Player Matchup

Ares
Ares
Ceppe21
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,505 Elo+
Solo
Neith
Neith
Debreziner
Neith
Level 12
God Stats
1W - 5L
1,552 SR
Queue Stats
7W - 14L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
PablittoxFP08__
Tsukuyomi
Level 26
God Stats
18W - 19L
1,532 SR
Queue Stats
45W - 57L
1,402 Elo+
Solo
Tiamat
Tiamat
oni2246
Tiamat
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 16L
1,374 Elo+
Solo
Odin
Odin
s4yl33rrr
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,456 Elo+

VS

Team Averages
Level 14
1,447 SR
1,451 Elo+
Tyr
Tyr
DeamWinchesterr
Tyr
Level 16
God Stats
3W - 2L
1,217 SR
Queue Stats
29W - 7L
1,778 Elo+
Solo
Jormungandr
Jormungandr
LP_Freestlyez
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,325 Elo+
Solo
Hera
Hera
LoesungFrosch73
Hera
Level 23
God Stats
3W - 0L
1,845 SR
Queue Stats
15W - 23L
1,230 Elo+
Solo
Persephone
Persephone
Zwinzii123
Persephone
Level 6
God Stats
3W - 9L
1,175 SR
Queue Stats
145W - 171L
1,290 Elo+
Solo
Thor
Thor
montereyy007
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ceppe21
Ares
18
4 / 11 / 5
11,952
443
16,313
24,880
15,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
18
6 / 9 / 5
12,275
455
16,675
19,252
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PablittoxFP08__
Tsukuyomi
19
8 / 10 / 4
12,601
467
17,299
22,703
10,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
oni2246
Tiamat
19
7 / 5 / 3
12,921
479
13,518
16,872
15,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
18
5 / 6 / 11
11,630
431
7,524
18,388
23,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
35 / 1 / 1
18,270
677
49,806
47,938
67,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
LP_Freestlyez
Jormungandr
17
2 / 7 / 10
10,954
406
7,512
23,961
15,439
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 5 / 8
11,189
414
12,053
11,545
3,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Zwinzii123
Persephone
16
1 / 8 / 0
11,534
427
2,968
16,773
5,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 11 / 2
9,552
354
5,944
19,615
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
30
Kills
41
41
Deaths
32
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
Ceppe21
Ares
4
11
5
0.59
W
35
1
1
35.5
L
Neith
6
9
5
0.94
W
Jormungandr
LP_Freestlyez
Jormungandr
2
7
10
1
W
2
5
8
1.2
L
Tsukuyomi
PablittoxFP08__
Tsukuyomi
8
10
4
1
W
Persephone
Zwinzii123
Persephone
1
8
0
0.13
W
1
11
2
0.18
L
Tiamat
oni2246
Tiamat
7
5
3
1.7
L
Odin
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,329
Damage
78,283
102,095
Taken
119,832
74,693
Mitigated
98,032
15,219
Healing
39,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ceppe21
Ares
16,313
974
0
1,236
24,880
15,455
195
4,524
20,356
75,584
0
W
49,806
6,386
0
29,267
47,938
67,200
711
7,724
39,362
1,842
142,858
L
Neith
16,675
8,858
0
4,211
19,252
8,737
378
1,736
17,516
0
79,614
W
Jormungandr
LP_Freestlyez
Jormungandr
7,512
3,053
94
1,840
23,961
15,439
322
8,714
14,661
48,883
0
W
12,053
4,321
90
1,762
11,545
3,666
881
6,231
5,058
45,366
0
L
Tsukuyomi
PablittoxFP08__
Tsukuyomi
17,299
5,427
0
3,494
22,703
10,970
0
3,095
19,608
0
93,727
W
Persephone
Zwinzii123
Persephone
2,968
548
0
4,634
16,773
5,225
965
2,189
14,518
77,881
0
W
5,944
1,502
0
1,435
19,615
6,502
950
4,070
15,274
0
35,314
L
Tiamat
oni2246
Tiamat
13,518
1,698
0
5,148
16,872
15,851
2,691
9,802
7,070
70,891
0
L
Odin
7,524
3,098
0
1,130
18,388
23,680
584
4,417
13,971
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,379
Gold Earned
61,499
541
Minions Killed
513
0
Camps Cleared
0
2,270,043
Distance Traveled
2,285,798
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,952
443
119
4
0
408,322
3
W
Tyr
18,270
677
180
7
0
600,301
1
L
Neith
12,275
455
120
4
0
428,269
0
W
Jormungandr
10,954
406
80
3
0
388,071
3
W
Hera
11,189
414
69
3
0
461,315
0
L
Tsukuyomi
12,601
467
126
5
0
500,081
0
W
Persephone
11,534
427
127
5
0
437,277
1
W
Thor
9,552
354
57
2
0
398,834
1
L
Tiamat
12,921
479
124
5
0
417,201
1
L
Odin
11,630
431
52
2
0
516,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role