Player Matchup

Ymir
Ymir
BRONCOSBRO40
Ymir
Level 14
God Stats
2W - 2L
1,408 SR
Queue Stats
9W - 4L
1,596 Elo+
Solo
Hel
Hel
HouseOfEdenia
Hel
Level 2
God Stats
7W - 5L
1,723 SR
Queue Stats
65W - 46L
1,699 Elo+
Party 1
Chiron
Chiron
Mute_Mathew
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 1
Erlang Shen
Erlang Shen
Oogragon
Erlang Shen
Level 24
God Stats
8W - 7L
1,855 SR
Queue Stats
150W - 111L
1,670 Elo+
Solo
Horus
Horus
oL TriPod
Horus
Level 12
God Stats
5W - 6L
1,544 SR
Queue Stats
13W - 12L
1,569 Elo+
Solo
Team Averages
Level 11
1,606 SR
1,647 Elo+

VS

Team Averages
Level 12
1,413 SR
1,460 Elo+
Hades
Hades
AnimeGod69420
Hades
Level 3
God Stats
2W - 6L
1,253 SR
Queue Stats
2W - 7L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
Lance3k-_-
Sun Wukong
Level 18
God Stats
29W - 25L
1,546 SR
Queue Stats
49W - 42L
1,453 Elo+
Solo
Poseidon
Poseidon
SeisoIFIsaso
Poseidon
Level 8
God Stats
2W - 3L
1,303 SR
Queue Stats
35W - 17L
1,810 Elo+
Solo
Apollo
Apollo
Ziggy_Zanex
Apollo
Level 27
God Stats
17W - 18L
1,464 SR
Queue Stats
102W - 91L
1,531 Elo+
Solo
Odin
Odin
rabbit_1023alice
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
9,503
432
1,728
7,977
3,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 15
12,257
557
21,516
21,654
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
18
8 / 3 / 2
11,835
538
13,993
17,101
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Oogragon
Erlang Shen
20
15 / 4 / 5
13,674
622
20,918
21,050
14,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
oL TriPod
Horus
18
4 / 5 / 4
11,032
501
13,168
14,587
13,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 3
8,399
382
3,295
15,391
10,523
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lance3k-_-
Sun Wukong
17
5 / 8 / 0
11,399
518
15,331
25,399
18,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SeisoIFIsaso
Poseidon
19
2 / 5 / 4
12,023
547
18,143
17,287
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
18
5 / 5 / 1
12,068
549
17,120
21,241
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 7 / 4
9,996
454
3,601
13,639
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
38
Kills
14
14
Deaths
38
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
2
1
0
2
W
9
1
15
16.5
L
Sun Wukong
Lance3k-_-
Sun Wukong
5
8
0
0.63
W
Chiron
8
3
2
3
W
Erlang Shen
Oogragon
Erlang Shen
15
4
5
4.38
L
Poseidon
SeisoIFIsaso
Poseidon
2
5
4
0.8
L
Apollo
5
5
1
1.1
W
Horus
oL TriPod
Horus
4
5
4
1.2
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,323
Damage
57,490
82,369
Taken
92,957
50,950
Mitigated
53,667
35,602
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,295
704
165
1,633
15,391
10,523
684
2,826
12,565
23,634
0
W
1,728
420
0
550
7,977
3,782
276
2,186
5,736
21,799
0
W
21,516
632
8,384
16,310
21,654
9,933
1,821
8,724
12,750
64,077
0
L
Sun Wukong
Lance3k-_-
Sun Wukong
15,331
3,032
0
6,206
25,399
18,267
618
6,944
18,455
15,584
52,889
W
Chiron
13,993
7,248
659
3,711
17,101
8,518
2,950
4,523
12,518
0
73,400
W
Erlang Shen
Oogragon
Erlang Shen
20,918
12,919
0
3,018
21,050
14,867
0
6,923
14,056
0
127,718
L
Poseidon
SeisoIFIsaso
Poseidon
18,143
2,589
0
1,878
17,287
5,651
450
3,560
13,727
114,175
0
L
Apollo
17,120
11,629
588
8,478
21,241
7,621
2,661
3,590
17,651
0
81,552
W
Horus
oL TriPod
Horus
13,168
6,156
449
2,521
14,587
13,850
0
3,552
10,915
0
58,351
L
3,601
922
0
270
13,639
11,605
1,203
6,324
7,315
192
33,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,301
Gold Earned
53,885
520
Minions Killed
518
0
Camps Cleared
0
1,868,932
Distance Traveled
1,802,648
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,399
382
31
1
0
264,442
0
W
Ymir
9,503
432
38
2
0
216,586
0
W
Hel
12,257
557
102
5
0
474,846
0
L
Sun Wukong
11,399
518
114
5
0
369,724
1
W
Chiron
11,835
538
140
6
0
388,070
2
W
Erlang Shen
13,674
622
150
7
0
433,783
1
L
Poseidon
12,023
547
192
9
0
385,653
4
L
Apollo
12,068
549
121
6
0
375,216
1
W
Horus
11,032
501
90
4
0
355,647
0
L
Odin
9,996
454
60
3
0
407,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role