Player Matchup

Cabrakan
Cabrakan
DARK_F0X_2708
Cabrakan
Level 28
God Stats
2W - 4L
1,443 SR
Queue Stats
372W - 413L
1,300 Elo+
Solo
Olorun
Olorun
FAZE suluwe
Olorun
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAPPA21122
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,296 Elo+
Solo
Apollo
Apollo
LaM3N4C3
Apollo
Level 30
God Stats
3W - 5L
1,332 SR
Queue Stats
101W - 124L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Lightning727
Gilgamesh
Level 7
God Stats
4W - 7L
1,457 SR
Queue Stats
25W - 31L
1,285 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,351 Elo+

VS

Team Averages
Level 14
1,500 SR
1,282 Elo+
Loki
Loki
Muckis_World
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
Pizard
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
Storm-BandiT-1
Erlang Shen
Level 7
God Stats
4W - 5L
1,545 SR
Queue Stats
8W - 12L
1,248 Elo+
Solo
Cernunnos
Cernunnos
francofrost15
Cernunnos
Level 27
God Stats
10W - 13L
1,456 SR
Queue Stats
187W - 298L
1,120 Elo+
Solo
Nemesis
Nemesis
i1_Sav13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DARK_F0X_2708
Cabrakan
16
5 / 1 / 5
11,876
516
8,692
16,338
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Olorun
20
7 / 1 / 3
14,868
646
14,240
15,798
8,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
KAPPA21122
Tsukuyomi
20
6 / 1 / 3
13,874
603
5,434
13,741
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
LaM3N4C3
Apollo
20
7 / 0 / 5
14,706
639
12,762
16,326
6,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Lightning727
Gilgamesh
20
5 / 2 / 5
14,802
644
5,926
12,046
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,161
398
4,037
13,053
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Pizard
Gilgamesh
12
0 / 9 / 0
7,643
332
4,657
17,556
10,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erlang Shen
Storm-BandiT-1
Erlang Shen
17
2 / 6 / 1
10,663
464
7,175
23,430
11,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
francofrost15
Cernunnos
16
0 / 5 / 1
9,643
419
9,811
14,089
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
i1_Sav13
Nemesis
2
0 / 4 / 0
6,001
261
476
2,981
656

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
30
Kills
4
5
Deaths
31
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DARK_F0X_2708
Cabrakan
5
1
5
7.5
W
Olorun
7
1
3
8.5
W
Tsukuyomi
KAPPA21122
Tsukuyomi
6
1
3
7.5
W
Apollo
LaM3N4C3
Apollo
7
0
5
9.5
W
Gilgamesh
Lightning727
Gilgamesh
5
2
5
3.75
L
2
7
0
0.29
L
Gilgamesh
Pizard
Gilgamesh
0
9
0
0
L
Erlang Shen
Storm-BandiT-1
Erlang Shen
2
6
1
0.42
L
Cernunnos
francofrost15
Cernunnos
0
5
1
0.1
L
Nemesis
i1_Sav13
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
26,156
74,249
Taken
71,109
43,285
Mitigated
32,646
36,361
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DARK_F0X_2708
Cabrakan
8,692
1,219
0
5,119
16,338
14,724
406
157
15,040
33,031
0
W
Olorun
14,240
7,299
653
11,851
15,798
8,472
3,955
1,489
14,309
152,836
0
W
Tsukuyomi
KAPPA21122
Tsukuyomi
5,434
1,301
0
6,269
13,741
5,412
836
455
13,286
0
98,407
W
Apollo
LaM3N4C3
Apollo
12,762
9,342
0
10,744
16,326
6,888
5,755
166
16,160
0
115,439
W
Gilgamesh
Lightning727
Gilgamesh
5,926
2,120
0
1,725
12,046
7,789
5,083
389
11,657
0
64,367
L
4,037
1,581
0
1,121
13,053
4,538
0
3,887
9,076
0
37,920
L
Gilgamesh
Pizard
Gilgamesh
4,657
712
0
683
17,556
10,225
0
10,830
6,576
0
24,652
L
Erlang Shen
Storm-BandiT-1
Erlang Shen
7,175
3,271
0
7,933
23,430
11,363
731
3,643
19,697
0
88,132
L
Cernunnos
francofrost15
Cernunnos
9,811
4,122
0
2,700
14,089
5,864
468
2,525
11,386
0
70,579
L
Nemesis
i1_Sav13
Nemesis
476
172
0
0
2,981
656
0
1,509
1,442
0
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,126
Gold Earned
43,111
707
Minions Killed
378
0
Camps Cleared
0
2,086,703
Distance Traveled
1,336,090
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,876
516
45
2
0
370,900
3
W
Olorun
14,868
646
222
10
0
399,092
1
W
Tsukuyomi
13,874
603
134
6
0
491,935
2
W
Apollo
14,706
639
151
7
0
387,547
1
W
Gilgamesh
14,802
644
155
7
0
437,229
0
L
Loki
9,161
398
64
3
0
405,841
1
L
Gilgamesh
7,643
332
29
1
0
287,530
0
L
Erlang Shen
10,663
464
151
7
0
312,432
1
L
Cernunnos
9,643
419
132
6
0
259,588
0
L
Nemesis
6,001
261
2
0
0
70,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role