Player Matchup

Apollo
Apollo
JohnnyBoy5319
Apollo
Level 107
God Stats
4W - 6L
1,370 SR
Queue Stats
207W - 193L
1,445 Elo+
Solo
Discordia
Discordia
Lyrowen21
Discordia
Level 85
God Stats
4W - 3L
1,443 SR
Queue Stats
49W - 46L
1,463 Elo+
Solo
Chaac
Chaac
Morph434
Chaac
Level 80
God Stats
3W - 2L
1,824 SR
Queue Stats
56W - 92L
1,342 Elo+
Party 2
Pele
Pele
Yakumoisgood
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 310L
1,409 Elo+
Party 2
Ares
Ares
x iZesarR x
Ares
Level 68
God Stats
3W - 1L
1,488 SR
Queue Stats
33W - 33L
1,427 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,417 Elo+

VS

Team Averages
Level 87
1,544 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
S1lent_Kn1ght33
Nemesis
Level 86
God Stats
6W - 7L
1,711 SR
Queue Stats
269W - 310L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
SW0RD N PeN
Zhong Kui
Level 109
God Stats
4W - 5L
1,351 SR
Queue Stats
319W - 390L
1,389 Elo+
Solo
Khepri
Khepri
TheOnly-Problem
Khepri
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 238L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
theclap_trap
Cu Chulainn
Level 86
God Stats
12W - 9L
1,658 SR
Queue Stats
127W - 142L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,415
495
9,659
12,132
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Lyrowen21
Discordia
15
3 / 3 / 3
8,704
512
8,290
8,366
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Morph434
Chaac
16
6 / 1 / 4
9,154
538
14,622
14,342
15,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 4 / 4
9,245
544
7,459
13,529
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 10
7,778
458
7,739
16,326
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 4 / 2
8,234
484
9,795
8,536
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 6 / 2
6,684
393
3,763
11,967
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SW0RD N PeN
Zhong Kui
14
6 / 4 / 2
9,044
532
16,634
14,678
9,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 6
7,861
462
6,873
12,379
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
theclap_trap
Cu Chulainn
14
3 / 5 / 0
8,655
509
8,959
17,957
8,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
14
15
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
2
1.25
W
4
3
8
2.67
W
Discordia
Lyrowen21
Discordia
3
3
3
1.5
W
Chaac
Morph434
Chaac
6
1
4
8
L
0
6
2
0.17
L
Zhong Kui
SW0RD N PeN
Zhong Kui
6
4
2
1.75
L
1
5
6
0.8
W
9
4
4
2.75
L
Cu Chulainn
theclap_trap
Cu Chulainn
3
5
0
0.6
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,769
Damage
46,024
64,695
Taken
65,517
40,013
Mitigated
35,182
17,609
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,795
5,430
477
2,627
8,536
3,361
1,583
2,190
6,184
0
62,577
W
9,659
5,762
0
4,176
12,132
4,271
0
5,033
7,099
0
39,424
W
Discordia
Lyrowen21
Discordia
8,290
190
0
2,220
8,366
3,182
0
4,951
3,415
49,212
0
W
Chaac
Morph434
Chaac
14,622
4,265
0
5,784
14,342
15,577
376
1,388
12,954
0
56,933
L
3,763
1,422
312
3,411
11,967
4,554
0
2,159
9,692
0
27,274
L
Zhong Kui
SW0RD N PeN
Zhong Kui
16,634
2,405
0
6,110
14,678
9,430
175
4,289
9,645
52,695
0
L
6,873
498
0
1,041
12,379
9,312
91
4,537
7,636
26,160
0
W
7,459
2,822
0
4,553
13,529
4,902
474
3,838
9,691
0
42,210
L
Cu Chulainn
theclap_trap
Cu Chulainn
8,959
2,478
0
4,812
17,957
8,525
354
1,550
16,331
1,201
47,060
W
7,739
676
0
876
16,326
12,081
63
8,740
7,586
20,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
40,478
376
Minions Killed
384
0
Camps Cleared
0
1,609,214
Distance Traveled
1,409,145
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,234
484
110
6
0
277,096
2
W
Apollo
8,415
495
68
4
0
274,645
5
W
Discordia
8,704
512
104
6
0
323,417
2
W
Chaac
9,154
538
101
6
0
337,113
5
L
Nemesis
6,684
393
51
3
0
271,474
2
L
Zhong Kui
9,044
532
85
5
0
270,369
3
L
Khepri
7,861
462
38
2
0
306,473
6
W
Pele
9,245
544
81
5
0
333,129
0
L
Cu Chulainn
8,655
509
100
6
0
283,733
1
W
Ares
7,778
458
22
1
0
340,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role