Player Matchup

Fenrir
Fenrir
CLOWNTERRY
Fenrir
Level 38
God Stats
1W - 4L
1,202 SR
Queue Stats
149W - 179L
1,473 Elo+
Party 1
Chernobog
Chernobog
Erbeen11
Chernobog
Level 106
God Stats
1W - 4L
1,422 SR
Queue Stats
89W - 78L
1,443 Elo+
Party 3
Jormungandr
Jormungandr
javier5704
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,481 Elo+
Party 3
Merlin
Merlin
legna0834
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,432 Elo+
Party 3
Xing Tian
Xing Tian
lelfika
Xing Tian
Level 29
God Stats
3W - 4L
1,748 SR
Queue Stats
98W - 126L
1,473 Elo+
Party 1
Team Averages
Level 59
1,475 SR
1,460 Elo+

VS

Team Averages
Level 44
1,515 SR
1,516 Elo+
Sobek
Sobek
HansGöran
Sobek
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,488 Elo+
Party 2
Bakasura
Bakasura
MasterosHere
Bakasura
Level 31
God Stats
43W - 32L
1,566 SR
Queue Stats
76W - 78L
1,495 Elo+
Solo
Anhur
Anhur
NoobSmiteFR
Anhur
Level 41
God Stats
47W - 44L
1,428 SR
Queue Stats
185W - 196L
1,473 Elo+
Solo
Hades
Hades
SupremePrimarch
Hades
Level 69
God Stats
2W - 1L
1,468 SR
Queue Stats
207W - 209L
1,561 Elo+
Party 2
Raijin
Raijin
noobmaster21
Raijin
Level 67
God Stats
5W - 4L
1,611 SR
Queue Stats
146W - 145L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CLOWNTERRY
Fenrir
8
0 / 2 / 0
4,757
476
225
7,040
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Chernobog
Erbeen11
Chernobog
7
1 / 4 / 1
4,698
470
2,947
5,301
917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
javier5704
Jormungandr
7
1 / 1 / 1
4,656
466
3,547
5,896
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
legna0834
Merlin
9
1 / 4 / 0
5,235
524
2,720
4,971
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
lelfika
Xing Tian
9
0 / 4 / 0
5,209
521
1,056
6,023
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 0 / 7
6,122
612
2,129
6,171
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
MasterosHere
Bakasura
12
5 / 2 / 3
6,966
697
4,488
6,296
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 0
5,602
560
5,764
4,583
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 0 / 0
6,969
697
5,024
4,628
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
10
1 / 1 / 2
6,109
611
2,176
3,998
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CLOWNTERRY
Fenrir
0
2
0
0
L
Chernobog
Erbeen11
Chernobog
1
4
1
0.38
W
Sobek
0
0
7
3.5
W
Bakasura
MasterosHere
Bakasura
5
2
3
3.25
W
3
1
0
3
W
5
0
0
5
L
Jormungandr
javier5704
Jormungandr
1
1
1
1.5
L
Merlin
legna0834
Merlin
1
4
0
0.25
L
Xing Tian
lelfika
Xing Tian
0
4
0
0
W
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
19,581
29,231
Taken
25,676
8,247
Mitigated
11,080
5,916
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CLOWNTERRY
Fenrir
225
71
0
3,946
7,040
1,710
0
1,252
5,631
0
19,069
L
Chernobog
Erbeen11
Chernobog
2,947
1,782
0
925
5,301
917
0
672
4,629
0
18,443
W
Sobek
2,129
229
0
3,330
6,171
3,713
0
1,576
4,385
9,303
0
W
Bakasura
MasterosHere
Bakasura
4,488
3,095
0
2,049
6,296
3,090
1,803
1,606
4,660
0
34,604
W
5,764
2,509
0
1,375
4,583
1,001
409
838
3,565
0
34,100
W
5,024
393
82
3,221
4,628
2,051
936
1,012
3,616
35,099
0
L
Jormungandr
javier5704
Jormungandr
3,547
755
44
438
5,896
2,735
0
1,329
4,357
14,140
0
L
Merlin
legna0834
Merlin
2,720
391
0
250
4,971
1,285
0
2,090
2,349
27,226
0
L
Xing Tian
lelfika
Xing Tian
1,056
161
0
313
6,023
1,600
0
3,740
2,283
23,314
0
W
Raijin
2,176
120
0
744
3,998
1,225
0
1,871
2,127
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
31,768
218
Minions Killed
328
0
Camps Cleared
0
878,471
Distance Traveled
983,741
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,757
476
50
5
0
166,198
3
L
Chernobog
4,698
470
34
3
0
175,169
0
W
Sobek
6,122
612
15
2
0
218,832
3
W
Bakasura
6,966
697
91
9
0
218,685
0
W
Anhur
5,602
560
58
6
0
193,882
3
W
Hades
6,969
697
98
10
0
166,074
1
L
Jormungandr
4,656
466
22
2
0
203,274
0
L
Merlin
5,235
524
53
5
0
168,370
2
L
Xing Tian
5,209
521
59
6
0
165,460
0
W
Raijin
6,109
611
66
7
0
186,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role