Player Matchup

Yemoja
Yemoja
CapriSunLover69
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
975 Elo+
Party 1
Thanatos
Thanatos
D1SSPASIONATE
Thanatos
Level 15
God Stats
0W - 5L
1,125 SR
Queue Stats
15W - 22L
1,012 Elo+
Party 4
Ymir
Ymir
Fattalliti
Ymir
Level 16
God Stats
1W - 6L
1,125 SR
Queue Stats
14W - 19L
1,012 Elo+
Party 4
Jing Wei
Jing Wei
HunImHome
Jing Wei
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
975 Elo+
Party 1
Kukulkan
Kukulkan
alsa2000
Kukulkan
Level 28
God Stats
52W - 42L
1,569 SR
Queue Stats
298W - 285L
1,419 Elo+
Solo
Team Averages
Level 13
1,364 SR
1,078 Elo+

VS

Team Averages
Level 21
1,461 SR
1,339 Elo+
King Arthur
King Arthur
GhettoHokageOz
King Arthur
Level 10
God Stats
3W - 3L
1,189 SR
Queue Stats
10W - 12L
1,131 Elo+
Solo
Fafnir
Fafnir
Pose1d0nko
Fafnir
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
112W - 115L
1,351 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Stémôn
Ah Muzen Cab
Level 30
God Stats
18W - 15L
1,518 SR
Queue Stats
127W - 131L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
VERTIGO22
Gilgamesh
Level 22
God Stats
17W - 9L
1,598 SR
Queue Stats
100W - 101L
1,310 Elo+
Party 3
Ah Puch
Ah Puch
yaboyghost
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 96L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
10,174
391
9,337
20,123
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
D1SSPASIONATE
Thanatos
18
13 / 6 / 7
12,157
468
12,827
19,044
8,285
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 5 / 16
10,828
416
11,103
18,023
17,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
HunImHome
Jing Wei
16
5 / 8 / 4
10,802
415
11,110
17,595
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
alsa2000
Kukulkan
20
10 / 6 / 8
13,757
529
24,505
16,628
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GhettoHokageOz
King Arthur
19
7 / 6 / 8
12,801
492
17,765
28,826
23,194
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Pose1d0nko
Fafnir
15
0 / 6 / 10
11,866
456
4,526
14,038
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Stémôn
Ah Muzen Cab
20
16 / 5 / 6
14,719
566
18,051
12,511
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
VERTIGO22
Gilgamesh
18
2 / 8 / 10
12,754
491
12,182
20,601
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
yaboyghost
Ah Puch
18
7 / 10 / 7
13,522
520
21,689
20,240
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
73
35
Kills
32
32
Deaths
35
40
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Thanatos
D1SSPASIONATE
Thanatos
13
6
7
2.75
L
4
5
16
2.4
W
King Arthur
GhettoHokageOz
King Arthur
7
6
8
1.83
L
Jing Wei
HunImHome
Jing Wei
5
8
4
0.88
W
Fafnir
Pose1d0nko
Fafnir
0
6
10
0.83
W
Ah Muzen Cab
Stémôn
Ah Muzen Cab
16
5
6
3.8
W
Gilgamesh
VERTIGO22
Gilgamesh
2
8
10
0.88
L
Kukulkan
alsa2000
Kukulkan
10
6
8
2.33
W
Ah Puch
yaboyghost
Ah Puch
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,882
Damage
74,213
91,413
Taken
96,216
58,864
Mitigated
57,484
16,807
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
2,960
3,030
1,463
20,123
17,953
28
4,254
15,313
22,884
0
L
Thanatos
D1SSPASIONATE
Thanatos
12,827
2,595
0
9,031
19,044
8,285
104
4,159
14,483
0
44,113
L
11,103
2,066
0
2,631
18,023
17,900
302
8,902
8,520
27,052
0
W
King Arthur
GhettoHokageOz
King Arthur
17,765
1,305
0
12,104
28,826
23,194
1,852
11,334
17,246
0
65,227
L
Jing Wei
HunImHome
Jing Wei
11,110
8,484
0
275
17,595
7,292
174
2,251
14,925
0
50,119
W
Fafnir
Pose1d0nko
Fafnir
4,526
1,133
0
2,374
14,038
12,625
1,670
7,557
6,349
30,102
0
W
Ah Muzen Cab
Stémôn
Ah Muzen Cab
18,051
6,226
0
3,597
12,511
4,697
8,588
6,158
6,195
0
71,650
W
Gilgamesh
VERTIGO22
Gilgamesh
12,182
3,634
0
1,482
20,601
9,901
2,027
11,583
8,824
0
70,840
L
Kukulkan
alsa2000
Kukulkan
24,505
1,911
0
377
16,628
7,434
645
4,972
11,062
108,245
0
W
Ah Puch
yaboyghost
Ah Puch
21,689
1,710
137
4,351
20,240
7,067
1,679
10,041
9,817
58,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,718
Gold Earned
65,662
413
Minions Killed
450
0
Camps Cleared
0
2,153,968
Distance Traveled
2,210,445
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,174
391
32
1
0
424,915
2
L
Thanatos
12,157
468
71
3
0
459,504
2
L
Ymir
10,828
416
25
1
0
372,754
1
W
King Arthur
12,801
492
93
4
0
423,624
0
L
Jing Wei
10,802
415
86
3
0
444,730
2
W
Fafnir
11,866
456
38
1
0
404,285
0
W
Ah Muzen Cab
14,719
566
122
5
0
506,914
0
W
Gilgamesh
12,754
491
119
5
0
492,180
5
L
Kukulkan
13,757
529
199
8
0
452,065
1
W
Ah Puch
13,522
520
78
3
0
383,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role