Player Matchup

Jing Wei
Jing Wei
Ceci_liia
Jing Wei
Level 66
God Stats
3W - 2L
1,638 SR
Queue Stats
139W - 147L
1,492 Elo+
Party 1
Neith
Neith
Fearless-Vikingz
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Chang'e
Chang'e
Reflexivehipo7
Chang'e
Level 75
God Stats
2W - 0L
1,803 SR
Queue Stats
79W - 61L
1,538 Elo+
Solo
Ares
Ares
lAmMarcoRuggeri
Ares
Level 126
God Stats
5W - 0L
1,684 SR
Queue Stats
210W - 184L
1,500 Elo+
Party 1
Sol
Sol
p1ta
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,625 SR
1,443 Elo+

VS

Team Averages
Level 93
1,486 SR
1,413 Elo+
Baron Samedi
Baron Samedi
Beldorion
Baron Samedi
Level 105
God Stats
6W - 5L
1,240 SR
Queue Stats
326W - 345L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
FunkeeDutchy
Sun Wukong
Level 67
God Stats
7W - 2L
1,819 SR
Queue Stats
181W - 205L
1,394 Elo+
Solo
Chernobog
Chernobog
Klaus1308
Chernobog
Level 60
God Stats
0W - 1L
1,537 SR
Queue Stats
60W - 85L
1,274 Elo+
Solo
Medusa
Medusa
SalahaddinAyyubi
Medusa
Level 127
God Stats
3W - 3L
1,608 SR
Queue Stats
281W - 301L
1,413 Elo+
Solo
Ymir
Ymir
guigui75010
Ymir
Level 106
God Stats
2W - 8L
1,224 SR
Queue Stats
375W - 404L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ceci_liia
Jing Wei
18
2 / 3 / 19
11,022
735
10,435
18,352
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 1 / 18
10,946
730
14,935
15,530
9,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 7 / 13
10,577
705
11,740
16,945
11,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 2 / 18
12,588
839
16,238
21,843
22,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
p1ta
Sol
20
11 / 1 / 11
12,304
820
31,192
11,457
6,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beldorion
Baron Samedi
17
3 / 6 / 10
10,351
690
19,953
15,131
7,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
FunkeeDutchy
Sun Wukong
15
0 / 6 / 12
9,358
624
9,057
16,368
13,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Klaus1308
Chernobog
17
3 / 3 / 11
10,212
681
12,228
15,049
7,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 4
11,880
792
23,683
17,305
7,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 13
10,711
714
11,235
28,035
23,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
64
24
Kills
14
14
Deaths
24
79
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beldorion
Baron Samedi
3
6
10
1.33
W
Jing Wei
Ceci_liia
Jing Wei
2
3
19
3.83
W
2
1
18
11
L
Sun Wukong
FunkeeDutchy
Sun Wukong
0
6
12
1
L
Chernobog
Klaus1308
Chernobog
3
3
11
2.83
W
3
7
13
1.36
L
7
5
4
1.8
L
1
4
13
1.88
W
6
2
18
7.5
W
Sol
p1ta
Sol
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,540
Damage
76,156
84,127
Taken
91,888
60,187
Mitigated
58,872
34,519
Healing
33,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beldorion
Baron Samedi
19,953
887
8,710
3,008
15,131
7,374
1,019
8,785
6,346
32,707
0
W
Jing Wei
Ceci_liia
Jing Wei
10,435
3,383
1,756
3,031
18,352
9,940
1,613
5,307
13,045
0
29,352
W
14,935
4,652
550
3,326
15,530
9,276
2,008
6,001
9,529
0
37,204
L
Sun Wukong
FunkeeDutchy
Sun Wukong
9,057
652
2,035
1,173
16,368
13,559
112
9,899
6,469
0
20,423
L
Chernobog
Klaus1308
Chernobog
12,228
6,139
2,363
2,546
15,049
7,215
793
9,648
5,401
0
27,697
W
11,740
338
12,940
5,327
16,945
11,266
184
6,485
10,460
23,481
0
L
23,683
7,668
2,454
2,084
17,305
7,501
1,231
12,064
5,241
0
48,541
L
11,235
932
3,844
5,372
28,035
23,223
140
18,774
9,261
14,649
0
W
16,238
876
2,214
3,021
21,843
22,864
48
8,967
12,876
22,723
0
W
Sol
p1ta
Sol
31,192
7,855
0
2,354
11,457
6,841
2,436
4,428
7,029
54,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
52,512
158
Minions Killed
154
0
Camps Cleared
0
1,311,258
Distance Traveled
1,285,686
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,351
690
27
2
0
260,718
0
W
Jing Wei
11,022
735
35
2
0
273,007
0
W
Neith
10,946
730
37
2
0
243,008
0
L
Sun Wukong
9,358
624
25
2
0
265,717
0
L
Chernobog
10,212
681
40
3
0
265,753
4
W
Chang'e
10,577
705
14
1
0
261,551
1
L
Medusa
11,880
792
54
4
0
221,531
1
L
Ymir
10,711
714
8
1
0
271,967
1
W
Ares
12,588
839
8
1
0
285,666
0
W
Sol
12,304
820
64
4
0
248,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role