Player Matchup

Raijin
Raijin
Azura Swayz
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,441 Elo+
Solo
Pele
Pele
Jagz6446
Pele
Level 13
God Stats
2W - 3L
1,565 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Heimdallr
Heimdallr
PuPpEtMaStEr42
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,469 Elo+
Solo
Sylvanus
Sylvanus
TypgonRage
Sylvanus
Level 23
God Stats
12W - 8L
1,614 SR
Queue Stats
17W - 20L
1,391 Elo+
Solo
Fenrir
Fenrir
kangaroojosh21
Fenrir
Level 22
God Stats
50W - 66L
1,472 SR
Queue Stats
242W - 287L
1,388 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,422 Elo+

VS

Team Averages
Level 16
1,463 SR
1,412 Elo+
Agni
Agni
Hong099
Agni
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 18L
1,532 Elo+
Party 1
Merlin
Merlin
OlimpiaVII
Merlin
Level 7
God Stats
1W - 3L
1,196 SR
Queue Stats
88W - 74L
1,138 Elo+
Solo
Ymir
Ymir
ngg12300
Ymir
Level 13
God Stats
5W - 4L
1,518 SR
Queue Stats
26W - 20L
1,506 Elo+
Party 1
Terra
Terra
xaymenoch
Terra
Level 18
God Stats
1W - 2L
1,361 SR
Queue Stats
50W - 90L
1,363 Elo+
Solo
Bastet
Bastet
yo0955049039
Bastet
Level 24
God Stats
6W - 2L
1,742 SR
Queue Stats
37W - 22L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
2 / 9 / 6
14,092
829
23,874
24,269
11,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
4 / 6 / 7
15,027
884
24,692
29,311
12,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
PuPpEtMaStEr42
Heimdallr
20
1 / 11 / 8
13,692
805
3,387
27,933
14,007
Sylvanus
TypgonRage
Sylvanus
20
2 / 1 / 9
14,602
859
15,237
20,490
24,242
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 3 / 6
14,712
865
13,680
29,305
30,354
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hong099
Agni
20
5 / 4 / 16
15,177
893
18,907
14,056
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
OlimpiaVII
Merlin
20
5 / 5 / 12
14,999
882
34,659
18,868
7,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
20
6 / 3 / 14
15,591
917
23,751
23,852
32,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
xaymenoch
Terra
20
0 / 1 / 13
14,245
838
9,438
17,341
20,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
20
14 / 0 / 13
16,714
983
34,082
19,063
20,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
13
Kills
30
30
Deaths
13
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
9
6
0.56
W
Agni
Hong099
Agni
5
4
16
3.25
L
Pele
4
6
7
1.25
W
Merlin
OlimpiaVII
Merlin
5
5
12
2.2
L
Heimdallr
PuPpEtMaStEr42
Heimdallr
1
11
8
0.45
L
Sylvanus
TypgonRage
Sylvanus
2
1
9
6.5
L
4
3
6
2.33
W
Ymir
6
3
14
4.33
W
Terra
xaymenoch
Terra
0
1
13
6.5
W
Bastet
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,870
Damage
120,837
131,308
Taken
93,180
92,683
Mitigated
85,241
25,811
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
23,874
2,019
0
0
24,269
11,826
0
15,778
8,491
45,566
0
W
Agni
Hong099
Agni
18,907
436
310
2,640
14,056
5,427
0
6,683
7,373
47,294
0
L
Pele
24,692
4,036
0
2,013
29,311
12,254
0
15,258
14,053
0
79,530
W
Merlin
OlimpiaVII
Merlin
34,659
3,289
0
2,228
18,868
7,240
0
6,945
11,923
80,433
0
L
Heimdallr
PuPpEtMaStEr42
Heimdallr
3,387
2,154
0
0
27,933
14,007
0
20,819
7,114
0
15,419
L
Sylvanus
TypgonRage
Sylvanus
15,237
4,769
10,658
9,141
20,490
24,242
0
14,639
5,851
31,278
0
L
13,680
3,208
2,186
1,813
29,305
30,354
0
20,261
9,044
0
27,794
W
Ymir
23,751
2,594
0
0
23,852
32,210
0
9,651
14,201
40,710
0
W
Terra
xaymenoch
Terra
9,438
1,704
8,380
7,064
17,341
20,328
0
7,760
9,581
24,529
0
W
Bastet
34,082
7,235
0
0
19,063
20,036
0
8,072
10,991
0
50,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,125
Gold Earned
76,726
302
Minions Killed
303
8
Camps Cleared
8
1,368,843
Distance Traveled
1,441,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,092
829
46
3
1
260,155
0
W
Agni
15,177
893
81
5
0
249,455
0
L
Pele
15,027
884
139
8
0
350,324
0
W
Merlin
14,999
882
134
8
1
284,476
0
L
Heimdallr
13,692
805
33
2
2
206,527
0
L
Sylvanus
14,602
859
50
3
0
263,353
0
L
Fenrir
14,712
865
34
2
5
288,484
0
W
Ymir
15,591
917
42
2
0
303,966
0
W
Terra
14,245
838
23
1
7
278,506
1
W
Bastet
16,714
983
23
1
0
324,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role