Player Matchup

Cupid
Cupid
Blackshadowjbj
Cupid
Level 19
God Stats
1W - 1L
1,781 SR
Queue Stats
26W - 47L
1,351 Elo+
Party 2
Discordia
Discordia
MewuHakuni
Discordia
Level 18
God Stats
2W - 9L
1,245 SR
Queue Stats
37W - 47L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
MonstyMon
Aphrodite
Level 45
God Stats
0W - 3L
1,514 SR
Queue Stats
46W - 87L
1,353 Elo+
Party 2
Osiris
Osiris
SupportedByEvil
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
WtrprfNeptune
Fenrir
Level 28
God Stats
9W - 13L
1,414 SR
Queue Stats
80W - 101L
1,402 Elo+
Party 2
Team Averages
Level 50
1,491 SR
1,425 Elo+

VS

Team Averages
Level 75
1,655 SR
1,632 Elo+
Nu Wa
Nu Wa
BRAN16R
Nu Wa
Level 120
God Stats
16W - 15L
1,397 SR
Queue Stats
159W - 154L
1,497 Elo+
Solo
Arachne
Arachne
Despiteous
Arachne
Level 39
God Stats
2W - 0L
1,715 SR
Queue Stats
209W - 136L
1,643 Elo+
Solo
Ares
Ares
LenkaLockheed
Ares
Level 15
God Stats
7W - 1L
1,986 SR
Queue Stats
23W - 11L
1,736 Elo+
Party 1
Pele
Pele
Tanre
Pele
Level 46
God Stats
5W - 5L
1,676 SR
Queue Stats
205W - 152L
1,667 Elo+
Solo
Heimdallr
Heimdallr
TrendNation
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,358
460
2,856
7,420
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MewuHakuni
Discordia
12
1 / 4 / 0
7,177
449
2,461
6,794
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MonstyMon
Aphrodite
12
1 / 5 / 6
8,163
510
4,179
12,034
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 8 / 0
7,036
440
5,875
15,142
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 0
8,526
533
3,873
12,272
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BRAN16R
Nu Wa
18
5 / 0 / 7
11,482
718
11,449
3,869
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Despiteous
Arachne
16
9 / 3 / 5
10,313
645
11,806
15,837
7,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 2
8,255
516
1,794
7,464
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Tanre
Pele
18
8 / 0 / 4
11,234
702
10,524
10,513
6,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
TrendNation
Heimdallr
13
0 / 2 / 3
8,453
528
5,805
7,995
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
22
22
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BRAN16R
Nu Wa
5
0
7
8.5
L
2
1
2
3
W
Arachne
Despiteous
Arachne
9
3
5
3.83
W
0
2
2
0.5
L
Discordia
MewuHakuni
Discordia
1
4
0
0.25
L
Aphrodite
MonstyMon
Aphrodite
1
5
6
0.8
L
0
8
0
0
W
Pele
Tanre
Pele
8
0
4
10
W
Heimdallr
TrendNation
Heimdallr
0
2
3
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
41,378
53,662
Taken
45,678
24,732
Mitigated
23,516
15,966
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BRAN16R
Nu Wa
11,449
2,145
0
2,487
3,869
1,535
6,652
649
3,058
87,815
0
L
2,856
1,126
0
2,403
7,420
2,198
552
3,235
3,969
0
35,325
W
Arachne
Despiteous
Arachne
11,806
8,599
0
6,188
15,837
7,430
2,659
2,829
12,938
0
68,638
W
1,794
66
0
1,359
7,464
4,635
588
1,111
6,313
25,385
0
L
Discordia
MewuHakuni
Discordia
2,461
163
0
0
6,794
1,562
0
2,633
3,957
37,763
0
L
Aphrodite
MonstyMon
Aphrodite
4,179
1,141
1,270
5,058
12,034
5,879
486
2,590
9,302
36,556
0
L
5,875
2,819
0
3,616
15,142
9,398
990
952
14,072
0
40,167
W
Pele
Tanre
Pele
10,524
2,881
0
3,846
10,513
6,894
1,045
528
9,985
0
69,859
W
Heimdallr
TrendNation
Heimdallr
5,805
2,113
0
2,954
7,995
3,022
1,317
1,211
6,744
0
50,598
L
3,873
1,053
0
3,619
12,272
5,695
0
2,883
9,119
0
44,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
49,737
392
Minions Killed
543
0
Camps Cleared
0
1,471,645
Distance Traveled
1,596,394
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,482
718
169
11
0
300,626
6
L
Cupid
7,358
460
84
5
0
291,986
2
W
Arachne
10,313
645
105
7
0
353,727
1
W
Ares
8,255
516
31
2
0
285,171
0
L
Discordia
7,177
449
82
5
0
288,141
2
L
Aphrodite
8,163
510
56
4
0
246,998
5
L
Osiris
7,036
440
73
5
0
259,421
2
W
Pele
11,234
702
148
9
0
360,177
2
W
Heimdallr
8,453
528
90
6
0
296,693
5
L
Fenrir
8,526
533
97
6
0
385,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role