Player Matchup

Ymir
Ymir
Blackpyramid
Ymir
Level 107
God Stats
10W - 5L
1,535 SR
Queue Stats
73W - 58L
1,557 Elo+
Party 2
Merlin
Merlin
Bolvergh
Merlin
Level 66
God Stats
7W - 6L
1,772 SR
Queue Stats
257W - 251L
1,505 Elo+
Party 3
Horus
Horus
Caikonn
Horus
Level 101
God Stats
15W - 11L
1,667 SR
Queue Stats
302W - 314L
1,583 Elo+
Party 3
Ao Kuang
Ao Kuang
Fauxcrab302
Ao Kuang
Level 70
God Stats
31W - 25L
1,640 SR
Queue Stats
503W - 519L
1,515 Elo+
Solo
Anhur
Anhur
TrojanerR
Anhur
Level 125
God Stats
29W - 16L
1,662 SR
Queue Stats
119W - 102L
1,554 Elo+
Party 2
Team Averages
Level 94
1,655 SR
1,543 Elo+

VS

Team Averages
Level 95
1,568 SR
1,549 Elo+
Hercules
Hercules
AHenryWoodhouse
Hercules
Level 65
God Stats
0W - 1L
1,683 SR
Queue Stats
214W - 231L
1,485 Elo+
Solo
Chang'e
Chang'e
CarryGf
Chang'e
Level 102
God Stats
7W - 7L
1,378 SR
Queue Stats
280W - 250L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
SupportBf
Kuzenbo
Level 158
God Stats
12W - 25L
1,460 SR
Queue Stats
382W - 374L
1,614 Elo+
Party 1
Cupid
Cupid
Xersn
Cupid
Level 82
God Stats
3W - 5L
1,758 SR
Queue Stats
174W - 170L
1,512 Elo+
Solo
Mulan
Mulan
lisanmuaddibr
Mulan
Level 68
God Stats
124W - 98L
1,563 SR
Queue Stats
234W - 239L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
14,718
545
16,684
25,322
31,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Bolvergh
Merlin
20
6 / 3 / 12
14,507
537
19,692
13,883
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Caikonn
Horus
20
3 / 3 / 17
14,991
555
21,015
26,284
34,674
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Fauxcrab302
Ao Kuang
20
12 / 2 / 7
14,563
539
16,972
21,323
11,713
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
TrojanerR
Anhur
20
8 / 2 / 7
16,665
617
19,726
24,340
12,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 5 / 2
13,987
518
20,084
30,104
34,323
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
CarryGf
Chang'e
16
1 / 10 / 2
11,298
418
14,935
24,500
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
SupportBf
Kuzenbo
16
3 / 5 / 7
11,391
422
13,360
22,600
27,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Xersn
Cupid
19
0 / 6 / 7
12,521
464
15,994
20,722
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 8 / 5
11,407
422
15,685
21,902
19,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
34
Kills
13
13
Deaths
34
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
7
5
2
1.6
W
5
3
18
4.67
W
Merlin
Bolvergh
Merlin
6
3
12
4
W
Horus
Caikonn
Horus
3
3
17
3.83
L
Chang'e
CarryGf
Chang'e
1
10
2
0.2
W
Ao Kuang
Fauxcrab302
Ao Kuang
12
2
7
7.75
L
Kuzenbo
SupportBf
Kuzenbo
3
5
7
1.3
W
Anhur
TrojanerR
Anhur
8
2
7
5.75
L
Cupid
Xersn
Cupid
0
6
7
0.58
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,089
Damage
80,058
111,152
Taken
119,828
97,822
Mitigated
96,869
41,649
Healing
33,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
20,084
5,601
0
8,054
30,104
34,323
0
12,611
17,493
1,356
71,186
W
16,684
3,069
0
5,735
25,322
31,896
0
11,736
13,426
44,335
0
W
Merlin
Bolvergh
Merlin
19,692
603
0
4,083
13,883
6,738
550
4,658
9,195
121,449
0
W
Horus
Caikonn
Horus
21,015
9,387
3,799
9,623
26,284
34,674
738
4,417
21,214
0
96,214
L
Chang'e
CarryGf
Chang'e
14,935
1,890
3,023
7,884
24,500
8,696
180
13,143
11,357
75,645
0
W
Ao Kuang
Fauxcrab302
Ao Kuang
16,972
3,103
48
7,491
21,323
11,713
1,339
4,858
16,380
94,225
10,896
L
Kuzenbo
SupportBf
Kuzenbo
13,360
4,891
0
2,154
22,600
27,468
361
12,456
10,144
30,922
0
W
Anhur
TrojanerR
Anhur
19,726
16,228
0
10,870
24,340
12,801
6,040
4,341
19,644
0
168,246
L
Cupid
Xersn
Cupid
15,994
10,159
447
6,664
20,722
7,277
378
3,765
16,957
0
105,956
L
15,685
1,779
0
5,061
21,902
19,105
555
11,679
10,223
391
83,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,444
Gold Earned
60,604
797
Minions Killed
594
0
Camps Cleared
0
2,512,264
Distance Traveled
2,226,910
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,987
518
130
5
0
421,844
0
W
Ymir
14,718
545
34
1
0
508,527
9
W
Merlin
14,507
537
196
7
0
467,427
11
W
Horus
14,991
555
161
6
0
477,429
5
L
Chang'e
11,298
418
143
5
0
407,556
1
W
Ao Kuang
14,563
539
142
5
0
552,123
6
L
Kuzenbo
11,391
422
24
1
0
467,458
8
W
Anhur
16,665
617
264
10
0
506,758
2
L
Cupid
12,521
464
164
6
0
442,845
1
L
Mulan
11,407
422
133
5
0
487,207
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role