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LegitObj
Sun Wukong
13
0 / 7 / 2
7,720
551
3,097
11,044
6,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
OhSenaa
Neith
14
2 / 7 / 0
8,783
627
5,108
11,116
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
1 / 4 / 1
8,761
626
8,248
10,669
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 7 / 3
8,193
585
9,768
9,818
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
16
1 / 4 / 1
9,299
664
6,579
17,748
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
10,744
767
5,622
7,740
2,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
5 / 0 / 12
11,611
829
9,996
5,272
2,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 16
12,411
887
17,763
7,952
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nuke6998
Cthulhu
17
5 / 0 / 16
12,040
860
9,879
10,747
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 0 / 9
11,785
842
7,815
7,116
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
29
29
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Kukulkan
5
0
12
11
W
9
3
16
5.67
L
Sun Wukong
LegitObj
Sun Wukong
0
7
2
0.14
W
Cthulhu
Nuke6998
Cthulhu
5
0
16
13
L
Neith
OhSenaa
Neith
2
7
0
0.29
W
7
0
9
11.5
L
1
4
1
0.38
L
0
7
3
0.21
L
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
51,075
60,395
Taken
38,827
28,377
Mitigated
22,660
11,879
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
3,656
7
3,835
7,740
2,963
1,418
4,132
3,300
0
30,916
W
Kukulkan
9,996
271
0
374
5,272
2,589
481
2,800
2,289
48,921
0
W
17,763
4,890
748
780
7,952
3,580
4,146
3,996
3,676
42,624
0
L
Sun Wukong
LegitObj
Sun Wukong
3,097
722
0
315
11,044
6,299
0
7,864
3,180
0
12,295
W
Cthulhu
Nuke6998
Cthulhu
9,879
762
465
1,115
10,747
10,158
1,012
4,272
5,926
29,398
0
L
Neith
OhSenaa
Neith
5,108
768
315
1,956
11,116
3,925
740
6,719
4,397
0
27,667
W
7,815
3,238
329
1,311
7,116
3,370
1,222
1,762
5,076
0
37,722
L
8,248
1,985
0
2,463
10,669
3,583
1,241
7,551
3,118
34,310
1,532
L
9,768
229
0
663
9,818
3,768
0
4,403
5,415
34,624
0
L
Camazotz
6,579
868
0
6,167
17,748
10,802
1
11,708
6,040
0
33,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
58,591
281
Minions Killed
356
5
Camps Cleared
11
1,117,196
Distance Traveled
1,329,198
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,744
767
67
5
1
237,466
0
W
Kukulkan
11,611
829
112
8
4
253,842
3
W
Nu Wa
12,411
887
71
5
2
253,873
5
L
Sun Wukong
7,720
551
15
1
0
221,723
2
W
Cthulhu
12,040
860
43
3
2
289,778
3
L
Neith
8,783
627
62
4
1
195,091
2
W
Medusa
11,785
842
63
5
2
294,239
0
L
Sol
8,761
626
71
5
2
233,048
3
L
Agni
8,193
585
63
5
1
216,579
2
L
Camazotz
9,299
664
70
5
1
250,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role