Player Matchup

Mulan
Mulan
DarthObesity
Mulan
Level 28
God Stats
8W - 10L
1,420 SR
Queue Stats
242W - 193L
1,530 Elo+
Solo
Set
Set
Deskust
Set
Level 27
God Stats
15W - 8L
1,625 SR
Queue Stats
263W - 255L
1,456 Elo+
Party 1
Ra
Ra
Thiccvirginboi
Ra
Level 8
God Stats
35W - 24L
1,500 SR
Queue Stats
69W - 58L
1,500 Elo+
Solo
Izanami
Izanami
WishyIV
Izanami
Level 18
God Stats
11W - 13L
1,277 SR
Queue Stats
98W - 112L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
treescompany
Sylvanus
Level 21
God Stats
33W - 27L
1,577 SR
Queue Stats
34W - 29L
1,511 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,468 Elo+

VS

Team Averages
Level 14
1,603 SR
1,425 Elo+
Guan Yu
Guan Yu
AverageErick
Guan Yu
Level 15
God Stats
14W - 7L
1,624 SR
Queue Stats
19W - 17L
1,322 Elo+
Solo
Skadi
Skadi
DeRodan
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dubu69
Tsukuyomi
Level 8
God Stats
7W - 3L
1,731 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
Khapitantutan
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RayaMX
Kumbhakarna
Level 14
God Stats
2W - 2L
1,658 SR
Queue Stats
15W - 11L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
15,520
554
16,160
20,773
19,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
20
11 / 3 / 11
17,184
614
23,148
19,881
14,886
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 5 / 15
16,200
579
15,689
14,360
6,292
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
WishyIV
Izanami
20
4 / 1 / 9
14,675
524
9,028
12,244
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
treescompany
Sylvanus
20
5 / 3 / 14
13,961
499
17,211
23,595
26,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AverageErick
Guan Yu
18
0 / 6 / 3
11,823
422
10,682
26,503
28,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
DeRodan
Skadi
17
1 / 5 / 4
11,405
407
9,385
18,304
8,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Dubu69
Tsukuyomi
20
6 / 6 / 3
12,786
457
10,635
18,547
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Khapitantutan
Zhong Kui
18
5 / 9 / 2
12,153
434
12,496
25,574
15,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
RayaMX
Kumbhakarna
15
2 / 4 / 6
11,336
405
4,742
19,702
23,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
30
Kills
14
14
Deaths
30
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AverageErick
Guan Yu
0
6
3
0.25
W
4
2
11
4.75
L
Skadi
DeRodan
Skadi
1
5
4
0.6
W
Set
11
3
11
5.5
L
Tsukuyomi
Dubu69
Tsukuyomi
6
6
3
1.25
L
Zhong Kui
Khapitantutan
Zhong Kui
5
9
2
0.67
L
Kumbhakarna
RayaMX
Kumbhakarna
2
4
6
1.25
W
6
5
15
2.7
W
Izanami
WishyIV
Izanami
4
1
9
8.5
W
Sylvanus
treescompany
Sylvanus
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,236
Damage
47,940
90,853
Taken
108,630
73,011
Mitigated
83,174
42,615
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AverageErick
Guan Yu
10,682
2,015
610
7,142
26,503
28,123
1,218
3,685
22,048
0
67,832
W
16,160
2,097
0
8,614
20,773
19,851
2,718
2,566
18,207
162
89,111
L
Skadi
DeRodan
Skadi
9,385
4,093
0
2,572
18,304
8,043
1,047
7,427
10,658
0
68,540
W
Set
23,148
12,250
0
5,103
19,881
14,886
4,752
5,671
14,210
0
131,440
L
Tsukuyomi
Dubu69
Tsukuyomi
10,635
1,813
0
3,898
18,547
8,013
0
3,837
14,602
0
88,318
L
Zhong Kui
Khapitantutan
Zhong Kui
12,496
1,262
0
6,904
25,574
15,479
662
11,527
13,913
79,105
0
L
Kumbhakarna
RayaMX
Kumbhakarna
4,742
480
0
895
19,702
23,516
0
5,580
13,572
33,621
0
W
15,689
2,427
2,457
5,723
14,360
6,292
2,225
7,292
7,068
116,578
0
W
Izanami
WishyIV
Izanami
9,028
6,273
0
6,310
12,244
5,120
4,099
2,760
9,484
0
116,333
W
Sylvanus
treescompany
Sylvanus
17,211
3,924
4,274
10,134
23,595
26,862
1,461
3,032
20,563
57,050
14,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,540
Gold Earned
59,503
771
Minions Killed
585
0
Camps Cleared
0
2,550,098
Distance Traveled
2,565,398
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,823
422
147
5
0
513,952
0
W
Mulan
15,520
554
158
6
0
464,453
0
L
Skadi
11,405
407
99
4
0
529,902
3
W
Set
17,184
614
175
6
0
593,538
1
L
Tsukuyomi
12,786
457
144
5
0
534,349
5
L
Zhong Kui
12,153
434
148
5
0
468,484
7
L
Kumbhakarna
11,336
405
47
2
0
518,711
5
W
Ra
16,200
579
212
8
0
497,122
0
W
Izanami
14,675
524
143
5
0
513,173
3
W
Sylvanus
13,961
499
83
3
0
481,812
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role