Player Matchup

Horus
Horus
LordNova2
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,274 Elo+
Solo
Hou Yi
Hou Yi
OGbullet06
Hou Yi
Level 15
God Stats
1W - 2L
1,463 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Izanami
Izanami
TRASHERVE
Izanami
Level 16
God Stats
66W - 36L
1,574 SR
Queue Stats
118W - 123L
1,424 Elo+
Solo
Yemoja
Yemoja
kingdom__family
Yemoja
Level 6
God Stats
4W - 2L
1,654 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Tiamat
Tiamat
raginmunden610
Tiamat
Level 17
God Stats
9W - 11L
1,595 SR
Queue Stats
17W - 21L
1,375 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,341 Elo+

VS

Team Averages
Level 14
1,430 SR
1,326 Elo+
Tsukuyomi
Tsukuyomi
Cubitojp
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Ymir
Ymir
RYSports66
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,463 Elo+
Solo
Pele
Pele
ScarletPhx
Pele
Level 29
God Stats
3W - 1L
1,152 SR
Queue Stats
67W - 83L
1,282 Elo+
Solo
Hades
Hades
Wevertonleon
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
abood_3tw
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LordNova2
Horus
20
4 / 8 / 18
14,122
941
10,942
26,874
17,504
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
OGbullet06
Hou Yi
20
4 / 3 / 24
14,538
969
11,676
21,897
16,202
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
TRASHERVE
Izanami
20
21 / 4 / 13
18,563
1,238
57,367
28,753
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 3 / 16
14,020
935
5,867
10,706
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 5 / 16
16,838
1,123
26,334
27,581
17,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cubitojp
Tsukuyomi
20
1 / 11 / 15
13,834
922
2,688
18,564
7,594
20
13 / 8 / 6
17,530
1,169
27,871
29,538
30,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 13 / 9
15,898
1,060
35,848
31,037
12,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 9 / 12
13,678
912
20,480
20,696
11,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
abood_3tw
Sun Wukong
20
1 / 4 / 16
14,109
941
18,242
29,197
29,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
81
45
Kills
23
23
Deaths
45
87
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cubitojp
Tsukuyomi
1
11
15
0.77
L
Horus
LordNova2
Horus
4
8
18
1.63
L
Hou Yi
OGbullet06
Hou Yi
4
3
24
5.33
W
13
8
6
2
W
7
13
9
0.88
L
Izanami
TRASHERVE
Izanami
21
4
13
6.88
W
1
9
12
0.78
W
Sun Wukong
abood_3tw
Sun Wukong
1
4
16
2.25
L
3
3
16
3.67
L
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,186
Damage
105,129
115,811
Taken
129,032
76,671
Mitigated
90,789
25,153
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cubitojp
Tsukuyomi
2,688
1,002
0
48
18,564
7,594
0
4,537
14,027
0
14,050
L
Horus
LordNova2
Horus
10,942
5,143
3,021
6,254
26,874
17,504
0
13,100
13,774
0
20,610
L
Hou Yi
OGbullet06
Hou Yi
11,676
8,535
0
0
21,897
16,202
0
11,552
10,345
0
18,751
W
27,871
6,124
900
2,082
29,538
30,305
0
7,159
22,013
47,492
0
W
35,848
19,116
0
6,878
31,037
12,000
0
7,084
23,953
0
87,391
L
Izanami
TRASHERVE
Izanami
57,367
49,544
742
4,816
28,753
12,909
0
12,517
16,236
0
94,321
W
20,480
4,913
610
3,564
20,696
11,290
0
3,778
16,918
50,973
0
W
Sun Wukong
abood_3tw
Sun Wukong
18,242
3,644
0
469
29,197
29,600
0
9,643
19,554
223
29,811
L
5,867
1,643
2,113
877
10,706
12,425
0
3,463
7,243
13,125
0
L
26,334
4,510
680
6,650
27,581
17,631
0
7,926
19,655
45,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,081
Gold Earned
75,049
149
Minions Killed
247
4
Camps Cleared
5
1,157,471
Distance Traveled
1,202,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,834
922
24
2
0
170,281
0
L
Horus
14,122
941
8
1
0
225,737
0
L
Hou Yi
14,538
969
16
1
1
205,515
0
W
Ymir
17,530
1,169
53
4
0
255,844
0
W
Pele
15,898
1,060
92
6
1
240,836
0
L
Izanami
18,563
1,238
80
5
3
277,035
0
W
Hades
13,678
912
57
4
4
197,508
1
W
Sun Wukong
14,109
941
21
1
0
337,874
0
L
Yemoja
14,020
935
7
0
0
175,504
0
L
Tiamat
16,838
1,123
38
3
0
273,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role