Player Matchup

Chronos
Chronos
Mickeydu06
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,529 Elo+
Party 2
Anhur
Anhur
PaskyBoy2000
Anhur
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
PikachuAttack
Sylvanus
Level 19
God Stats
12W - 5L
1,699 SR
Queue Stats
15W - 21L
1,436 Elo+
Party 1
Ganesha
Ganesha
Stanles
Ganesha
Level 103
God Stats
7W - 6L
1,374 SR
Queue Stats
74W - 53L
1,562 Elo+
Party 1
Arachne
Arachne
WarDoxizs
Arachne
Level 59
God Stats
9W - 5L
1,905 SR
Queue Stats
226W - 149L
1,663 Elo+
Party 2
Team Averages
Level 52
1,596 SR
1,523 Elo+

VS

Team Averages
Level 53
1,535 SR
1,650 Elo+
Scylla
Scylla
Athril07
Scylla
Level 35
God Stats
25W - 15L
1,750 SR
Queue Stats
182W - 154L
1,620 Elo+
Solo
Thor
Thor
BenjaminOE
Thor
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Ymir
Ymir
Lampard800
Ymir
Level 4
God Stats
1W - 2L
1,762 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 3
Chernobog
Chernobog
jakoblaczek
Chernobog
Level 139
God Stats
0W - 2L
1,240 SR
Queue Stats
16W - 15L
1,710 Elo+
Party 3
Anubis
Anubis
jegknepperdig
Anubis
Level 60
God Stats
2W - 4L
1,647 SR
Queue Stats
16W - 15L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mickeydu06
Chronos
18
6 / 3 / 7
11,813
537
8,017
12,763
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 3 / 2
12,781
581
7,438
11,730
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
PikachuAttack
Sylvanus
18
4 / 2 / 9
12,668
576
6,491
13,721
14,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Stanles
Ganesha
19
2 / 0 / 11
13,078
594
12,244
9,360
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WarDoxizs
Arachne
20
22 / 2 / 7
14,959
680
31,538
23,144
12,102
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Athril07
Scylla
16
1 / 9 / 3
9,843
447
9,600
13,551
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 5
9,649
439
7,156
20,197
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 2
8,156
371
4,337
16,867
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
jakoblaczek
Chernobog
16
4 / 6 / 3
10,313
469
10,051
16,059
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 0
10,153
462
8,257
12,611
5,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
37
Kills
10
10
Deaths
37
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Athril07
Scylla
1
9
3
0.28
L
2
7
5
0.64
L
1
8
2
0.25
W
Chronos
Mickeydu06
Chronos
6
3
7
3.17
W
3
3
2
1.33
W
Sylvanus
PikachuAttack
Sylvanus
4
2
9
4.25
W
Ganesha
Stanles
Ganesha
2
0
11
7.5
W
Arachne
WarDoxizs
Arachne
22
2
7
12.75
L
Chernobog
jakoblaczek
Chernobog
4
6
3
0.92
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,728
Damage
39,401
70,718
Taken
79,285
41,534
Mitigated
32,073
24,411
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Athril07
Scylla
9,600
683
0
435
13,551
4,298
129
4,305
9,246
62,279
0
L
7,156
1,082
390
4,294
20,197
5,440
0
4,768
15,429
0
56,995
L
4,337
869
53
844
16,867
12,470
0
5,244
11,623
19,367
0
W
Chronos
Mickeydu06
Chronos
8,017
2,808
0
4,476
12,763
5,549
1,382
6,299
6,181
53,745
2,893
W
7,438
3,408
0
4,850
11,730
4,608
7,718
441
11,289
0
93,879
W
Sylvanus
PikachuAttack
Sylvanus
6,491
1,966
2,887
3,555
13,721
14,453
2,611
2,830
10,887
26,649
0
W
Ganesha
Stanles
Ganesha
12,244
155
0
918
9,360
4,822
688
3,564
5,712
86,197
0
W
Arachne
WarDoxizs
Arachne
31,538
22,893
0
7,725
23,144
12,102
2,005
8,439
14,455
0
146,394
L
Chernobog
jakoblaczek
Chernobog
10,051
6,059
0
2,350
16,059
4,590
0
7,430
8,629
0
48,419
L
8,257
147
0
2,709
12,611
5,275
0
4,743
7,868
56,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
48,114
645
Minions Killed
469
0
Camps Cleared
0
2,060,202
Distance Traveled
1,864,402
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,843
447
121
6
0
337,671
6
L
Thor
9,649
439
93
4
0
387,161
3
L
Ymir
8,156
371
33
2
0
385,849
4
W
Chronos
11,813
537
112
5
0
398,227
3
W
Anhur
12,781
581
166
8
0
342,477
1
W
Sylvanus
12,668
576
45
2
0
374,284
3
W
Ganesha
13,078
594
141
6
0
461,731
3
W
Arachne
14,959
680
181
8
0
483,483
8
L
Chernobog
10,313
469
94
4
0
388,452
1
L
Anubis
10,153
462
128
6
0
365,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role